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#51 12/31/11 03:12

Lukas Kreator
Member
Registered: 05/07/10

Re: Overgrowth and Phoenix Engine.

Well, the combat itself is quite weird, but the physics are really good tongue

Last edited by Lukas Kreator (12/31/11 03:12)

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#52 12/31/11 10:12

Striker
Member
From: Toronto, ON
Registered: 03/10/08

Re: Overgrowth and Phoenix Engine.

For some reason I feel like Oni doesn't fit too well on the new engine...
I don't think ragdolls go too well with a TPS game; they would be better on an RPG/FPS.
That said, it's still very good progress EdT has made porting all of the stuff in there. Good job!


Click here to see the Oni Roleplay map. Click here to roll the dice. Click here to see the proper troop terminologies.

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#53 05/27/12 08:05

xlocke
Member
Registered: 05/27/12

Re: Overgrowth and Phoenix Engine.

Can someone make Bayonetta as a mod for this game?

images?q=tbn:ANd9GcS-OVouvo3Rj1CAt3dWfMCtw4Tyf1CMXuwImLP4escZ8FHxn7Tn7kxDc2lkVg

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