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Hi guys,
I started again by grading up the textures. I can install my update with the AE. But my textures I made in a resolution of 512x512 are after converting them with OniSplit to an .oni file in a resolution of 256x256! This texture below is the floortexture in level 1.
What can I do to fix this problem? Do I need to convert it to a special format?
I think you all want, that I finish this update!
Thank you,
-Venom
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You need to add the option -large in your command:
-create:txmp dirlocation -format:bgr32 -large -genmipmaps
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Thanks for your answer
but I'm using the GUI I forgot to write^^
Is there a limit of textures resolution?
Is there a way to add this -large command to the GUI too?
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The max for the PC is 512x512 texture.
The -large option can be added to the GUI, just have to ask the programmer. :-)
In the meantime, you will have to enter the command manually if you want the large textures.
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OK, I'll try this.
Edit.
It worked! Yeah! I will create after some days (or weeks?) a new texture-update topic, with screens and maybe a download for the demo version too...
Thank you very much
-Venom
Last edited by Venom3 (04/28/10 13:04)
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-large... meesa blind, I see.
Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.
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