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#1 02/09/19 07:02

s10k
Member
Registered: 01/14/07
Website

Way to multiply damage dealt by character

Hi,

Does anybody know if there is any way to multiply the damage done normally by a character (without using daodan or changing the original TRAMs)?

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#2 02/09/19 09:02

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Way to multiply damage dealt by character

Well, I don't see a way to make a character *do* more damage, so what about making all the other characters *take* more damage?  ONCC has some fields that multiply the damage taken from damage particles.  See https://wiki.oni2.net/Particle_damage_types.

There might be other alternatives like attaching more damage particles to a certain move, or adding multiple hits to a move.  Also remember that Loser made the "Barabas Draining Regeneration" mod where Barabas drains other people's health while he regenerates.


Check out the Anniversary Edition Seven at ae.oni2.net!

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#3 02/09/19 11:02

s10k
Member
Registered: 01/14/07
Website

Re: Way to multiply damage dealt by character

It's ok. I think then I will just create a xml patch file to multiply the damage for all the character specific animations.

Last edited by s10k (02/09/19 11:02)

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