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#51 1/4/13 12:25

Iritscen
Moderator

Re: Next Anniversary Edition ideas and discussion

Oh, I didn't know it wasn't working in Win 8.  I'll have to ask Neo about that.


byproducts are fine, but where's the beef?

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#52 1/4/13 12:27

6opoDuJIo
Member

Re: Next Anniversary Edition ideas and discussion

Btw, is that trigger volumes geometry are united with other level?
Or it's just a bug/issue of exporter?
p.s. the error is "device is not ready", got GF 8600 GTM. Tried under admin right, nothing changed

Last edited by 6opoDuJIo (1/4/13 12:31)


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#53 1/4/13 12:38

Iritscen
Moderator

Re: Next Anniversary Edition ideas and discussion

Sorry, I'm not sure I understand your question.  Also, we've gotten quite off-topic.  Would you mind asking this again in the Modifications forum?


byproducts are fine, but where's the beef?

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#54 1/4/13 12:46

6opoDuJIo
Member

Re: Next Anniversary Edition ideas and discussion

Iritscen wrote:

Sorry, I'm not sure I understand your question.  Also, we've gotten quite off-topic.  Would you mind asking this again in the Modifications forum?

Sorry for off-topic and nevermind about the question.


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#55 3/4/13 8:10

Dirk Gently
Member

Re: Next Anniversary Edition ideas and discussion

Not a fan of DX-only related enhancements.

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#56 8/4/13 22:44

Samer
Member

Re: Next Anniversary Edition ideas and discussion

Iritscen for the upgraded oncc pack .. are you still planning to make it an xml patch or shall i upload it as a normal package.


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#57 9/4/13 6:43

Iritscen
Moderator

Re: Next Anniversary Edition ideas and discussion

Yeah, I think I'll be making that a patch.  Almost there....


byproducts are fine, but where's the beef?

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