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Do not Run
Edition-PC-2010-05_1
debugger =
Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni_GameSettings.c, Line: 46 (message follows)
Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni_Level.c, Line: 409 (message follows)
Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni.c, Line: 943 (message follows)
What should I do?
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Post startup.txt please.
Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.
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ok...
startup.txt
daodan attached
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
DirectSoundCreate
direct sound dwFlags = f5f
direct sound dwFreeHw3DAllBuffers = 16
direct sound dwFreeHw3DStaticBuffers = 16
direct sound dwFreeHw3DStreamingBuffers = 16
direct sound dwFreeHwMemBytes = 0
direct sound dwFreeHwMixingAllBuffers = 16
direct sound dwFreeHwMixingStaticBuffers = 16
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 17
direct sound dwFreeHwMixingStaticBuffers = 16
direct sound dwFreeHwMixingStreamingBuffers = 16
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 17
direct sound dwMaxHw3DStaticBuffers = 17
direct sound dwMaxHw3DStreamingBuffers = 17
direct sound dwMaxHwMixingAllBuffers = 17
direct sound dwMaxHwMixingStaticBuffers = 17
direct sound dwMaxHwMixingStreamingBuffers = 17
direct sound dwMaxSecondarySampleRate = 100000
direct sound dwMinSecondarySampleRate = 100
direct sound dwPlayCpuOverheadSwBuffers = 0
direct sound dwPrimaryBuffers = 1
direct sound dwSize = 96
direct sound dwTotalHwMemBytes = 0
direct sound dwUnlockTransferRateHwBuffers = 0
setting the direct sound cooperative level
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
res.txt not found, loading default resoultions in 32-bit mode...
15 modes available
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...
Last edited by TomeOne (08/09/11 10:08)
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Upload Install.log
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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um..
Last edited by winmugen (07/09/10 01:07)
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You extracted the Edition wrong. It should go like Oni\Edition\install, not Oni\Edition-PC-2010-05\Edition\install.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Oni\Edition\install
but.. Immediately turns off the screen
not played game
ddgg.jpg download Please..
what is it?
Because of this it?
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You have to globalize, that's how the the AE gets installed.
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Globalization started 2010-Jul-11 02:02:44
Removing old GameDataFolder...
Creating needed directories...
Exporting and moving...
Reimporting levels
Reimporting level0_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level0_Final VanillaDats/level0_Final/level0_Final/level0_Final.oni >> Globalize.log
Reimporting level1_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level1_Final VanillaDats/level1_Final/level1_Final/level1_Final.oni >> Globalize.log
Reimporting level2_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level2_Final VanillaDats/level2_Final/level2_Final/level2_Final.oni >> Globalize.log
Reimporting level3_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level3_Final VanillaDats/level3_Final/level3_Final/level3_Final.oni >> Globalize.log
Reimporting level4_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level4_Final VanillaDats/level4_Final/level4_Final/level4_Final.oni >> Globalize.log
Reimporting level6_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level6_Final VanillaDats/level6_Final/level6_Final/level6_Final.oni >> Globalize.log
Reimporting level8_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level8_Final VanillaDats/level8_Final/level8_Final/level8_Final.oni >> Globalize.log
Reimporting level9_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level9_Final VanillaDats/level9_Final/level9_Final/level9_Final.oni >> Globalize.log
Reimporting level10_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level10_Final VanillaDats/level10_Final/level10_Final/level10_Final.oni >> Globalize.log
Reimporting level11_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level11_Final VanillaDats/level11_Final/level11_Final/level11_Final.oni >> Globalize.log
Reimporting level12_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level12_Final VanillaDats/level12_Final/level12_Final/level12_Final.oni >> Globalize.log
Reimporting level13_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level13_Final VanillaDats/level13_Final/level13_Final/level13_Final.oni >> Globalize.log
Reimporting level14_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level14_Final VanillaDats/level14_Final/level14_Final/level14_Final.oni >> Globalize.log
Reimporting level18_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level18_Final VanillaDats/level18_Final/level18_Final/level18_Final.oni >> Globalize.log
Reimporting level19_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level19_Final VanillaDats/level19_Final/level19_Final/level19_Final.oni >> Globalize.log
Reimporting level0_Particles.oni
Reimporting level0_Textures.oni
Reimporting level0_Sounds.oni
Reimporting level0_TRAC.oni
Reimporting level0_TRAM.oni
Moving level0_Characters
Globalization ended 2010-Jul-11 02:02:47
The process took 00:00:03
It might be for your question.
Last edited by TomeOne (08/09/11 10:08)
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Can you post full path of Edition Oni.exe?
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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Warning! The following errors must be corrected before your message can be posted:
•You can't add an attachment with "exe" extension
Last edited by winmugen (07/10/10 12:07)
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The path, go into the Edition folder. Go up to the address bar. Select address. Copy address. Paste here. Post.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
He means the path (like C:\Program Files\Oni etc...)
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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C:\Program Files\Oni\Edition
in oni.exe
but
not played game..
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"not played game"?
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
Immediately turns off the screen ...
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Yeah, somehow you screwed AE's installation up...you had Oni installed befiore, right?
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
Offline
This is EXACTLY what mine is doing right now. Help me too ? (: I don't know what I did wrong.. and my "globalization" was also just a few seconds.
This is my bug report:
Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni_GameSettings.c, Line: 46 (message follows)
Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni_Level.c, Line: 409 (message follows)
Error 1 reported from File: F:\BungieDevelopment\BungieSource\OniProj\OniGameSource\Oni.c, Line: 943 (message follows)
and my startup thing:
daodan attached
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
DirectSoundCreate
direct sound dwFlags = f1f
direct sound dwFreeHw3DAllBuffers = 0
direct sound dwFreeHw3DStaticBuffers = 0
direct sound dwFreeHw3DStreamingBuffers = 0
direct sound dwFreeHwMemBytes = 0
direct sound dwFreeHwMixingAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwFreeHwMixingStreamingBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwMaxHw3DStaticBuffers = 0
direct sound dwMaxHw3DStreamingBuffers = 0
direct sound dwMaxHwMixingAllBuffers = 1
direct sound dwMaxHwMixingStaticBuffers = 1
direct sound dwMaxHwMixingStreamingBuffers = 1
direct sound dwMaxSecondarySampleRate = 200000
direct sound dwMinSecondarySampleRate = 100
direct sound dwPlayCpuOverheadSwBuffers = 0
direct sound dwPrimaryBuffers = 1
direct sound dwSize = 96
direct sound dwTotalHwMemBytes = 0
direct sound dwUnlockTransferRateHwBuffers = 0
setting the direct sound cooperative level
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
res.txt not found, loading default resoultions in 32-bit mode...
19 modes available
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...
Last edited by TomeOne (08/09/11 10:08)
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Pages: 1