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Hi there!
I'm playing Oni on a Mac intel and as I want to change some txmp, I'm using OUP on a virtual XP machine...
No problem using OUP, but when I launch the game the texture I changed is just full white...
As far as I know, mac version of Oni use some .sep file that link something with the txmp include in the .dat files... Could it be the reason why we can't change the texture?
I think I must do something's wrong, but I load some 256 x 256 bmp file, replace it with mip mapping... and it seems ok with OUP.
Thank for help.
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I paly on PC and I have a problem like you,I can change txmp by using OUP,but I changed the txmp of w3_phr and bullet,it won't work(full white in game)
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gosthrider: After you used OUP did you copy back to your Mac all three 3 level files: .dat, .raw and .sep?
You might think of trying out Anniversary Edition http://wiki.oni2.net/AE It makes it very easy to replace txmp files and do a lot of other mods.
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gosthrider: After you used OUP did you copy back to your Mac all three 3 level files: .dat, .raw and .sep?
You might think of trying out Anniversary Edition http://wiki.oni2.net/AE It makes it very easy to replace txmp files and do a lot of other mods.
yes I did copy back the 3 level files...
I did give a try to the anniversary edition, but when I want to import a DDS image, the program say that "it's not the good header size"
I think I should try different resolution or other DDS plugin.
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If you're using Anniversary Edition on the Mac, you will want to import the TXMP file in the TARGA (.tga) format.
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well...
I tried the TGA format it won't take it...
the program just want dds.
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