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yea, if you remember, I actually used to do stuff.
now, after going, hey, I want to go beat up guys again, I reinstalled oni, re-downloaded my mods, and I found a short two-part mod I wrote for myself...using some aspects from ASFO2, and making up a lot of my own...
If you weren't around then, here are the links: (part 1 and 2)
http://your_mom.oni2.net/Downloads/My%2 … 20pt.1.zip
http://your_mom.oni2.net/Downloads/My%2 … 20pt.2.zip
I tried using the C-style spawning thing on that other thread (n the troubleshooting section), but didn't have much success, Developer Mode gave me weird errors and nothing happened. So far, I;ve reverted back to the more familiar shell-style which I basically grew up around and its all working now...for the moment.
I think this might be the thing that keeps me around.
Good practice to get to know the game again.
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Welcome back! Looking forward to new mods!
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Ah yes done, the product of one day's hard work.
Here's part three...its a bit easier than the other two since I was actually able to beat it without cheating, lol. No Uber-guys.
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这又是什么?
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well, seeing that I understand what you write (I chinese), its just a little section of code telling the game to do something different
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你看不懂?我也看不懂你写的
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Your_mom : Nice to see your saga continues... only I would appreciate some save points throughout the lab level. Being forced to restart the whole level is quite frustrating... but otherwise great job IMO ^_-
And Kojiro is my character by the way ^_^. It is "Great master Mukade's best apprentice"
Last edited by Loser (07/10/07 22:07)
"I am just a mere reflection of what I would be."
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Yea, maybe I'll hack the binaries again to give him the ninja anims...wait, there are no ninjas in LAB.
Oh, the savepoint thing, I fixed that.
New file attached.
@ onifan: 我现在明白你说什么. 这是一个代码变动游戏的内容. 希望你明白.
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原来你会写中文啊,第一个文件是坏的,能否修复
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@onifan:
这一个是坏的? 我会设法改正.
@everyone else: new versions...
part 3 (rehosted onto webpage)
part 4
part 5
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to onifan: 这是英语论坛,不会英语的话建议你别再来了
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Part 3 doesn't unzip for me.
Work in progress...
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Which one? there are 2 links up there.
Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.
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Either one.
Work in progress...
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Oh, there are three, actually. Well, all three unzip fine here.
Tried the last one. Plays OK apart from a few minor flaws.
Maybe the problem is with your ZIP-extracting tool, U479.
Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.
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I don't see why, considering all the other ones worked fine.
Work in progress...
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Well, those work fine too... for everyone but you
I may try to repack it myself, and see if that helps.
Last edited by geyser (09/11/07 05:09)
Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.
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Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.
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Success! Muchisimas gracias. No idea what was up the first time.
Oh, by the way, on the very first level Konoko sits there in charge-up mode while the drones get a free hit on her, and it looks rather stupid. You might wanna delay their arrival.
Last edited by Ultimatum479 (09/11/07 20:09)
Work in progress...
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Mom's scripts are far from perfect, but I can't clean up everybody's mess so I hope that wasn't aimed at me
I have only played Part 3, BTW, and only because you complained about the ZIP not unzipping, U479.
Anyway, if you think of ways to make it better, it's a great occasion to have a go at scripting.
That kind of logic is usually much easier to understand than for Oni's original missions.
Last edited by geyser (09/12/07 16:09)
Behold the power of that which is yet unborn! For the swirling images that flow forth from the Chrysalis are only a shadow of the sleeper's true power.
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The Airport level doesn't seem to work at all.
Work in progress...
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I used chr_set_class in that I think, so it might cause problems if you're on mac.
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Aha. Gotcha. It looked like the problem might be in the level1_logic file...
*curses school* Have...no....time.....*sigh* When I _do_ get time, hopefully in under a month, my priority list with regards to Oni scripting is looking like:
1. Actually _learn_ the scripting language ^_^
2. Port OTA for Mac to the Cargo Hangars and the TCTF Training Facility
3. Port Exile part 3 to the Mac
4. Finally work on my own mod idea
Whee. Fun.
Work in progress...
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OTA Cargo Hangers has already been ported to the Mac:
http://oni.bungie.org/community/forum/v … id=163&p=2
Saved you some time! :-)
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Wewtness! No one's tried the tutorial level, though? I think there could be two cool options for that: A normal-size OTA battle in all the three drone training rooms, or small-scale battles in either the escape-move and jump-flip training room or the initial running/dashing training room. And of course, the warehouse presents a couple decent possibilities.
Work in progress...
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