Monday, August 16, 1999
2:00pm PDTSan Jose, CA
So here I am, on a very long street, standing infront of the building in which Bungie West, creators of the upcoming action game Oni, work and play. The unassuming building looms infront of me as I take a gulp from my Snapple Ice Tea, and with a nod I go in.I was told to go to Suite 27, so I quickly checked the floor plan to see that it's on the second floor. I went up the steps, down a hallway (where some renovations were on its way) until I get to the door that says 27 Bungie Software, Inc.
I knock a the door and wait. I quickly check my equipment... camera, tape recorder, Snapple, my questions for the interview...all there. Suddenly the door opens and I am greeted by Brent Pease, project co-ordinator and lead engineer of the Bungie West team. Like on the phone, Brent is a very nice guy and quickly lets me in to the domain that holds the team of talented people who are making one of the anticipated games of the year.
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Hamilton Chu and Sean Turbitt talking business
So there I was, in the office where Oni is being developed. I get greeted by the various members of the Bungie West team who are hard at work doing their thing for Oni. I look around a little and see posters hanging everywhere, a load of computers, and a lot of stuff everywhere. Now that is what I call my kinda organised mess :)
Brent takes me into a small room which was in the middle of this one floor office they had, in which there were a couch and 2 seats and a table with two monitors that seemed to be hooked up to a blue & white G3. Facing that was a whiteboard and some sort of plan hung up next to it. I myself only caught a glimpse of it, but it sounded all very cool.
So I sat down on the couch and Brent sat himself down on one of the chairs, and we started the interview.