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@ demos
haha
oh wait u're serious ?
:\ yes people always wear gloves of the SAME EXACT COLOR as the jacket they are wearing
i messed the colors up with Casey too ? I guess I'm the one who's colorblind pardon
@ Tudorage : I like ur idea
but making shorts is still a pain in XSI ... u see that will require more model editing ... making the legs thicker at one place and thinner at another to give the shorts effect ... also the place where the calf meets the foot wil require more editing so it looks like her feet are really connected to the calf ... perhaps when i get better in XSI which I intend to
Last edited by Samer (02/06/10 11:02)
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oh wait u're serious ?
U-huh. Look at the attachment.
Last edited by demos_kratos (02/07/10 09:02)
Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.
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Samer wrote:oh wait u're serious ?
U-huh. Look at the attachment.
yes people always wear gloves of the SAME EXACT COLOR as the jacket they are wearing
I'm aware the gloves and jacket are different colors ! They shouldn't be same color it's not an army uniform ... girls :\ do u ever wear a gloves of the same exact color and shade of the jacket u're wearing ?
btw this discussion should be either in the various characters thread or in the james and jamie hasegawa thread. and I hope it doesn't become a discussion cause i really find it silly :\
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Where in the world is Motoko?
Playing in a world made by geyser.
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When looking at this, I suddenly realize that the antialiasing is VERY bad.
But anways, the map looks nice for future multiplayer. I see you've gotten an texture imported aswell.
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Do you want to be a rat in a maze?
This is the first model from 3D warehouse I was able to import into Oni.
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Oni mods future looks promising.
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Hey, Ed, there's no cheese in the end... That wouldn't be fair.
Jente, du er deilig, du er lekker, ihvertfall nå når jeg drikker.
Baby, du har det som trengs, hva er sannsynligheten for at vi to hopper til sengs?
Kan du si meg det? Jeg er ikke så stø i sannsynlighetsregning.
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Wow. So... It might not be too long before we (you) can make custom levels?
The artist must bow to the monster of his own imagination. Promoting the IRC and stuff for the RP: Rules Dice Map and RP
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Actually it's already possible.
The Hexagon level was fully playable, though the AI diden't have any grid.
It was posted earlier on how the grid system worked from above.
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Demos: You wanted cheese?
Can you imagine the size of the rat that runs through this maze?
Its easy to add new levels to Oni, you need a 3D model and a few files. However, (there always is a however...) to get a 3D model ready for Oni can be a challenge, especially trying to convert an existing 3D model to work in Oni. So far its about 80% failure rate for me. I tried about 10 different maze models and got 2 to import into Oni.
Building your own model will be easier to import, you can start with little things, get them into Oni, then add more and more, testing along the way.
EDIT: updated the screenshot, I was able to restore the original textures for the maze Now if I can solve the issue of lighting...
EDIT2: This maze was too easy to solve.
Last edited by EdT (02/14/10 23:02)
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wow it looks awsome.
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Perhaps we could play cat & mouse with Muro's imago stage...
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nice EdT .. very nice
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Finally a hard and good looking Level Maze for Oni.
Its available for play:
http://oni.bungie.org/community/forum/v … ?pid=24099
Last edited by EdT (02/15/10 01:02)
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how about a [ cat ] with 'touchofdeath' and 'behemoth' ??
oh , btw why dnt u use the post#630 ??? that luks good =]
Last edited by dream996 (02/21/10 10:02)
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Finally a hard and good looking Level Maze for Oni.
Yeah, too hard. If you don't build in some kind of help you would probably see a crazy going man in a hypothetical MP version. "Screw the cheese. Where's the exit ?! "
_____
"How did they made the photos appear in dream lab ?" (recent find by Script10k and Iritscen)
Last edited by paradox-01 (02/21/10 10:02)
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OMG, I can't believe I made this jump! Rooftops SP1, you're next! This is one happy 3llen!
You can call me 3llen. It's shorter and simpler.
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Uhm... you can easilly do that with jetpack? Either that or i dont get it
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Uhm... you can easilly do that with jetpack? Either that or i dont get it
In the begining of Atmospheric Processor (exterior) there's a building in front of you. There's a cloak at one of the "windows". I'm on the other side of that.
You can call me 3llen. It's shorter and simpler.
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Did you jump around the big pillar? That would indeed be impressive. I think I tried it a few times but didn't make it.
You're all like... like big fat failure turtles!
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Ah, I see, nice. I once played around that building but couldn't get anywhere.
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I cant make tricky jumps due to the fact that the ps2 controls are delayed and wonky. (i would put in an avgn quote on how hard it is, but that would be pointless)
Last edited by Lithium (03/05/10 22:03)
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