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This days I did a script just to have fun, its nothing special, but I will share with you.
Instal: Put all files in compound folder.
Play: Load savepoint 3
Use elderrune and roughjustice cheats to be more competitive.
Have fun.
Latest version (1.7)
http://dl.getdropbox.com/u/143726/fun_script_1.7.zip
Arena Latest version (1.4)
http://dl.dropbox.com/u/143726/scripts/ … osi%29.zip
Last edited by s10k (01/09/10 08:01)
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It seems TITAN MOD,and set charater class to muro..
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It seems TITAN MOD,and set charater class to muro..
It is but have newguys to fight.
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This version have more "bullet time":
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Tested this version a bit. I got a blam when reaching savepoint 4 but directly loading it works. Anyway, bullet time is nice. Thanks for this.
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Tested this version a bit. I got a blam when reaching savepoint 4 but directly loading it works. Anyway, bullet time is nice. Thanks for this.
Well, it just have something new in savepoint 3. The enemies are spawing everytime after some minutes, it's just to have fun.
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If I comment out the chr_set_class 0 muro_generic it works on the Mac.
bullet time? I noticed a few times where things slowed down for only about a sec. Is that how its supposed to work?
You call this fun??? :-P I kept getting killed! :-) I think I need the touchofdeath cheat.
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You call this fun??? :-P I kept getting killed! :-) I think I need the touchofdeath cheat.
Use elderrune and roughjustice cheats to be more competitive.
If I comment out the chr_set_class 0 muro_generic it works on the Mac.
Are you running mac beta? If not, it's very interesting it work in mac.
bullet time? I noticed a few times where things slowed down for only about a sec. Is that how its supposed to work?
I got the idea from Max Payne and Max Payne 2.
It should slow the game and make some objects breakable.
Last edited by s10k (04/07/08 12:04)
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I was playing it with the regular Mac version. For the bullet time, is there something that starts it, or does it occur at random times? (I'm too lazy to look through the script )
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I was playing it with the regular Mac version. For the bullet time, is there something that starts it, or does it occur at random times? (I'm too lazy to look through the script )
I think all changes that I did are in main.bsl file, so you can check it. It happens random. If you have a better idea to how trigger it post here.
p.s. Wasn't chr_set_class a pc only command?
Last edited by s10k (04/07/08 15:04)
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p.s. Wasn't chr_set_class a pc only command?
Yes, that's why when I comment out (#) that line (chr_set_class 0 muro_generic), the script works for me.
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Why not put bullet time when you do certain moves?
...if there is a rand() function in BSL you could have it only happen a certain percent of times. ...my BSL is rusty right now...I'm sure if there isn't a rand function there is a way to imitate one...
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Why not put bullet time when you do certain moves?
I don't like the idea, cause for example you will can do that when you want, or more than you want.
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Heres an idea:
Bullet time on Low Health and when you go into Daodan overpower mode.
Kind of like an adreiniline rush...
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Yeah, that's a neat idea. "Adrenaline", btw. :-)
Check out the Anniversary Edition Seven at ae.oni2.net!
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Yeah, that's a neat idea. "Adrenaline", btw. :-)
I may use bullet time and the adrenaline in next version of titan mod (with bugs fixed).
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Where's a new version with "Adrenaline".
I tried with chr_wait_health but seems it do a conflict with respawn mode, so it is random too..
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I tried with chr_wait_health but seems it do a conflict with respawn mode, so it is random too..
Maybe I can use you_lose fuction that is called by engine to the respawn and the chr_wait_health for adrenaline.
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Did you have them both waiting for the same health?
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Did you have them both waiting for the same health?
Off course not. 0 to respawn 80 to adrenaline.
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Hmm. Could you post a version of the old adreneline function I could mess with?
---
Heh, if you wanted to be really evil you could slowly poison Konoko while in adren. mode. Kinda like your body slowly wearing out.
Last edited by Gumby (04/13/08 14:04)
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Here's a new version with poison idea from Gumby:
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Version 1.4:
(remained private by some weaks for testing proposes I think its time to release it to the public. HF)
Last edited by s10k (07/29/08 10:07)
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my oni crashed when I was doing a disarm on one of the women. (and almost before that i was doing that swinging neck thing on another girl and she just disapeared) mabye its just me though
"It is not hatred but indifference that will destroy us." -Unknown
"One death is a tragedy. The death of a million is a statistic" -Joseph Stalin
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my oni crashed when I was doing a disarm on one of the women. (and almost before that i was doing that swinging neck thing on another girl and she just disapeared) mabye its just me though
It may happens if there are many chars spawned, the disapear occurs when the script teleports the chars to the original place.
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