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#176 23/7/11 18:15

Dirk Gently
Member

Re: My name is Motoko

you should take the taunts from the manga XD


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#177 23/7/11 18:19

Lithium
Member

Re: My name is Motoko

Dirk seems awfully friendly today


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#178 23/7/11 18:28

Dirk Gently
Member

Re: My name is Motoko

hey I am always friendly sad


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#179 5/8/11 15:59

dream996
Member

Re: My name is Motoko

Hello people... I dn't think anyone wud probably remember me.... but i left ages ago.... but i'm back now!
few months ago i restarted my 'motoko kusansgi' project!
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It's nearly finish ...so i was wondering, how exactly can i import it to oni , can anyone help?

i really don't fancy open a whole new topic on abt it....so thank you.

Last edited by dream996 (5/8/11 16:00)


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#180 5/8/11 16:17

Lukas Kreator
Member

Re: My name is Motoko

Ahh, I remember you! big_smile

That is impressive... I just hope it still fits the vertex limit.
I don't know how to import it, but I just wanted to welcome you back.

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#181 5/8/11 16:31

Samer
Member

Re: My name is Motoko

of course we remember u dream ! where have u been tongue missed u smile welcome back ! be sure to take a look at all that we have made when u were away. wink

about importing motoko .. u need to have the body divided as 19 parts , there's also a limit on the vertices number of each part, u'll also need to set the center of the body parts ... u can use a dae of any other character as reference ...

u can also upload the dae and textures then, EdT and I can help u with it.
she's looking great i hope we can keep that look when she's imported.

and if we are unable to import her completely we sure will find the textures and the model very helpful to improve the current one.

Last edited by Samer (5/8/11 16:32)


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#182 5/8/11 16:33

TOCS
Member

Re: My name is Motoko

Welcome back dream996! smile That Motoko looks excellent! I don't know anything too, but I'm sure EdT, Iritscen or Gumby can help you on this. tongue There might possibly be a few guides around as well.


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#183 5/8/11 20:14

EdT
Moderator

Re: My name is Motoko

dream996: Welcome back! I hope we are able to get your Motoko into game.  It will probably take a lot of work, reducing the polygon count, but it will be worth it.

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