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#1 13/2/14 10:13

paradox-01
Member
From: Germany
Registered: 14/1/07

On the journey to new door classes ...

So... New door classes...

Situation:
Import a door. This works, it will open and close.
Rename the door class in the shared folder and try to import again. This one will not move.

Wild guesses welcome.

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#2 13/2/14 21:14

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: On the journey to new door classes ...

I tried extracting the door and its animation to xml, changed the names and created new class files, however, the door will not move.  I checked the ONLV with the moving door and the one not moving, they were the same.  My suggestion is to ask Neo about it.

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#3 14/2/14 6:08

paradox-01
Member
From: Germany
Registered: 14/1/07

Re: On the journey to new door classes ...

Nvm. big_smile
The door class must be also present in level0 so. ONLV don't link to the OBAN so the way goes door collection > door > oban.
There are probably more requirements for a totally new class. I will keep you updated.

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#4 16/2/14 15:45

paradox-01
Member
From: Germany
Registered: 14/1/07

Re: On the journey to new door classes ...

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#5 16/2/14 18:07

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: On the journey to new door classes ...

Thanks for the research on Door classes.  I reversed the animation of a door, instead of raising up, the door sunk into the ground. smile

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