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Sorry if there is an answer to this somewhere in the forum. If so, please direct me to it because I have searched but found little that was relevant.
Its pretty awesome that people, including Omnigroup took the time to port this game. It was by far one of my favorite for the PC, and it was frustrating that the project was forced out before it was ready. There is no other game on the market still with a fighting style and game play style that is in Oni.
The issue:
I have yet to be able to successfully run Oni on my MacBook Core2Duo. The original 1.36 update would crash immediately. I then downloaded a file a (presumably) modified OniX file, from this forum, which would play the first two opening videos before crashing.
Can anyone confirm that Oni can be run on Intel Core2Duo Macs with OSX 10.4+? It seems everyone that has tested is running Intel Coreduo Macs.
Startup.txt:
:
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
Got Level Info for level10_Final.dat.
Valid Level level10_Final.dat
Got Level Info for level11_Final.dat.
Valid Level level11_Final.dat
Got Level Info for level12_Final.dat.
Valid Level level12_Final.dat
Got Level Info for level13_Final.dat.
Valid Level level13_Final.dat
Got Level Info for level14_Final.dat.
Valid Level level14_Final.dat
Got Level Info for level18_Final.dat.
Valid Level level18_Final.dat
Got Level Info for level19_Final.dat.
Valid Level level19_Final.dat
Got Level Info for level1_Final.dat.
Valid Level level1_Final.dat
Got Level Info for level2_Final.dat.
Valid Level level2_Final.dat
Got Level Info for level3_Final.dat.
Valid Level level3_Final.dat
Got Level Info for level4_Final.dat.
Valid Level level4_Final.dat
Got Level Info for level6_Final.dat.
Valid Level level6_Final.dat
Got Level Info for level8_Final.dat.
Valid Level level8_Final.dat
Got Level Info for level9_Final.dat.
Valid Level level9_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...
setting up 3d engine...
creating new OpenGL context
OpenGL platform initialization
Attempting resolution change to 640x480x32
OpenGL vendor = Intel Inc.
OpenGL renderer = Intel GMA 950 OpenGL Engine
OpenGL version = 1.2 APPLE-1.4.56
OpenGL extensions = 1.2 APPLE-1.4.56
multipass being used
OpenGL supports 8 texturing units
Initializing the Oni Window...
displaying splash screen...
configuring console...
Opening movie 'GameDataFolder/intro.bik' ...
Could get CFString: GameDataFolder/intro.bik
BinkOpen(, 0) -> 0x14449040
Opening movie 'GameDataFolder/intro.bik' ...
Could get CFString: GameDataFolder/intro.bik
BinkOpen(, 0) -> 0x14449040
BKrMovie_Play starting play loop
engine startup complete, launch the out-of-game UI...
Debugger.txt:
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
### warning: particle class 'w3_phr_e01' emitter 5 can't find emitted particle 'w3_phr_p08'
### warning: particle class 'flame2_e' emitter 2 can't find emitted particle 'test_smoke'
### warning: particle class 'pstream_shooter' emitter 2 can't find emitted particle 'w_pstream_shot2'
### warning: particle class 'm_block' emitter 1 can't find emitted particle 'm_p01'
### warning: particle class 'muroglow_e01' emitter 2 can't find emitted particle 'muroglow_p02'
### warning: particle class 'phase_shot' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud01_p01' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud01_p01a' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud01_p01b' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud02_p01' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud02_p02' emitter 1 can't find emitted particle ''
Mac OSX crash log:
Date/Time: 2008-01-30 14:20:25.970 +0000
OS Version: 10.4.11 (Build 8S2167)
Report Version: 4
Command: Oni
Path: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni
Parent: WindowServer [54]
Rosetta: Yes
Version: 1.0 (Mac OS X) (1.36)
PID: 1660
Thread: Unknown
Exception: EXC_BAD_ACCESS (0x0001)
Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000000
Thread 0:
0 <<00000000>> 0xffff0633 0 + -63949
Thread 1:
0 com.godgames.oni 0xb822fa6b strchr + 72
1 com.godgames.oni 0xb81cb487 pthread_cond_wait + 3114
2 com.godgames.oni 0xb816765e catch_exception_raise_state_identity + 318
3 com.godgames.oni 0xb8166b9a CallPPCFunctionAtAddressInt + 177124
4 com.godgames.oni 0xb8166a91 CallPPCFunctionAtAddressInt + 176859
5 com.godgames.oni 0xb816775c catch_exception_raise_state_identity + 572
6 com.godgames.oni 0xb8200c00 pthread_create + 1124
Thread 2:
0 com.godgames.oni 0xb813446b spin_lock_wrapper + 92201
1 com.godgames.oni 0xb815fa34 CallPPCFunctionAtAddressInt + 148094
2 com.godgames.oni 0xb8162601 CallPPCFunctionAtAddressInt + 159307
3 com.godgames.oni 0xb80c805c 0xb8000000 + 819292
Thread 3:
0 com.godgames.oni 0xb81342a8 spin_lock_wrapper + 91750
1 com.godgames.oni 0xb814d2e0 CallPPCFunctionAtAddressInt + 72490
2 com.godgames.oni 0xb80a626f 0xb8000000 + 680559
3 com.godgames.oni 0xb809fb15 0xb8000000 + 654101
4 com.godgames.oni 0xb80bd72e 0xb8000000 + 775982
5 com.godgames.oni 0xb811eb4e spin_lock_wrapper + 3852
Thread 4:
0 com.godgames.oni 0xb813431a spin_lock_wrapper + 91864
1 com.godgames.oni 0xb814d4b8 CallPPCFunctionAtAddressInt + 72962
2 com.godgames.oni 0xb80c805c 0xb8000000 + 819292
Unknown thread crashed with i386 Thread State:
eax: 0x00000000 ebx: 0x00000000 ecx:0x00000042 edx: 0x00000010
edi: 0x00000000 esi: 0x7e6e4964 ebp:0xbfffd378 esp: 0xbfffd374
ss: 0x0000001f efl: 0x00010203 eip:0xffff0633 cs: 0x00000017
ds: 0x0000001f es: 0x0000001f fs:0x00000000 gs: 0x00000037
Binary Images Description:
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0x7fd000 - 0x7fdfff libSystem.B.dylib /usr/libexec/oah/Shims/libSystem.B.dylib
0x105c000 - 0x1061fff com.apple.LiveType.component 2.1.3 /Library/QuickTime/LiveType.component/Contents/MacOS/LiveType
0x1065000 - 0x10cafff com.apple.LiveType.framework 2.1.3 /System/Library/PrivateFrameworks/LiveType.framework/Versions/A/LiveType
0x167b000 - 0x167cfff BDL.dylib /usr/libexec/oah/Shims/BDL.dylib
0x167f000 - 0x1680fff CoreFoundation /usr/libexec/oah/Shims/CoreFoundation.framework/CoreFoundation
0x16a7000 - 0x16e5fff GLEngine /usr/libexec/oah/Shims/GLEngine.bundle/GLEngine
0x1768000 - 0x176efff IOKit /usr/libexec/oah/Shims/IOKit.framework/IOKit
0x1773000 - 0x1773fff ApplicationServices /usr/libexec/oah/Shims/ApplicationServices.framework/ApplicationServices
0x1777000 - 0x17a7fff GLEngine /usr/libexec/oah/Shims/GLEngine.bundle/GLEngine
0x17b7000 - 0x17d3fff GLDriver /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLDriver.bundle/GLDriver
0x13905000 - 0x1395efff com.apple.driver.AppleIntelGMA950GLDriver 1.4.56 (4.5.6) /System/Library/Extensions/AppleIntelGMA950GLDriver.bundle/Contents/MacOS/AppleIntelGMA950GLDriver
0x13965000 - 0x13989fff GLRendererFloat /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
0x13a00000 - 0x13a07fff libgcc_s.1.dylib /usr/lib/libgcc_s.1.dylib
0x13a0c000 - 0x13b65fff GLEngine /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
0x13c0c000 - 0x13c46fff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x13c4b000 - 0x13d22fff libGLProgrammability.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
0x13d3d000 - 0x13da1fff libstdc++.6.dylib /usr/lib/libstdc++.6.dylib
0x13e10000 - 0x13e11fff libGLSystem.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLSystem.dylib
0x33330000 - 0x33333fff OmniCrashCatcher ??? (0.0.1d1) /Applications/Games/Oni ƒ/OniX.app/Contents/Frameworks/OmniCrashCatcher.framework/Versions/2001A/OmniCrashCatcher
0x8fc00000 - 0x8fc50fff dyld 46.16 /usr/lib/dyld
0x8fe00000 - 0x8fe4afff dyld 46.16 /usr/lib/dyld
0x90000000 - 0x901c0fff libSystem.B.dylib /usr/lib/libSystem.B.dylib
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0x9021f000 - 0x90261fff com.apple.CoreText 1.1.3 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
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0x90396000 - 0x90758fff com.apple.CoreGraphics 1.258.77 (???) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics
0x907e7000 - 0x908befff com.apple.CoreFoundation 6.4.9 (368.31) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
0x90905000 - 0x90905fff com.apple.CoreServices 10.4 (???) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x90907000 - 0x90a10fff libicucore.A.dylib /usr/lib/libicucore.A.dylib
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0x93710000 - 0x93710fff com.apple.Cocoa 6.4 (???) /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
0x93712000 - 0x93d80fff com.apple.AppKit 6.4.9 (824.44) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit
0x94108000 - 0x9417cfff com.apple.CoreData 91 (92.1) /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData
0x941b6000 - 0x94275fff com.apple.audio.toolbox.AudioToolbox 1.4.7 /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x942b9000 - 0x942b9fff com.apple.audio.units.AudioUnit 1.4.2 /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x942bb000 - 0x9446efff com.apple.QuartzCore 1.4.12 /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x944b7000 - 0x944f7fff libsqlite3.0.dylib /usr/lib/libsqlite3.0.dylib
0x944ff000 - 0x94543fff libGLImage.dylib /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
0x9454a000 - 0x94564fff com.apple.CoreVideo 1.4.2 /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
0x94575000 - 0x94597fff libmx.A.dylib /usr/lib/libmx.A.dylib
0x94726000 - 0x94737fff libCGATS.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGATS.A.dylib
0x9473e000 - 0x9474bfff libCSync.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
0x9479b000 - 0x947b5fff libRIP.A.dylib /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
0x947bc000 - 0x94ae3fff com.apple.QuickTime 7.3.1 /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime
0x9bf0f000 - 0x9bf11fff Interposers.dylib /usr/libexec/oah/Shims/Interposers.dylib
0xb8000000 - 0xb82d6fff com.godgames.oni 1.0 (Mac OS X) (1.36) /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni
Translated Code Information:
Rosetta Version: 17.26
Args: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni -psn_0_17563649
Exception: EXC_BAD_ACCESS (0x0001)
Fullscreen: Activated
Thread 0: (0xb019bdf0, 0xb813431a)
0x900717ec: /usr/lib/libSystem.B.dylib : _pthread_cond_timedwait_relative_np + 0x1ec
0x90d15978: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : _TSWaitOnSemaphoreCommon + 0xbc
0x90d157d8: /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore : __Z15AsyncFileThreadPv + 0x44
0x9002bbe8: /usr/lib/libSystem.B.dylib : __pthread_body + 0x60
0x00000000: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : + 0x0
PPC Thread State
srr0: 0x00000000 srr1: 0x00000000 vrsave: 0x00000000
cr: 0xXXXXXXXX xer: 0x00000000 lr: 0x90071828 ctr: 0x90054820
r00: 0xffffffd9 r01: 0xf0182cd0 r02: 0xa0001fcc r03: 0x00004503
r04: 0x00004303 r05: 0x0000003c r06: 0x00000000 r07: 0x010c6a7c
r08: 0x00000000 r09: 0x00000001 r10: 0xf0182de8 r11: 0xa0006b5c
r12: 0x90054820 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0xa0cb05d8 r23: 0xa0cb57a0
r24: 0xa0cb57a0 r25: 0xa0001614 r26: 0xa0cb060c r27: 0xa0cb0640
r28: 0xf0182de8 r29: 0xa0001fcc r30: 0xa0001fcc r31: 0x90071614
Thread 1: (0xb011ad38, 0xb81342a8)
0x900312a0: /usr/lib/libSystem.B.dylib : _pthread_cond_wait + 0x1b4
0x92c4c428: /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation : -[NSConditionLock lockWhenCondition:] + 0x38
0x001548a4: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : -[SoundChannelProcessor(Private) _processQueue] + 0x30
0x0015483c: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : -[SoundChannelProcessor processQueueForever:] + 0x4c
0x92bf692c: /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation : _forkThreadForFunction + 0x6c
0x9002bbe8: /usr/lib/libSystem.B.dylib : __pthread_body + 0x60
0x00000000: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : + 0x0
PPC Thread State
srr0: 0x00000000 srr1: 0x00000000 vrsave: 0x00000000
cr: 0xXXXXXXXX xer: 0x00000000 lr: 0x900312d0 ctr: 0x9002c280
r00: 0xffffffdb r01: 0xf0101c80 r02: 0xa0001fcc r03: 0x00004103
r04: 0x00004203 r05: 0x00000028 r06: 0x00000030 r07: 0x00004003
r08: 0x00000000 r09: 0x00000001 r10: 0x00702310 r11: 0xa0006b70
r12: 0x9002c280 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x00000000
r24: 0x00000000 r25: 0x00000000 r26: 0xa00010fc r27: 0x00619b78
r28: 0xa0001fcc r29: 0x00619ba4 r30: 0xa0001fcc r31: 0x900310fc
Thread 2: Crashed (0xbfffd374, 0xffff0633)
0x93217b50: /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound : _SndDoImmediate + 0x1c
0x00144fc8: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSiSoundChannel_Play + 0x18
0x00145fec: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSrPermutation_Play + 0x198
0x00146b24: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSrGroup_Play + 0x160
0x00147b98: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSiPAUpdate_BodyStart + 0x84
0x0014856c: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSiPlayingAmbient_Update + 0xac
0x00149514: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSrAmbient_Start + 0x208
0x00149584: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _SSrAmbient_Start_Simple + 0x40
0x00150e98: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _OSrMusic_Start + 0x4c
0x00094860: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _ONiOGU_MainMenu_InitDialog + 0x9c
0x00094b08: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _ONiOGU_MainMenu_Callback + 0x3c
0x00106bbc: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _WMrDialog_Create + 0x174
0x00106d3c: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _WMrDialog_ModalBegin + 0x2c
0x00094ba0: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _ONrOutGameUI_MainMenu_Display + 0x60
0x0014c3e8: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _OWrOniWindow_Toggle + 0x1c
0x0014c3bc: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _OWrOniWindow_Startup + 0x1c
0x000045e0: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _ONiMain + 0x308
0x0000470c: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : _main + 0x58
0x00002b40: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : __start + 0x1cc
0x00002970: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : start + 0x30
0x02000000: No symbol
PPC Thread State
srr0: 0x00000000 srr1: 0x00000000 vrsave: 0x00000000
cr: 0xXXXXXXXX xer: 0x00000000 lr: 0x00153fb0 ctr: 0x9012afe0
r00: 0x00153fb0 r01: 0xbfffe380 r02: 0x00000000 r03: 0x00000000
r04: 0x00000042 r05: 0x00000042 r06: 0x13818480 r07: 0x00000000
r08: 0x00000000 r09: 0x00000002 r10: 0x00000000 r11: 0x001b95f0
r12: 0x9012afe0 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0xbfffe6c8
r24: 0x00000000 r25: 0x13818480 r26: 0x01819020 r27: 0x12bc8048
r28: 0x00000950 r29: 0x00000000 r30: 0x00000002 r31: 0x00145e5c
Thread 3: (0xb00997fc, 0xb813446b)
0x00000000: /Applications/Games/Oni ƒ/OniX.app/Contents/MacOS/Oni : + 0x0
0x33331eb4: @executable_path/../Frameworks/OmniCrashCatcher.framework/Versions/2001A/OmniCrashCatcher : +[OCCCrashCatcher(MachPrivate) _handleExceptions] + 0x54
0x92bf692c: /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation : _forkThreadForFunction + 0x6c
0x9002bbe8: /usr/lib/libSystem.B.dylib : __pthread_body + 0x60
PPC Thread State
srr0: 0x00000000 srr1: 0x00000000 vrsave: 0x00000000
cr: 0xXXXXXXXX xer: 0x00000000 lr: 0x9000a97c ctr: 0x9000aa20
r00: 0xffffffe1 r01: 0xf00808f0 r02: 0x0000002e r03: 0xf0080ba8
r04: 0x00000002 r05: 0x00000200 r06: 0x00000200 r07: 0x00003b03
r08: 0x00000000 r09: 0x00000000 r10: 0x90a7025c r11: 0xa00069a4
r12: 0x9000aa20 r13: 0x00000000 r14: 0x00000000 r15: 0x00000000
r16: 0x00000000 r17: 0x00000000 r18: 0x00000000 r19: 0x00000000
r20: 0x00000000 r21: 0x00000000 r22: 0x00000000 r23: 0x00000200
r24: 0xf0080ba8 r25: 0x00000200 r26: 0x00003b03 r27: 0x00000000
r28: 0x00000000 r29: 0x00000002 r30: 0x00000002 r31: 0x33331e60
Model: MacBook2,1, BootROM MB21.00A5.B07, 2 processors, Intel Core 2 Duo, 2 GHz, 2 GB
Graphics: Intel GMA 950, GMA 950, Built-In, spdisplays_integrated_vram
Memory Module: BANK 0/DIMM0, 1 GB, DDR2 SDRAM, 667 MHz
Memory Module: BANK 1/DIMM1, 1 GB, DDR2 SDRAM, 667 MHz
AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x87), 1.2.2
Bluetooth: Version 1.9.5f4, 2 service, 1 devices, 1 incoming serial ports
Network Service: AirPort, AirPort, en1
Network Service: Parallels Host-Guest, Ethernet, en2
Network Service: Parallels NAT, Ethernet, en3
Serial ATA Device: TOSHIBA MK1234GSX, 111.79 GB
Parallel ATA Device: MATSHITADVD-R UJ-857D
USB Device: Built-in iSight, Micron, Up to 480 Mb/sec, 500 mA
USB Device: Apple Internal Keyboard / Trackpad, Apple Computer, Up to 12 Mb/sec, 500 mA
USB Device: Microsoft Notebook Optical Mouse with Tilt Wheel, Microsoft, Up to 1.5 Mb/sec, 500 mA
USB Device: IR Receiver, Apple Computer, Inc., Up to 12 Mb/sec, 500 mA
USB Device: Bluetooth USB Host Controller, Apple, Inc., Up to 12 Mb/sec, 500 mA
Last edited by ObiEight (01/30/08 18:01)
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ObiEight: I have the latest MacBook with OSX 10.5.1 and Oni runs fine on it.
Your debugger.txt is showing an error that I have not seen:
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Just curious, what happens if you remove the file intro.bik from the GameDataFolder?
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Wow, that's... different. I am running a MacBook Pro Core2Duo, and I have not had any problems since I downloaded OniX. OS X 10.4.11.
I can't make out much of the problem from the log, except to point out that the word "sound" is all over that log. But if the opening movie plays (it's actually just one movie), then it's not the Bink video that causes the problem, but perhaps trying to load the menu music is what crashes. Finding the answer to why that happens would be the next step if we can verify that it is the music. (What about removing the menu music? Can we do that?)
Check out the Anniversary Edition Seven at ae.oni2.net!
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Removing the intro.bik only caused it not to open. The screen still just flashes, re-sizes, goes black, and then crashes.
It may be note worthy that there is no audio playing in the Bink Video, and I seem to recall there being music playing
atleast in the intro video of Oni fighting. Maybe related?
I tried looking for the directories mentioned in the error, but found nothing. The directories either don't exist, or are created on the fly in a cache
when the game is started.
All of the audio content doesn't appear to be in an obvious location in the game directory.
Being a Mac user for only the last year I am very in the dark as to how to approach this. The unix underbelly is a daunting creature.
I have now gone through all of the error logs but not much is clear. It does appear to be a sound issue though, corroborated by the fact that there is no audio during the Bink video.
Thanks for the input on this
SIDE NOTE: I think something is buggy with the forum. Although it appears that I made a double post above, both posts seem to be tagged with the same ID. When I attempted to edit the second post, and save it, it edited down both the second and first post.
Last edited by ObiEight (01/30/08 20:01)
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There does seem to be an issue with sound, because there are sounds during the intro movie.
Do you have another computer you could test install of Oni?
Sorry, I don't have any other ideas, at the moment.
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Do you have another computer you could test install of Oni?
Unfortunately no, but I have been needing to do a fresh install for awhile. I'll let you know how I make out after that.
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I am having the identical problem here on a 2.2 ghz MacBook running Mac OS 10.5.1.
One difference, I am running Oni from a Disk Image. I don't like to carry around CDs so I just made an image of the CD with Disk Utility. I haven't tried the original CD yet.
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Since OMNI's executable doesn't check for the CD, I can't see why you would need a mounted image at all. Just copy the stuff to your HDD and forget about the CD.
It might be a good idea to confirm the details of the problem you're having, because looking at the above stuff, "identical problem" doesn't sound too comforting
Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.
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Basically I launch Oni, my screen resolution changes, goes black, then crashes.
Here is the contents of debugger.txt
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Error 1 reported from File: ../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
### warning: particle class 'w3_phr_e01' emitter 5 can't find emitted particle 'w3_phr_p08'
### warning: particle class 'flame2_e' emitter 2 can't find emitted particle 'test_smoke'
### warning: particle class 'pstream_shooter' emitter 2 can't find emitted particle 'w_pstream_shot2'
### warning: particle class 'm_block' emitter 1 can't find emitted particle 'm_p01'
### warning: particle class 'muroglow_e01' emitter 2 can't find emitted particle 'muroglow_p02'
### warning: particle class 'phase_shot' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud01_p01' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud01_p01a' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud01_p01b' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud02_p01' emitter 1 can't find emitted particle ''
### warning: particle class 'env_cloud02_p02' emitter 1 can't find emitted particle ''
And startup.txt
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
Got Level Info for level10_Final.dat.
Valid Level level10_Final.dat
Got Level Info for level11_Final.dat.
Valid Level level11_Final.dat
Got Level Info for level12_Final.dat.
Valid Level level12_Final.dat
Got Level Info for level13_Final.dat.
Valid Level level13_Final.dat
Got Level Info for level14_Final.dat.
Valid Level level14_Final.dat
Got Level Info for level18_Final.dat.
Valid Level level18_Final.dat
Got Level Info for level19_Final.dat.
Valid Level level19_Final.dat
Got Level Info for level1_Final.dat.
Valid Level level1_Final.dat
Got Level Info for level2_Final.dat.
Valid Level level2_Final.dat
Got Level Info for level3_Final.dat.
Valid Level level3_Final.dat
Got Level Info for level4_Final.dat.
Valid Level level4_Final.dat
Got Level Info for level6_Final.dat.
Valid Level level6_Final.dat
Got Level Info for level8_Final.dat.
Valid Level level8_Final.dat
Got Level Info for level9_Final.dat.
Valid Level level9_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...
setting up 3d engine...
creating new OpenGL context
OpenGL platform initialization
Attempting resolution change to 640x480x32
OpenGL vendor = Intel Inc.
OpenGL renderer = Intel GMA X3100 OpenGL Engine
OpenGL version = 1.2 APPLE-1.5.18
OpenGL extensions = GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_vertex_blend GL_ARB_window_pos GL_ARB_shader_objects GL_ARB_vertex_shader GL_EXT_multi_draw_arrays GL_EXT_clip_volume_hint GL_EXT_rescale_normal GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_gpu_program_parameters GL_APPLE_client_storage GL_APPLE_specular_vector GL_APPLE_transform_hint GL_APPLE_packed_pixels GL_APPLE_fence GL_APPLE_vertex_array_object GL_APPLE_vertex_program_evaluators GL_APPLE_element_array GL_APPLE_flush_render GL_APPLE_aux_depth_stencil GL_NV_texgen_reflection GL_NV_light_max_exponent GL_IBM_rasterpos_clip GL_SGIS_generate_mipmap GL_ARB_shading_language_100 GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_vertex_buffer_object GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_SGIS_texture_edge_clamp
multitexturing is available ...
multipass being used
OpenGL supports 8 texturing units
Initializing the Oni Window...
displaying splash screen...
configuring console...
Opening movie 'GameDataFolder/intro.bik' ...
Could get CFString: GameDataFolder/intro.bik
BinkOpen(, 0) -> 0x158d3040
Opening movie 'GameDataFolder/intro.bik' ...
Could get CFString: GameDataFolder/intro.bik
BinkOpen(, 0) -> 0x158d3040
BKrMovie_Play starting play loop
engine startup complete, launch the out-of-game UI...
Last edited by jax (02/05/08 21:02)
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By the way I have tried both OniOSXfix.app as well as Oni_IntelDM.app and the Oni-1.0v1.36 file from macupdate.
Could the fact that I am using OS X 10.5.1 cause any problems? Does anybody have Oni working on Leopard? Also could the problem that I am using the newer generation of MacBook with the X3100 graphics card pose any problems?
Last edited by jax (02/05/08 22:02)
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Jax: I have the latest MacBook 2.0 GHz Core 2 Duo with the GMA X3100 running 10.5.1. Our startup text is similar.
But again, like ObiEight, you have the error message in the debugger.txt
../../BungieFrameWork/BFW_Source/BFW_SoundSystem2/Platform_MacOSX/BFW_SS2_Platform_MacOSX.m, Line: 118 (message follows)
Can you try the attached file testOni.zip. Put the app testOni in the same folder as your Oni application.
Double click on it, that will open Oni up in a window.
Question, do you have any special system preferences? Anything special programs that deal with audio?
There is something that you and ObiEight has that must be conflicting with Oni's sound system.
Did you try reinstalling Oni from the CD?
Last edited by EdT (02/06/08 01:02)
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I was wondering if this was a problem with new MacBooks, but you're saying yours is newly-purchased, Ed?
Check out the Anniversary Edition Seven at ae.oni2.net!
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I tried that oni test, it crashed of course but it gave me some new output.
No special audio settings here. My computer is basically new as of last week and I haven't really changed anything besides installing a few basic programs.
This line is sort of suspicious, but I don't know what to do about it.
Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
Is there something wrong with my SoundManagerComponents file?
2008-02-06 09:26:34.300 Oni[7136:10b] *** _NSAutoreleaseNoPool(): Object 0x409040 of class NSThread autoreleased with no pool in place - just leaking
Stack: (0x937a8178 0x936d60f8 0x936db3f8 0x1546a8 0x153ddc 0x145b7c 0x14ab04 0x302c 0x4324 0x470c 0x2b40 0x2970)
2008-02-06 09:26:34.782 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.796 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.803 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.808 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.814 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.819 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.824 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.828 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.835 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.838 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.841 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.845 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.851 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.859 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.864 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.867 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:34.869 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
x86 Warning swap_gliSetInteger_ints:205: unknown gliSetInteger int 986(0x3DA)
Pixel Format colorbits(32) depthbits(24) stencilbits(0)
quality_setting = 2
available_texture_memory = 8388608
2008-02-06 09:26:36.583 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
2008-02-06 09:26:36.617 Oni[7136:10b] Error loading /System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: dlopen(/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents, 262): no suitable image found. Did find:
/System/Library/Components/SoundManagerComponents.component/Contents/MacOS/SoundManagerComponents: mach-o, but wrong architecture
/Applications/Games/Oni Æ’/testOni.app/Contents/Resources/script: line 8: 7136 Bus error Oni.app/Contents/MacOS/Oni -noswitch -debugfiles
Last edited by jax (02/06/08 10:02)
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Ok I have an idea (about the wrong architecture message)...
I ran a utility called "monolingual" that deletes system files from all languages but english, and it also had an option that removed old legacy G4 code from my system (since I have an Intel machine I thought that was safe, but on second thought, maybe not).
I probably shouldn't have done that, but I wanted to save some disk space and I haven't been using many old G4 programs anyways.
It's nothing that an archive and install can't fix though (although its a bit of a pain to go through that). When I get around to doing the archive and install, I'll get back to you guys and let you know if it worked.
Does that sound like a probable cause to you?
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I would say there's a good possibility that's the problem, based on the "wrong architecture" message. That monolingual is a dangerous freaking program and I kind of wish it had never been released.
Check out the Anniversary Edition Seven at ae.oni2.net!
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I've never had a problem with monolingual, and it saved tones of disk space on my old G4. I will definitely run it again on my MacBook after the clean install, at least to remove languages like swahili which I know I will never use.
That being said, I don't think I'm going to use the G4 binary removal feature again.
So what kind of performance can I expect in Oni with a Core Duo on a MacBook under Rosetta emulation? Will it at least be as good as my old G4 at half of the speed running natively?
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Yeah, I saved a couple gigs on removed languages with monolingual, but it's still a tool that is almost too dangerous to exist. I only used it after thoroughly backing everything up.
As far as performance goes, not sure how it will compare. I played Oni on my G4 back in the day, but don't remember how it performed. Then I got back into it with my G5 and MBP. Both computers' CPUs get hosed by the game, particularly my MBP which gets quite hot, but actual performance is good aside from little glitches in the sound. However, playing OTA kills it. It's unplayable at many times, but I don't think it works right for Macs anyway, so not a big loss.
Check out the Anniversary Edition Seven at ae.oni2.net!
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Looking at some old logs I did exactly what you did, but a year ago, using monolingual to remove legacy files. A fresh install will fix it, but finding the time is an issue in its own.
I'll be interested how you make out!
Thanks for the email EdT, alerting me of this.
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Wow. That cinches it. It's almost certainly monolingual at this point. Rather than reinstalling OS X on your internal HDs, you guys could consider installing it on an external drive as a test. Just a thought, before you go to the trouble of a major operation on the internal HD.
Check out the Anniversary Edition Seven at ae.oni2.net!
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That's great we figured out the problem.
As for playing Oni on my MacBook, after a couple of minutes, my fans start running. So I still mainly play on my old G4 tower. It can handle OTA, especially the compound version with Mutant Muro and all the extra weapons I added!
http://www.youtube.com/watch?v=0ob6PHEfYmY
Last edited by EdT (02/06/08 12:02)
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Looks like the archive and install did the trick. It wasn't too bad, I just let it run while I was at the grocery store, and the archive and install option preserves all of your system files so it wasn't too bad. Anyways, thanks for your help guys. I hope this thread will help some other confused Oni fans out there with new machines.
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jax: Glad to know you were able to fix the problem. Now is just the beginning, soon you'll have to install Anniversary Edition.
BTW, do you have any background in graphic design, 3D modeling, Mac programming? If so, it would be great if you could help us improve Oni.
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