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#1 23/1/07 8:41

dez_zt
Member
From: Hungary
Registered: 23/1/07

trouble with the game fireing up, please help!

Hi to all!

I'm a big fan of Oni, even after how old it is (damn shame they didn't make a sequel...) so my problem is that I wondered the other day that i should scrach out that old cd and have a go, you know how fast do i complete it and like that, but I bought a new machine just before xmas (asus p5pl2, dual 2.8, 2x512mb, and a eax1600pro 128mb) and the game wont load up, it starts and blackout, it's not a deep freeze, it respawns imideatly to some keys, but it exits... any idea on fixing this, our I can just forget about this game?

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#2 23/1/07 9:35

geyser
Member
From: beyond the veil
Registered: 14/1/07
Website

Re: trouble with the game fireing up, please help!

More details needed...
Is "that old cd" an original copy of Oni?
What OS, GFX card and driver again?
What exactly happens when you start Oni?
Could we have a look at your startup.txt (it's in your Oni folder)?


Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.

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#3 23/1/07 10:54

dez_zt
Member
From: Hungary
Registered: 23/1/07

Re: trouble with the game fireing up, please help!

that old cd is a fako, its an oni.exe on the cd basicly that contains everything and isntalls it just like the normal cd (used to have an original copy but thats history). I had an older machine that had the game running just fine, so i guess its not the version thats cousing trouble here. Os is xp, the tweaked xp executable is the default in the install, directx 9.0c, the driver is something that was with the card, it rips doom3 and these games apart, but this... The game starts, i hear a small sound like the first intro (the one with the asteroid) would start but no picture nohing right from the start, ctrl alt del and thats it.

system sleep disabled
keystroke traps installed
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
Got Level Info for level10_Final.dat.
Valid Level level10_Final.dat
Got Level Info for level11_Final.dat.
Valid Level level11_Final.dat
Got Level Info for level12_Final.dat.
Valid Level level12_Final.dat
Got Level Info for level13_Final.dat.
Valid Level level13_Final.dat
Got Level Info for level14_Final.dat.
Valid Level level14_Final.dat
Got Level Info for level18_Final.dat.
Valid Level level18_Final.dat
Got Level Info for level19_Final.dat.
Valid Level level19_Final.dat
Got Level Info for level1_Final.dat.
Valid Level level1_Final.dat
Got Level Info for level2_Final.dat.
Valid Level level2_Final.dat
Got Level Info for level3_Final.dat.
Valid Level level3_Final.dat
Got Level Info for level4_Final.dat.
Valid Level level4_Final.dat
Got Level Info for level6_Final.dat.
Valid Level level6_Final.dat
Got Level Info for level8_Final.dat.
Valid Level level8_Final.dat
Got Level Info for level9_Final.dat.
Valid Level level9_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
DirectSoundCreate
direct sound dwFlags = f5f
direct sound dwFreeHw3DAllBuffers = 32
direct sound dwFreeHw3DStaticBuffers = 32
direct sound dwFreeHw3DStreamingBuffers = 32
direct sound dwFreeHwMemBytes = 0
direct sound dwFreeHwMixingAllBuffers = 32
direct sound dwFreeHwMixingStaticBuffers = 32
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 33
direct sound dwFreeHwMixingStaticBuffers = 32
direct sound dwFreeHwMixingStreamingBuffers = 32
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 33
direct sound dwMaxHw3DStaticBuffers = 33
direct sound dwMaxHw3DStreamingBuffers = 33
direct sound dwMaxHwMixingAllBuffers = 33
direct sound dwMaxHwMixingStaticBuffers = 33
direct sound dwMaxHwMixingStreamingBuffers = 33
direct sound dwMaxSecondarySampleRate = 192000
direct sound dwMinSecondarySampleRate = 100
direct sound dwPlayCpuOverheadSwBuffers = 0
direct sound dwPrimaryBuffers = 1
direct sound dwSize = 96
direct sound dwTotalHwMemBytes = 0
direct sound dwUnlockTransferRateHwBuffers = 0
setting the direct sound cooperative level
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...

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#4 23/1/07 15:12

geyser
Member
From: beyond the veil
Registered: 14/1/07
Website

Re: trouble with the game fireing up, please help!

Sounds uncommon/weird so far.
Rename/remove GameDataFolder/intro.bik and repeat (observations + startup.txt)
Whatever your "tweaked" EXE is (not sure), try THIS one instead. Report.


Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.

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#5 23/1/07 17:51

dez_zt
Member
From: Hungary
Registered: 23/1/07

Re: trouble with the game fireing up, please help!

that's the one i called tweaked, the very same size. anyway earlier today i tried to remove the intro and it worked fine after that, i see you told the same, thanks for the help anyway

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#6 23/1/07 18:02

geyser
Member
From: beyond the veil
Registered: 14/1/07
Website

Re: trouble with the game fireing up, please help!

A-ha... Same EXE as everybody, and the BINK videos fail to play?
Could you compare the EXE files by content? Thanks in advance.
Besides the executable (or the BINK file itself) the only matter with movie playback could be this:
  there should be a binkw32.dll in your Oni folder for the movies to play
(then again, Oni usually complains about a missing DLL with an error message...)
It's OK if if you don't want to figure out what exactly the problem was, of course smile
(heck, who needs the intro movie anyway?) (glad you got it to work, BTW, have fun)

Last edited by geyser (23/1/07 18:03)


Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.

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