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#1 7/9/14 1:41

joewintergreen
Member
Registered: 7/9/14

Exporting characters w/ animation

Hey Oni folks! I'm new. Sorry if this has been asked before or is answered somewhere obvious.

Basically I'm wondering if there's a way to export a character from Oni (say, Konoko), with their skeleton and animation sequences, to some common format. I've got as far as exporting Konoko as an .obj, which is fine, but I can't do any animation stuff with that and before I delved too far into it I thought I'd just ask. This is not with a view to ever re-importing the assets back into Oni - I basically just want to mess around with them in another engine.

Thanks!

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#2 7/9/14 5:13

Delano762
Member
From: Poland
Registered: 29/12/10
Website

Re: Exporting characters w/ animation

Here's a tutorial on exporting animations as .DAE and modifying them in XSI: http://oni.bungie.org/community/forum/v … hp?id=1433
I don't know how to play with those animations anywhere else than XSI though. But someone around here will surely know smile


Circus Afro, Circus Afro, Polka Dot, Polka Dot!

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#3 8/9/14 2:37

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Exporting characters w/ animation

XSI is able to export stuff to FBX format, which currently is a common thing for a lot of software.


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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