Oni Central Forum

A Community-driven Forum discussing Bungie's Oni

You are not logged in.

#976 20/2/12 8:07

Iritscen
Moderator

Re: Screenshots

Mukade, please don't ask off-topic questions in this thread, thanks.  Talking about how a screenshot was made is fine, but we have to stay focused or the thread loses its value.


byproducts are fine, but where's the beef?

Offline

#977 2/3/12 1:19

EdT
Moderator

Re: Screenshots

Coming soon...

BossBattle1.jpg

BossBattle2.jpg

Offline

#978 2/3/12 4:00

gmsly
Member

Re: Screenshots

EdT: This seems to be a gun fight . And  the Iron Demon is is the ultimate enemy?

Offline

#979 2/3/12 11:36

Lukas Kreator
Member

Re: Screenshots

Wow, looks really awesome!

In the first picture, that is the cool team-fight kind of thing I wanted to show when I made Edictum Team System.

Offline

#980 2/3/12 22:03

EdT
Moderator

Re: Screenshots

gmsly: Yes, the final round is a gun fight with the Iron Demon and friends, but you have to fight a few bosses first smile

Lukas: I was planning on using your Edictum Team System, but turns out I just needed them to follow me.

A couple more things to do and some scripting bugs to fix, then this mod should be ready for release.

Offline

#981 2/3/12 22:33

Knox
Member

Re: Screenshots

Pardon me, but it seems I cannot help but squeal like a schoolchild at the above images. great work, EdT! Btw, shield Konoko HD? with me that always causes a buffer overflow and the particles don't display correctly. They seem to work just fine for you.


Oni fan since 2001.

Offline

#982 3/3/12 7:56

Delano762
Member

Re: Screenshots

Knox wrote:

Btw, shield Konoko HD? with me that always causes a buffer overflow and the particles don't display correctly. They seem to work just fine for you.

Yeah, indeed, what did you do EdT?

Last edited by Delano762 (3/3/12 7:56)

Offline

#983 7/3/12 21:46

EdT
Moderator

Re: Screenshots

The Iron Demon can fly!
FlyIronDemonFly.jpg

Not really, I fired a rocket at it and it wound up there.

Delano, I'm testing the latest Mac version smile

Offline

#984 8/3/12 19:15

Gumby
Moderator

Re: Screenshots

It shouldn't matter. The issue with the buffer overflow is caused by a missing low end LOD.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#985 8/3/12 19:34

kyletm57
Member

Re: Screenshots

Looks awesome, can't wait for the release!


banner2440.jpg

Offline

#986 8/3/12 21:11

Lukas Kreator
Member

Re: Screenshots

EdT wrote:

Lukas: I was planning on using your Edictum Team System, but turns out I just needed them to follow me.

Tip: Couldn't look at your code yet, but remember to not make them follow you at ALL times, or they will have trouble with combat.

Offline

#987 15/4/12 9:59

EdT
Moderator

Re: Screenshots

Fighting a ninja in old China.
China_Ninja.jpg

The model is huge, there are lots of areas that we can play in, even on the roof of one building.

I've been playing with this model and little here and there.  Someday, I'll get this level done.  Lot's of work needs to be, making BNVs, Oni crashes when moving in certain parts of the model, texture issues, etc.  One texture problem is that the ground is using Google's satellite image of the Forbidden City, so it lacks detail.

Offline

#988 15/4/12 10:36

Delano762
Member

Re: Screenshots

Nice. Though the Google Earth textures have to be fixed.

Offline

#989 15/4/12 12:04

kyletm57
Member

Re: Screenshots

looks like it would be a pretty cool level


banner2440.jpg

Offline

#990 15/4/12 23:43

gmsly
Member

Re: Screenshots

Pretty cool level and don't forget the Muro's Lair

Offline

#991 14/6/12 10:56

Loser
Member

Re: Screenshots

This is how it looks when Konoko is learning a new feature ^_^

Konoko_Womits.jpg


"I am just a mere reflection of what I would be."

Offline

#992 14/6/12 13:10

Valkyrur
Member

Re: Screenshots

Ragdoll physics?


MarinaWulfstanSigValkyrur_zps2e6fe467.jpg

Online

#993 15/6/12 0:07

EdT
Moderator

Re: Screenshots

Hopefully, we'll see this new feature in action soon smile

Offline

#994 15/6/12 12:44

Delano762
Member

Re: Screenshots

Gears of War type (though more advanced as we can see) cover system?

Offline

#995 15/6/12 14:57

paradox-01
Member

Re: Screenshots

How well does it interact with the rest of the animation system?


Muffin button !

Offline

#996 15/6/12 17:39

Valkyrur
Member

Re: Screenshots

Delano762 wrote:

Gears of War type (though more advanced as we can see) cover system?

I doubt GOW cover would matter much in Oni since gunplay is second class in Oni's combat. With the exception of a few levels where the Syndicate really lays down the fire *cough*puzzlepieces*cough*

Unless of course someone is making a mod more centered on gunplay.


MarinaWulfstanSigValkyrur_zps2e6fe467.jpg

Online

#997 23/6/12 17:13

Jon God
Member

Re: Screenshots

/wants a ledge grab. danng....

-JG


Jon-God.jpg
PSN: Jon_God
XBL: Ernie The Bear

Offline

#998 23/6/12 20:39

EdT
Moderator

Re: Screenshots

Jon: Something like this?

grabledge.jpg

This will be part of the Old China mod...

Offline

#999 2/7/12 9:19

Delano762
Member

Re: Screenshots

Working on a Tekken's "Dragon Uppercut":
Beztytuu.png
Just think - that tanker's face is gonna be over there, then his body somewhere over there...

Offline

#1000 2/7/12 21:53

EdT
Moderator

Re: Screenshots

Delano: Looking good!

Offline

Board footer

Powered by FluxBB