You are not logged in.
It cycles through every character the host has. However, if you cycle to a character the host has but you don't, you either crash or have the wrong model, I don't recall which.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
dang that means we should all have a basic roster of characters then
So for example start out by adding all the new chars in this AE, then eventually add a few more and have some sort of requirements list?
Like, "In order to work correctly with most users you need to have
1: Black Chief
2: Jubei and Akane
3: ShinBot"
and so on
Well not these chars, but the ones most users have
like Casey
Last edited by Lithium (02/03/11 00:02)
Oni IRC | Kumite! Kumite! Kumite!
Offline
Basic roster is all of the characters in normal Oni. At some point once I've got the spawn system completely worked out, I'm going to rebalance all of Oni's characters for a multiplayer character pack.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Ok good to know Gumby, you're making great progress on this btw
Although i'm sure Mai is gonna be Top Tier
Oni IRC | Kumite! Kumite! Kumite!
Offline
There aren't going to be Tiers (other than Civilian and nonCivilian). At least not intentionally. Each class will be balanced equally, each favoring to a different playstyle. I should probably make a thread on it.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Don't expect any new updates for at least a week. I'm currently trying to see if I can get connected with a master server.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Offline
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Hmmm... Now I wonder what that evil mastermind Gumby made this time? And what is Aleph One?
Last edited by Delano762 (02/07/11 09:02)
Circus Afro, Circus Afro, Polka Dot, Polka Dot!
Offline
Something to do with Marathon, I believe. Looks like Gumby is borrowing its chat code.
Offline
Marathon's master servers.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
No shit, you coded all this in C#? That's amazing man. I would've thought a more advanced language would be needed, like C++. Great job!
Offline
No shit, you coded all this in C#? That's amazing man. I would've thought a more advanced language would be needed, like C++. Great job!
hm where do you see c# files? I only see some headers, c and c++ source files (cpp).
Also C# can't do much with mem manipulation I believe.
Nice work gumby. You will use marathon master server to upload the dedicated oni servers? Or I'm getting it wrong?
edit\
I'm currently trying to see if I can get connected with a master server.
Ha ok so it's only a test.
Last edited by s10k (02/07/11 15:02)
Offline
Ohh snap, I got fooled by the interface. It's all the same in Visual Studio.
Offline
TOCS wrote:No shit, you coded all this in C#? That's amazing man. I would've thought a more advanced language would be needed, like C++. Great job!
hm where do you see c# files? I only see some headers, c and c++ source files (cpp).
Also C# can't do much with mem manipulation I believe.
Nice work gumby. You will use marathon master server to upload the dedicated oni servers? Or I'm getting it wrong?
edit\
I'm currently trying to see if I can get connected with a master server.
Ha ok so it's only a test.
Stop asking about dedicated servers. : / I need to find a way to pipe ssh input or something to Oni first. And change a whole crapload of other stuff. It's currently very low on my priority list.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
ok ok sorry.
Offline
Good news everyone! I should have working uPnP! I just can't test it at the moment as my router is being funny.
Edit: Success! I figured out how to see all my forwarded ports properly.
This is what happens when my router goes for a few weeks without being restarted.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
So lan games discovery without need of put the ip again?
Last edited by s10k (02/10/11 05:02)
Offline
Hmmm... Maybe I really have to think about buying Borderlands. But anyway what does that all mean to us?
Circus Afro, Circus Afro, Polka Dot, Polka Dot!
Offline
So lan games discovery without need of put the ip again?
LAN games already worked just fine. Though no automatic discovery...yet. This is for Internet games. It means that you don't have to screw around with your router to forward ports.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Ah that's awesome.
Offline
Good news! Master server connection works!
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Offline
I just got to play with a mate today. I can't get it working, it's just giving me an error about the IP string. It doesn't matter what I enter in the console, it gives me an error (client) no matter what.
Offline
You have to put the ip in quotes. No matter though, I'm releasing a new version in just a few minutes which doesn't require an ip string.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline