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Once Iritscen is finished, Griffin will be released.
There's going to be an Iritscen model? Yay!
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Why are griffin's eyes orange? >_>
But yeah, that texture looks REALLY nice!
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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EdT wrote:Once Iritscen is finished, Griffin will be released.
There's going to be an Iritscen model? Yay!
What EdT meant to say was "Once Griffin is finished, Iritscen will be released".
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Sweet! When can we expect Gumby?
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Delano762 wrote:EdT wrote:Once Iritscen is finished, Griffin will be released.
There's going to be an Iritscen model? Yay!
What EdT meant to say was "Once Griffin is finished, Iritscen will be released".
You have been in prison? D:
Last edited by Dirk Gently (07/23/11 14:07)
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"...Iritscen will be released from his three year HD Griffin project." It's something I started a long time ago and never finished.
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But still, make a model of yourself LOL
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muro's face looks great and griffin's clothes textures look great is the griffin head texture by severed or Vicious Reilly ? ... i can't tell, and the head looks smooth and really well modeled, why haven't we seen more models from u iritscen ?
just one little critique : i think griffin's head is a bit elongated ... either needs to be scaled down vertically or scaled up horizontally a little.
& i think VR's clothes textures and Severed face textures go great together ! hope VR updates muro's clothes soon ^_^ !
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is the griffin head texture by severed or Vicious Reilly?
Griffin's head texture is by Severed. We just asked to VR do the clothes since we already had a head texture, although I wouldn't have minded VR doing one of his own. There are notable UV issues right now when using this model, so please don't look too closely; I have to iron those out after I'm done modeling. EdT posted the pic without asking for permission, hence the rough edges.
and the head looks smooth and really well modeled, why haven't we seen more models from u iritscen ?
I definitely added a number of polys, not just for smoothing, but to articulate his features; this allows even Oni's basic lighting to shade the face in a more realistic manner. As to why I haven't modeled for the community more, that's a long story. I think it's safe to say that I will be doing more of that kind of work going forward....
i think griffin's head is a bit elongated ... either needs to be scaled down vertically or scaled up horizontally a little
I know what you're referring to, and I think it's partly due to the smoothing of his head. Griffin's original head is rather oddly shaped if you look at it with fresh eyes; it's low and flat because they were so stingy with polys. When I subdivided and rounded it out (process is not finished yet, there's still some jaggies), I raised the top of his skull in a way that I felt was consistent with these pictures. It's possible that I raised it too much, and I was planning to do an overall evaluation and correction once I finished the detail work (that may sound backwards, but trust me, it makes sense). It's likely, though, that his head will end up being taller (and therefore seem leaner) than the original just because we are correcting the model to match the illustrations.
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yeah i understand .. trbs needs a lot of trial and error .. usually takes me several tries to get just right (well almost just right) .
i guess i didn't recognize the severed texture cz it looks a bit different on the new head like u said.
about the head size, i just feel like the proportion is off even if compared to the sketches, not the forehead in particular but the head as a whole, i took the liberty to resize the head on the screenshot, i feel that looks better and still similar to the sketches, just a little scaling down vertically and scaling up horizontally. on xsi it would be just a little nudge.
see the images.
before which i feel is elongated
after resize :
don't know if anyone else agrees, maybe it's just me :\
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Yeah, you might be right. I can't promise anything, but I may scale the head in that manner before it's done.
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How are things with this project?
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*coughs* Another project came up for me, and then my computer had a self-inflicted meltdown, so I'm still getting back up to speed. I can probably start finishing it up this next week.
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I'd really like that HD Griffin released sometime soon. An HD Kerr would be pretty awesome as well.
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When more of these are done, someone needs to compile all the HD characters that have been made into one package for convinience
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So.... is this project canned or just on hold?
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Once Iritscen has time, he should finish Griffin, then we will release with the HD outfit.
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I'm shooting for some time in the next month.
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Sweet
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Shooting?
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FYI, the HD texture set for Muro are underway .
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Awesome! Merry Christmas! Merry Christmas to all!
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