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Hi, i created this new thread to present some Beta Weapons, i post the screenshot, and model the next week. (Gathling Mercury Gun) (Rocket Launcher with red sight) (detail) please don't say it's a fake or he is a troll seriously thats very bad to hear that -_- just give me the time. Thanks.
Last edited by 3D-Map-Universe (06/16/11 11:06)
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Great! Though you probably should have posted this in the "Creative Minds" section.
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i try in the future project to create some blood physx particle but gumby's is the best you know why^^ the difference between me and her its a programmer, im just a modeler / animator /mapper with UnrealEngine (mirrors edge, unreal etc, galaxy editor Starcraft 2,Hammer, half life 2,portal 1,2 crytek, crysis, and ID TECH,all doom all quake. now you know more abot me. Thanks for the encouragement ^^
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There's already blood implemented in-game. It was added at the latest release. By the way, Gumby isn't a female, as far as I know. :3
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That's awesome!
And no, Gumby is not a female XD
But, calm down, please. We're very glad you are having success, but I'd suggest you to use the "edit" button (below the posts) more and also to think more about where you will create threads. This will keep the forum cleaner and you will be able to communicate with us better. Also, I'd suggest you to revise your posts before posting, so you don't have to actually post or edit this much.
Please, keep in mind that I do NOT discourage you to post. We do actually want you to! It is great to have new members in the forum.
Last edited by Lukas Kreator (06/16/11 11:06)
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yes; SorrY for gumby's lol i'm a french i have go on google translate lol and i have see my error lol ^^
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ok
Last edited by 3D-Map-Universe (06/16/11 12:06)
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Frankly, all we know about you is that you have lousy grammar, and that you love spurting out technical terms out in quick succession.
Last edited by Chamyky (06/16/11 11:06)
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That would require engine modification, and honestly we already got a decent particle system. All we need is to fix the buffer having overflows when too much is happening. Which is also the reason why you've to keep the polycount down. We don't want overflows, as you suggest. ^_^"
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Ahh ok,cool thanks iritscen for the info.
Last edited by 3D-Map-Universe (06/16/11 14:06)
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Characters can have 1024 vertices per part. There are 17 (19?) body parts in a model.
Check out the Anniversary Edition Seven at ae.oni2.net!
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question ? i can make a new class of weapon or it's impossible and i need to remplace existed weapons ? for conserved old weapon and can put new weapon in level with the XML,it's possible ? thanks.
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Sure, you can make new weapons. See the Anniversary Edition for examples of packages that add new weapons.
Check out the Anniversary Edition Seven at ae.oni2.net!
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