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#1 12/5/13 16:29

Henry
Member

AE Crashes with no error

I have downloaded AE and installed it with some mods but the .exe does not open. Here is my startup.txt (Probably something with level 0?)

daodan attached!
parsing daodan.ini...
finished parsing
parsing command line...
finished parsing
patching engine
Loading chinese DLL
 - Module loading returned error 126: The specified module could not be found.


system sleep disabled
keystroke traps installed
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
Got Level Info for level10_Final.dat.
Valid Level level10_Final.dat
Got Level Info for level11_Final.dat.
Valid Level level11_Final.dat
Got Level Info for level12_Final.dat.
Valid Level level12_Final.dat
Got Level Info for level13_Final.dat.
Valid Level level13_Final.dat
Got Level Info for level14_Final.dat.
Valid Level level14_Final.dat
Got Level Info for level18_Final.dat.
Valid Level level18_Final.dat
Got Level Info for level19_Final.dat.
Valid Level level19_Final.dat
Got Level Info for level1_Final.dat.
Valid Level level1_Final.dat
Got Level Info for level22_Final.dat.
Valid Level level22_Final.dat
Got Level Info for level2_Final.dat.
Valid Level level2_Final.dat
Got Level Info for level3_Final.dat.
Valid Level level3_Final.dat
Got Level Info for level4_Final.dat.
Valid Level level4_Final.dat
Got Level Info for level6_Final.dat.
Valid Level level6_Final.dat
Got Level Info for level8_Final.dat.
Valid Level level8_Final.dat
Got Level Info for level9_Final.dat.
Valid Level level9_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
DirectSoundCreate
direct sound dwFlags = f1f
direct sound dwFreeHw3DAllBuffers = 0
direct sound dwFreeHw3DStaticBuffers = 0
direct sound dwFreeHw3DStreamingBuffers = 0
direct sound dwFreeHwMemBytes = 0
direct sound dwFreeHwMixingAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwFreeHwMixingStreamingBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwMaxHw3DStaticBuffers = 0
direct sound dwMaxHw3DStreamingBuffers = 0
direct sound dwMaxHwMixingAllBuffers = 1
direct sound dwMaxHwMixingStaticBuffers = 1
direct sound dwMaxHwMixingStreamingBuffers = 1
direct sound dwMaxSecondarySampleRate = 200000
direct sound dwMinSecondarySampleRate = 100
direct sound dwPlayCpuOverheadSwBuffers = 0
direct sound dwPrimaryBuffers = 1
direct sound dwSize = 96
direct sound dwTotalHwMemBytes = 0
direct sound dwUnlockTransferRateHwBuffers = 0
setting the direct sound cooperative level
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
listing display modes
36 modes available:
  640x480x32
  720x480x32
  720x576x32
  800x600x32
  1024x768x32
  1152x864x32
  1280x720x32
  1280x768x32
  1280x800x32
  1280x960x32
  1280x1024x32
  1360x768x32
  1366x768x32
  1600x900x32
  1600x1024x32
  1680x1050x32
  1920x1080x32
  640x480x16
  720x480x16
  720x576x16
  800x600x16
  1024x768x16
  1152x864x16
  1280x720x16
  1280x768x16
  1280x800x16
  1280x960x16
  1280x1024x16
  1360x768x16
  1366x768x16
  1600x900x16
  1600x1024x16
  1680x1050x16
  1920x1080x16
  1440x900x16
  1440x900x32
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...

Help would be much appreciated. This problem started when I got my new Windows 7 custom build PC.

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#2 12/5/13 16:54

Iritscen
Moderator

Re: AE Crashes with no error

Well, the next line in the log is supposed to be "setting up 3d engine...", so it could be failing there too.  But have you tried turning off all mods and then launching Oni, to make sure it's not something you installed?


byproducts are fine, but where's the beef?

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#3 12/5/13 20:14

tens
Member

Re: AE Crashes with no error

Have you installed your Drivers, sound system Drivers..all the required drivers...? I noticed this is your new, windows 7 Custom built PC. It's not a fault with windows 7 because im running on windows 7, most games may not work if the sound system's driver isn't installed..(i don't know why though), if u have installed all the drivers, just try unchecking all the mods and press install (This un-installs all the mods which u have selected, make sure they aren't checked.) And then try Oni, if it doesn't work... Did it work for you, before installing the AE ? , the AE rarely causes the problem as it's almost a seperate entity, so just hang in there, We'll try to fix your problem ! smile Or you may have installed a bit too many level changing mods, or just too many mods.... But yeah, Hang in there, we will try to help you through your problem.


What does it matter? Even if the odds are against me, I'll do it, it doesn't matter.

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