hello today's i've see that in the oni particle files (roof level) (just unpack the level you want) you can see the XML like this:
<Object Id="10104" Type="PART">
<Position>1613.44019 330.4969 -2383.98633</Position>
<Rotation>0 0 0</Rotation>
you can see Flag 1; <Position>1613.44019 330.4969 -2383.98633</Position> position you want with the Debugged Characters,and the Tag "obj_zip" for try it in-game it's very intersting because now i know how to place it and with that we can trigger some action ^^ and animation,or eventually an event with a music. i hope have help someone xDD see u later i go extract the Roof Level and A big modification comes. Ps: I don't know if we Can Convert Unreal Engine Level Into oni !! ?? if we can pretty good ^^
Last edited by 3D-Map-Universe (31/7/11 7:23)
flag is the ID to teleport a character or move a npc's on it like chr_teleport 0 1
Oh !,sorry if it's not on the good forum....
Last edited by 3D-Map-Universe (31/7/11 10:41)
What is this, what are you doing man, seriously what's this man what are you doing ofcource you can use this forum as your modification dump.
I think he's just giving us a tutorial on how to add the particle. Which is nice, although this should be in Modifications, not General Discussion
byproducts are fine, but where's the beef?