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#1 31/12/12 2:17

sarah
Member
Registered: 29/12/12

Appcrash!

Err...i guess i  posted this query accidently in the general discussion.
i had Oni in my pen drive since 2009 and now i want to play it again. when i right click the game icon, the opening does occur (not d anime video, just the image of d galaxy ) but then d screen turns black. when i check out d problem it says 'APPCRASH'. what should i do??
by the way, m just 10 years old nd not much familiar with d terms, so u see i really need some help here! i use windows 7 ^_^


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#2 31/12/12 6:14

TOCS
Member
From: Denmark
Registered: 4/4/07

Re: Appcrash!

Welcome around here! smile

Do you have the Anniversary Edition installed (AE)?

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#3 31/12/12 11:13

sarah
Member
Registered: 29/12/12

Re: Appcrash!

actually i did download it but nothing worked out. could you please help me out 4m step 1?? thanx


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#4 31/12/12 11:25

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Appcrash!

to Install Anniversar y Edition

Have a clean install of Oni (no patches)

Download either the PC full Edition or Mac depending on what you have.

Extract the Edition folder to where you have Oni installed. Example if you have Oni installed in D:\Games\O ni you would put the'Edition'folder in Oni folder.

Run the AE installer and globalize.

After Globalization is successful , check some mods (put a tic in the box) .. and click install.

The Anniversar y Edition comes with only few simple Mods .. to make the best of it also check the Official Mod List (it's on the forum under modifications as a sticky)

Download the mods you like example 23500Casey .zip extract the folder from the zip"23500Case y"and put it in the'packages' folder inside the'edition'folder Example in D:\Games\Oni\Edition \install\packages

Open AE installer, check the new package and install

Play and enjoy ! (you would open Oni.exe that is found in the Edition folder .. The AE also comes with a readme which you should read.)

Last edited by Samer (31/12/12 11:27)


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#5 31/12/12 11:32

sarah
Member
Registered: 29/12/12

Re: Appcrash!

will the installed oni be as .rar file?


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#6 31/12/12 11:37

sarah
Member
Registered: 29/12/12

Re: Appcrash!

ow ow...got it got it! i shall ask 4 help if i have any trouble...thank u


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#7 31/12/12 11:53

sarah
Member
Registered: 29/12/12

Re: Appcrash!

oh well..i didn't get it at all *sigh*. what do u mean my clean installation? and what am i supposed to download here as u have mentioned in d 3rd point?? and what do u mean by checking d mods???how do i know which ones to check???


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#8 31/12/12 13:49

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Hi there.  By "clean", Samer meant the normal installation of Oni.  Then you download the Edition found here: http://mods.oni2.net/node/79.  There are instructions in the Edition's read-me once you unzip it, but let us know if you run into more trouble.


byproducts are fine, but where's the beef?

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#9 1/1/13 3:14

sarah
Member
Registered: 29/12/12

Re: Appcrash!

i did as you said but when i clicked on new game a box appeared saying "blam!oni crashed" what now?


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#10 1/1/13 9:32

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Did you run the copy of Oni that's inside the Edition folder?


byproducts are fine, but where's the beef?

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#11 1/1/13 9:34

sarah
Member
Registered: 29/12/12

Re: Appcrash!

yes


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#12 1/1/13 9:44

sarah
Member
Registered: 29/12/12

Re: Appcrash!

what is d problem anyways? please do help


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#13 1/1/13 11:14

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Well, the problem might be that Oni needs the Daodan DLL to run on modern PCs.  Otherwise you just get the "blam!" message.  The Daodan DLL is actually called binkw32.dll, but it's not the binkw32 that comes with Oni -- it's actually a whole new file by the same name.  The Daodan DLL should be next to Oni.exe in the Edition/ folder.

But it's possible that the Edition isn't installed correctly.  Did you run the AE Installer, globalize, and then pick some mods and hit Install?  If you did all that, you should have a file called Globalize.log inside Edition/install/.  If you could post its contents here, it might help us find the problem.


byproducts are fine, but where's the beef?

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#14 1/1/13 12:03

sarah
Member
Registered: 29/12/12

Re: Appcrash!

Globalization started 2013-Jan-09 20:21:21
Removing old GameDataFolder...
Creating needed directories...
Exporting and moving...

level0_Final
    Exporting level0_Final.dat
    Cleaning up TXMPs...
level1_Final
    Exporting level1_Final.dat
    Cleaning up TXMPs...
level2_Final
    Exporting level2_Final.dat
    Cleaning up TXMPs...
level3_Final
    Exporting level3_Final.dat
    Cleaning up TXMPs...
level4_Final
    Exporting level4_Final.dat
    Cleaning up TXMPs...
level6_Final
    Exporting level6_Final.dat
    Cleaning up TXMPs...
level8_Final
    Exporting level8_Final.dat
    Cleaning up TXMPs...
level9_Final
    Exporting level9_Final.dat
    Cleaning up TXMPs...
level10_Final
    Exporting level10_Final.dat
    Cleaning up TXMPs...
level11_Final
    Exporting level11_Final.dat
    Cleaning up TXMPs...
level12_Final
    Exporting level12_Final.dat
    Cleaning up TXMPs...
level13_Final
    Exporting level13_Final.dat
    Cleaning up TXMPs...
level14_Final
    Exporting level14_Final.dat
    Cleaning up TXMPs...
level18_Final
    Exporting level18_Final.dat
    Cleaning up TXMPs...
level19_Final
    Exporting level19_Final.dat
    Cleaning up TXMPs...
Reimporting levels
    Reimporting level0_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level0_Final VanillaDats/level0_Final/level0_Final/level0_Final.oni >> Globalize.log
    Reimporting level1_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level1_Final VanillaDats/level1_Final/level1_Final/level1_Final.oni >> Globalize.log
    Reimporting level2_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level2_Final VanillaDats/level2_Final/level2_Final/level2_Final.oni >> Globalize.log
    Reimporting level3_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level3_Final VanillaDats/level3_Final/level3_Final/level3_Final.oni >> Globalize.log
    Reimporting level4_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level4_Final VanillaDats/level4_Final/level4_Final/level4_Final.oni >> Globalize.log
    Reimporting level6_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level6_Final VanillaDats/level6_Final/level6_Final/level6_Final.oni >> Globalize.log
    Reimporting level8_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level8_Final VanillaDats/level8_Final/level8_Final/level8_Final.oni >> Globalize.log
    Reimporting level9_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level9_Final VanillaDats/level9_Final/level9_Final/level9_Final.oni >> Globalize.log
    Reimporting level10_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level10_Final VanillaDats/level10_Final/level10_Final/level10_Final.oni >> Globalize.log
    Reimporting level11_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level11_Final VanillaDats/level11_Final/level11_Final/level11_Final.oni >> Globalize.log
    Reimporting level12_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level12_Final VanillaDats/level12_Final/level12_Final/level12_Final.oni >> Globalize.log
    Reimporting level13_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level13_Final VanillaDats/level13_Final/level13_Final/level13_Final.oni >> Globalize.log
    Reimporting level14_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level14_Final VanillaDats/level14_Final/level14_Final/level14_Final.oni >> Globalize.log
    Reimporting level18_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level18_Final VanillaDats/level18_Final/level18_Final/level18_Final.oni >> Globalize.log
    Reimporting level19_Final.oni
Onisplit.exe -import:nosep ../GameDataFolder/level19_Final VanillaDats/level19_Final/level19_Final/level19_Final.oni >> Globalize.log
    Reimporting level0_Particles.oni
    Reimporting level0_Textures.oni
    Reimporting level0_Sounds.oni
    Reimporting level0_TRAC.oni
    Reimporting level0_TRAM.oni

Moving level0_Characters


Globalization ended 2013-Jan-09 20:28:21
The process took 00:07:00

Last edited by sarah (9/1/13 10:08)


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#15 1/1/13 15:39

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Okay, that actually looks correct!  Could you post the startup.txt from the same folder as the Oni.exe you're trying to run?


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#16 9/1/13 9:02

sarah
Member
Registered: 29/12/12

Re: Appcrash!

daodan attached
begin initializing oni
looking for the game data folder
initializing the template manager
DataFolder = GameDataFolder
Created a file iterator for the data folder.
Got Level Info for level0_Final.dat.
Valid Level level0_Final.dat
Got Level Info for level10_Final.dat.
Valid Level level10_Final.dat
Got Level Info for level11_Final.dat.
Valid Level level11_Final.dat
Got Level Info for level13_Final.dat.
Valid Level level13_Final.dat
Got Level Info for level14_Final.dat.
Valid Level level14_Final.dat
Got Level Info for level18_Final.dat.
Valid Level level18_Final.dat
Got Level Info for level19_Final.dat.
Valid Level level19_Final.dat
Got Level Info for level1_Final.dat.
Valid Level level1_Final.dat
Got Level Info for level2_Final.dat.
Valid Level level2_Final.dat
Got Level Info for level3_Final.dat.
Valid Level level3_Final.dat
Got Level Info for level4_Final.dat.
Valid Level level4_Final.dat
Got Level Info for level6_Final.dat.
Valid Level level6_Final.dat
Got Level Info for level8_Final.dat.
Valid Level level8_Final.dat
Got Level Info for level9_Final.dat.
Valid Level level9_Final.dat
calling TMrRegisterTemplates
calling ONrRegisterTemplates
initializing oni platform specific code
initializing sound system 2, basic level
initializing basic sound system 2 layer...
DirectSoundCreate
direct sound dwFlags = f1f
direct sound dwFreeHw3DAllBuffers = 0
direct sound dwFreeHw3DStaticBuffers = 0
direct sound dwFreeHw3DStreamingBuffers = 0
direct sound dwFreeHwMemBytes = 0
direct sound dwFreeHwMixingAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwFreeHwMixingStaticBuffers = 0
direct sound dwFreeHwMixingStreamingBuffers = 0
direct sound dwMaxContigFreeHwMemBytes = 0
direct sound dwMaxHw3DAllBuffers = 0
direct sound dwMaxHw3DStaticBuffers = 0
direct sound dwMaxHw3DStreamingBuffers = 0
direct sound dwMaxHwMixingAllBuffers = 1
direct sound dwMaxHwMixingStaticBuffers = 1
direct sound dwMaxHwMixingStreamingBuffers = 1
direct sound dwMaxSecondarySampleRate = 200000
direct sound dwMinSecondarySampleRate = 100
direct sound dwPlayCpuOverheadSwBuffers = 0
direct sound dwPrimaryBuffers = 1
direct sound dwSize = 96
direct sound dwTotalHwMemBytes = 0
direct sound dwUnlockTransferRateHwBuffers = 0
setting the direct sound cooperative level
initializing oni persistance
initializing scripting
initializing binary data system
initializing imaging
initializing image system...
initializing motoko
initializing 3D display system..
initializing geometry engines...
initializing draw engines...
res.txt not found, loading default resoultions in 32-bit mode...
19 modes available
initializing physics
initializing oni motoko
initializing local input
initializing input system...
initializing animation system
initializing animation system...
initializing environment
initializing text system
initializing the console
initializing the materials
initializing the full sound system 2
initializing full sound system 2...
initializing particle 3
initializing oni particle 3
initializing env particle system
initializing physics
initializing game state
initializing AI 2
initializing window manager
initializing film system
initializing level
initializing oni scripting
initializing OBDr
initializing OBJr
initializing oni cinematics
initializing oni sound
initializing oni movie
initializing the pause screen
finished oni initializing
loading level 0...
setting up 3d engine...
creating new OpenGL context
OpenGL platform initialization
Playing intro movie...
Using standard Windows gamma adjustment
opengl color bits = 24
opengl depth bits = 32
OpenGL vendor = Intel
OpenGL renderer = Intel(R) HD Graphics Family
OpenGL version = 3.1.0 - Build 8.15.10.2462
OpenGL extensions = GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_texture_edge_clamp GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_ARB_fragment_program_shadow GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_color_buffer_float GL_ARB_half_float_pixel GL_ARB_texture_float GL_ARB_pixel_buffer_object GL_EXT_framebuffer_object GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_EXT_draw_buffers2 GL_WIN_swap_hint GL_EXT_texture_sRGB GL_ARB_multisample GL_EXT_packed_float GL_EXT_texture_shared_exponent GL_ARB_texture_rg GL_ARB_texture_compression_rgtc GL_NV_conditional_render GL_EXT_texture_swizzle GL_ARB_sync GL_ARB_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_ARB_depth_buffer_float GL_EXT_transform_feedback GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_ARB_framebuffer_object GL_EXT_texture_array GL_EXT_texture_integer GL_ARB_map_buffer_range GL_EXT_texture_snorm GL_INTEL_performance_queries GL_ARB_copy_buffer GL_ARB_sampler_objects GL_NV_primitive_restart GL_ARB_seamless_cube_map GL_ARB_uniform_buffer_object GL_ARB_depth_clamp GL_ARB_vertex_array_bgra GL_ARB_draw_elements_base_vertex GL_ARB_fragment_coord_conventions GL_EXT_gpu_program_parameters GL_ARB_compatibility GL_ARB_vertex_array_object
multitexturing is available ...
multipass being used
OpenGL supports 8 texturing units
glBlendColor() available
GL_COMPRESSED_RGB_S3TC_DXT1_EXT
GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
GL_COMPRESSED_RGBA_S3TC_DXT3_EXT
GL_COMPRESSED_RGBA_S3TC_DXT5_EXT
GL_COMPRESSED_RGB_FXT1_3DFX
GL_COMPRESSED_RGBA_FXT1_3DFX
OpenGL texture compression available
wglSwapIntervalEXT supported; vsync= 1
Initializing the Oni Window...
displaying splash screen...
configuring console...
engine startup complete, launch the out-of-game UI...
out-of-game UI exited...
running game...

Last edited by sarah (9/1/13 10:09)


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#17 9/1/13 10:11

sarah
Member
Registered: 29/12/12

Re: Appcrash!

by the way i again repeated d same process. still d same problem. i have edited and posted d globalization content
and yes, when i had opened d load game before installing AE d second time, i did not have 2 levels, this time i dont have only d TCTF science prison

Last edited by sarah (9/1/13 11:25)


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#18 9/1/13 11:54

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Okay, interesting, that log also looks okay!  If you could just post one more file, it might tell us something: install/Install.log.  Thanks.


byproducts are fine, but where's the beef?

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#19 11/1/13 6:18

sarah
Member
Registered: 29/12/12

Re: Appcrash!

well i did it AGAIN. a fresh beginning n AGAIN d same prob.:'( there weren't any levels missing though
here is d info:
Mod Installation started 2013-Jan-11 18:23:45
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\Globalize\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\11000BetterWeaps\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\12000NewWeapons\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\21000UpgradedONCCs\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\21500BrutalAI\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\22000NewCharacters\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\23000ShinatamaToo\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\23500Casey\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\24000SeveredTextures\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\31000GlassBreakingMoves\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\32000DangerousGlass\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\33000ImprovedWeather\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\42000DashingAI\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\45000NinjaShadowDash\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\45500DashBlur\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\51000UnlockAllMoves\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\52000AndrashiTRAM\oni\level0_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\53000KnockdownRevamp\oni\level0_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level0_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level0_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level1_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level1_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level1_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level2_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level2_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level2_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level3_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\Globalize\oni\level3_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level3_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level3_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level4_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\Globalize\oni\level4_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level4_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level4_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level6_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level6_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level6_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level8_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level8_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level8_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level9_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level9_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level9_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level10_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level10_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level10_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level11_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level11_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level11_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level12_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level12_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level12_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level13_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\Globalize\oni\level13_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level13_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level13_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level14_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level14_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level14_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level18_Final;C:\Users\My PC\Desktop\Oni\Edition\install\packages\Globalize\oni\level18_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level18_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level18_Final.raw
Reading files from C:\Users\My PC\Desktop\Oni\Edition\install\VanillaDats\level19_Final
Removing duplicates
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level19_Final.dat
Writing C:\Users\My PC\Desktop\Oni\Edition\GameDataFolder\level19_Final.raw

Installation ended 2013-Jan-11 18:24:25
The process took 00:00:40

Last edited by sarah (11/1/13 8:06)


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#20 11/1/13 9:29

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Okay, that looks okay too.  The good news is that you probably shouldn't have to reinstall Oni or the AE again.  Are you using an account with Administrator privileges?  Because sometimes that's necessary for Oni to run successfully.  Right-click the Oni.exe in the Edition/ folder and select "Run as administrator...".


byproducts are fine, but where's the beef?

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#21 11/1/13 15:14

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Appcrash!

maybe it's the mods she's installing having some issues .. can you tell us what mods you're installing ?


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#22 11/1/13 16:34

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

*pst* Look up at the install.log she posted wink  But yes, I wondered if it was the mods too.  sarah, you might want to try just checking a single mod in the Installer and hitting "Install" again.  But please try running Oni as administrator too.


byproducts are fine, but where's the beef?

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#23 11/1/13 18:04

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Appcrash!

You have Casey without Character Additives, that would cause the game to crash. All my characters require character additives installed otherwise the game will crash .. Next AE would include them to prevent that. Download and install character additives. It says this on casey page and mod page and in the mod description and on the official mod thread.
That's one issue for sure .. Not sure it's the only one though.

Last edited by Samer (11/1/13 18:08)


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#24 11/1/13 18:24

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Appcrash!

Ooh, good catch.  I guess I shouldn't just say "install any one mod", then.  sarah, try just installing Blurring Dash, it's a simple safe mod that's easy to test with.


byproducts are fine, but where's the beef?

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#25 12/1/13 6:08

sarah
Member
Registered: 29/12/12

Re: Appcrash!

should i install character additives or not?


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