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#51 05/26/08 12:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Level Plugins for Oni now possible

yes, it is.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#52 05/26/08 15:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

Gumby: Can you post the files you want to convert to a plugin, so I can give it a try.

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#53 05/26/08 16:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Level Plugins for Oni now possible

I was converting the files from the level0 in anniversary edition install folder as a test. Are those files not good for making plugins?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#54 05/26/08 17:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

Gumby: You used the command:
OniSplit -import:nosep C:\oni

Isn't the location C:\oni your oni folder?

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#55 05/26/08 20:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Level Plugins for Oni now possible

That is where i stuck the .oni files I was converting so I wouldn't have to type so many words, My actual oni directory name is much longer.

---

Hmm. When I try to import a single file from C:\ I get an error regarding C:\Documents and Settings having its access denied. Something tells me this is a Vista issue.

If you don't have any suggestions I'll go boot up my XP machine tonight (if I can clean my room up enough to get to it >_<) and try it on there.

Last edited by Gumby (05/26/08 20:05)


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#56 05/26/08 21:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

Here's a Blackops level0 plugin, for PC and Mac.

EDIT: Plugin fixed: http://edt.oni2.net/AE_Files/level0_blackops.zip

2 versions of Konoko, CopFem1 and CopFem2, Elite, Ninja, Red, Striker and Tanker, all in black.

Last edited by EdT (05/27/08 08:05)

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#57 05/27/08 06:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

p.aspx?u=v20_img2_img_0805271951334659_27625.jpg

I got this...

and you told me that wen adding a new charater,we should put all .oni files of that char to new level,
so did you put the TRAC and TRAM files in new level?But new Konoko's move is the same as mine(I change her punch,kick combo to muro's,crouch_fw to muro's,and some other changes)while I use you new konoko(or CopFem),her moves are the same as mine...

Last edited by coool (05/27/08 07:05)

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#58 05/27/08 08:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

coool: Sorry, my fault, I left some files out. 
This should fix it: http://edt.oni2.net/AE_Files/level0_blackops.zip

Last edited by EdT (05/27/08 09:05)

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#59 05/27/08 09:05

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Level Plugins for Oni now possible

Did we (heh, Ed's doing all the answering, I'm just returning now) answer Barneyhater's question?  BH, I'm not sure what you were asking, but I have a feeling it was "How do I open OniSplit.exe on my Mac?"  Is that your question?  The answer is, You have to install the mono framework (http://www.mono-project.com/Mono:OSX).  Then, when you want to run any of the commands you see talked about here, you just prepend "mono ".  So, "mono onisplit.exe -import:[blah blah...]".


Check out the Anniversary Edition Seven at ae.oni2.net!

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#60 05/27/08 14:05

Barneyhater
Member
From: New York City, NY, USA
Registered: 04/13/08
Website

Re: Level Plugins for Oni now possible

Iritscen wrote:

Did we (heh, Ed's doing all the answering, I'm just returning now) answer Barneyhater's question?  BH, I'm not sure what you were asking, but I have a feeling it was "How do I open OniSplit.exe on my Mac?"  Is that your question?  The answer is, You have to install the mono framework (http://www.mono-project.com/Mono:OSX).  Then, when you want to run any of the commands you see talked about here, you just prepend "mono ".  So, "mono onisplit.exe -import:[blah blah...]".

err no that was Your_Mom's question I was just answering with a picture of the file setup smile


"It is not hatred but indifference that will destroy us." -Unknown
"One death is a tragedy. The death of a million is a statistic" -Joseph Stalin

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#61 05/27/08 23:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

Now I post my konoko here:

http://www.blueonce.ys168.com/

download it in &#28857;ONI folder,PC users download light_konoko.rar,and mac user download light_konokoMAC.rar

I just put ONCC,TRMA,TRAC,TXMP files in the new level,it worked in my game and if it worked in other player's,I would sure that I can make level plugins right smile

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#62 05/28/08 00:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

coool: Everything is in Chinese, I cannot see the link to your file.
Also, I get the message: &#25968;&#25454;&#35835;&#21462;&#20986;&#38169;&#65281;

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#63 05/28/08 00:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

http://ys-b.ys168.com/?light_konokoMAC. … u14z97f14z

try this..yesterday you download from there,so you can download it by this link?

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#64 05/28/08 00:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

coool: That link does not work for me, I get the message:
&#35831;&#21040;&#29992;&#25143;&#31354;&#38388;&#19979;&#36733;&#25991;&#20214;&#65281;
&#27704;&#30805;&#65317;&#30424;&#22312;&#32447;&#23384;&#20648;&#26381;&#21153; ys168.com

Maybe you can try this site to host your files: http://drop.io/

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#65 05/28/08 01:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

http://drop.io/cooolcoool
OK...I think it's OK now

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#66 05/28/08 11:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

coool: Its works! Nice outfit!

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#67 05/28/08 22:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

Yeah~thanks!

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#68 05/29/08 08:05

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Level Plugins for Oni now possible

Yep, it worked for me too; thanks, coool.  We can never have too many outfits for Konoko. smile


Check out the Anniversary Edition Seven at ae.oni2.net!

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#69 05/29/08 22:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

it seams that if I use some .oni files which is in level0_Final already,I don't need to add them into the new level.dat,(maybe we should name it level0_xxx),so just put the new .oni files and those I have changed.

as I add a konoko with Mukade's clothers,I just pu 3 files:ONCCk5.oni,TRMAk5_high_texture_generic.oni,and TXMPSUPERNINJA%2FSUPK_head.oni.

and if I change her animations,I should put the TRAC file in it~


is that so?

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#70 05/29/08 23:05

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

coool: That's correct.
By the way, did you ever try out my Motoko?
Plugin: http://edt.oni2.net/AE_Files/level0_motoko.zip
Oni Files: http://edt.oni2.net/AE_Files/motoko.zip

You will notice I really modifed the TRAC for her, also her physics has been changed in the ONCC, notice she can jump higher and fall a greater distance before getting hurt.

If you can make a better outfit for her, please do so.

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#71 05/30/08 00:05

coool
Member
From: China Haikou
Registered: 02/12/08

Re: Level Plugins for Oni now possible

I haven't put the file in levelo_final folder,but I make it to level0_motoko.dat,oni crashed...

I use the files in the message you send to me.
anything wrong?


OK...I use the plugin you post there,it's OK now.

she jumps too high!:/

and the moves are good,we don't need to give any charater good moves,if all good moves are in one charater,he/she would be too strong~that's not a good thing,I think.
so just use the moves which you like smile

Last edited by coool (05/30/08 00:05)

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#72 05/30/08 03:05

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: Level Plugins for Oni now possible

> notice she can jump higher and fall a greater distance before getting hurt

Hm, something was different but I doubt my feelings. "It isn't Ninjabot.. nor this kangaroo Konoko*. Could it be..? Ah no - come on."
* Where is already a superjump Konoko... She can jump into a sniper tower but gets hurt when jumping out of it (hmpf).
You changed that, yeah. smile

> she jumps too high!hmm

It's challenging to get used to it again. But now you can do other things. ^_^

Last edited by paradox-01 (05/30/08 04:05)

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#73 05/30/08 07:05

Kemot722
Member
From: Warsaw in Poland
Registered: 10/14/07

Re: Level Plugins for Oni now possible

Now, we mustn't add characters in black skins to play as them wink


I'm back again smile

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#74 06/14/08 23:06

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Level Plugins for Oni now possible

Here a page with detailed information about level plugins:
http://wiki.oni2.net/AE:Plugins

Some more plugin examples:

Babel
http://geyser.oni2.net/edition/plugins/level0_Babel.zip
Description
Includes a plugin for the PC version. Adds russian versions of menu items, subtitles, text consoles, diary/objective pages and item/weapon descriptions.
Limitation
Requires an engine fix (available for PC in the latest Daodan, pending for the Mac) that increases the buffer size for font textures. Without the fix, the original level0_Final will fail to load completely, and out-of-game UI will be screwed up. Things that don't quite work are diary pages and level-specific item descriptions.

BGI troops
http://geyser.oni2.net/edition/plugins/level0_BGI.zip
Description
Includes a plugin for both PC and Mac. Adds a set of BGI troopers with various fighting styles and an experimental machine gun. Does not replace any existing ONCC or ONWC.
Limitation
Only works correctly for a retail version of Oni, with globalized TRAC and TRMA. Otherwise, misses TXMPSUPER_REFLECT (Mukade's env-map texture) and/or various TRAC, some of them not available in the demo. Missing TRAC cause memory corruption.

BGI troops White
http://edt.oni2.net/AE_Files/level0_BGI_White.zip
Description
Same as above, except troops are in white.
Limitation
Same as above.

HD Griffin
http://geyser.oni2.net/edition/plugins/ … acters.zip
Description
Includes a plugin for both PC and Mac. Replaces the BlackOps Griffin. The new Griffin has a tentative HD head (4 times as many faces) and fights like a Tanker (more so if you update the MELE link in CHAR).
Limitation
Works correctly for a retail version with globalized TRAC and TRMA. Otherwise, misses TRACTanker_animations and BlackOps Griffin's TRMA. Missing TRAC cause memory corruption.

Level 2 CHAR
http://geyser.oni2.net/edition/plugins/level2_OBJC.zip
Description
Includes a plugin for both PC and Mac. Slightly modifies the CHAR for CHAPTER 02 . ENGINES OF EVIL: Barabas takes part in the initial ambush, and Muro appears later on.
Limitation
Works with any version of Oni, as long as Chapter 2 is available.

Dashing
http://geyser.oni2.net/edition/plugins/ … ations.zip
Description
Includes a plugin for both PC and Mac. Makes all males, Ninja and Furies able to dash. Preserves running animations for Konoko. Provides TRAMai_kon_animations to be used by Evil Konoko, female civilians, etc.
Limitations
Works best with globalized TRAM. Otherwise, Elites, Ninjas and Furies won't be able to fight. This is typically a thing that will not stay a plugin forever, and is provided purely for testing purposes.

Motoko
http://edt.oni2.net/AE_Files/level0_motoko.zip
Description
Includes a plugin for both PC and Mac. A new character inspired by Motoko from Ghost in the Shell.
Some issues with the TRAM, ie: Motoko appears to be "floating" during some moves.

Last edited by EdT (06/15/08 20:06)

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#75 06/15/08 00:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Level Plugins for Oni now possible

EDIT: NEver mind. I read the wiki page.

Last edited by Gumby (06/15/08 00:06)


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

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