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You know when konoko falls from great height she loses health? or if high enough even dies?
Im asking for a mod that replaces lost of health with a short period of immobility and vulnerability - to an extent.
it would require an extra animation, but this is how im hoping it would work:
10~12 feet drop - is immobile/vulnerable for .8 second.
13~ 17 feet drop - is immobile/vulnerable for 1.3 seconds
and so forth UNTIL lets say 30 feet ( i say this because if during a mission and there is no way back up to where you fell - you are stuck, and the death would be a lot easier than making some sort of pathway back)
after all she is special and should have some more perks
Last edited by Acelain (12/20/10 09:12)
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Umm... I'm not saying it's a bad idea, but I'm not sure how much point there is to this mod. My reasoning is this:
If you fall far enough to die, you're already past that 30 foot mark. And for below that, I've voluntarily jumped at least 30 feet off a building so that I could get at some strikers, and I survived with enough health to fight.
Also: If you fall far enough to take damage, I believe you get knocked down anyways, leaving you immobile for a second.
So, you see why I would leave it be. Although, I could see us using something like this for a Parkour based level, with extreme jump distances.
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Yeah, TheCreature has a good point. I didn't respond right away because I was trying to figure out how to even do this as a mod. I believe that the current physics are hard-coded into Oni, not part of the game data. But currently, when Konoko falls far enough to be damaged, she has a crouch animation that she goes into. This takes a bit to recover from, similar to your suggestion. You can also over-heal Konoko in order to survive some long falls without even going below 100% health.
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Physics aren't hardcoded into the game, you can alter them through the ONCC.
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I know im stating the obvious but.... 20/12/10 23:01 omg!!!! 2012!!! And back to topic: how big is a "feet"? How do you measure it? ._.
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Well, Google has a handy conversion tool. Just go there and type in "10 feet" as if you're searching, and it will show you how many meters that is. But roughly speaking, a foot is a third of a meter.
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No but how do you calculate it ingame?
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Usually it's relative to the characters on-screen. Konoko is about 5' tall. I just estimate by sight.
That what you meant?
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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Haha. Yerp. That was what i meant . I always wondered how people how measure length in game.
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