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#1 07/25/11 22:07

Lukas Kreator
Member
Registered: 05/07/10

Mini-Partenon - New Level

imagem.JPG

(It is a bit dark because I wanted to add some shadows to it)

It is a greek temple similar to the Partenon. I don't have kinda good textures, so feel free to give me some tongue You can also texture it yourself if you want.
It is not as big as the hexagon, but it is kinda cool... Feel free also to make mods based on it.
This is my first level and I made some mistakes initially, so it is not the greatest level.

Thanks to EdT for all the help.

To enable it, go to level 4 (the airport assault) and do the "winlevel" cheat, or just use my patch.


Download: http://cl.ly/2U0d3o123w0s3k13050b - Updated with stuff from EdT and some changes to the script and the level, and a texture wich is a bit better

Last edited by Lukas Kreator (07/26/11 04:07)

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#2 07/25/11 23:07

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: Mini-Partenon - New Level

Heh not bad, the stair case is a bit dangerous though


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#3 07/25/11 23:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

Yes, lol, I actually wanted to make so that you don't have to jump, but I couldn't do that.

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#4 07/25/11 23:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Mini-Partenon - New Level

You're welcome.

You accomplished a lot in a short time.  I noticed how you used an invisible ramp over the steps in one area.  Though you missed the other steps. smile
With careful planning you may be able to add invisible ramps to the winding staircase!

To get rid of the floating dead people use this ONLV file http://cl.ly/220h2y3M2V1l0m3E032F
The one you were using had lots of unnecessary stuff in there..

The script worked on my Mac.

Great first level, now we'll be expecting more levels from you big_smile

BTW, you have 2 AKEV files in the package.

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#5 07/25/11 23:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

Thanks a lot, I'll remove the wrong AKEV and use your ONLV, and later try to make the invisible ramps in the staircase. And I'll surely make more wink

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#6 07/26/11 02:07

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Mini-Partenon - New Level

mm how do u mean incompatible with jubei and akane ? what happens ?


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#7 07/26/11 02:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

Oni won't actually start, and will give some errors in the debugging.txt file (I think that is the name).

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#8 07/26/11 03:07

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Mini-Partenon - New Level

i like it ^^ ! especially since u made it all manually ! ... and it works fine with jubei and akane for me.  try installing it as only package with jubei and akane and tell me if it crashes.
Oni%2525202011-07-26%25252011-21-27-94_cr.jpg

Last edited by Samer (07/26/11 03:07)


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#9 07/26/11 03:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

I'll try that, but I can already tell you that installing everything and Akane and Jubei won't work, and installing everything else but Jubei and Akane, works.

Oh, and thanks ^^

Last edited by Lukas Kreator (07/26/11 03:07)

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#10 07/26/11 04:07

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Mini-Partenon - New Level

mm ok weird though it's usually the onirulez weapons package that causes some problems ... make sure u have the latest jubei and akane pack and that they work fine on their own.

anyway when i saw the level i felt it would be a nice setting for a boss battle with hayate.


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#11 07/26/11 04:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

I'll try downloading them again, because I'm not sure if the problem is installing the Partenon and Akane and Jubei or just installing Akane and Jubei is enough...

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#12 07/26/11 05:07

Dirk Gently
Member
From: Boston, MA
Registered: 06/12/09
Website

Re: Mini-Partenon - New Level

awesome. I cannot wait to see more, keep up the good work.

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#13 07/26/11 05:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

Oh, thanks dirk.

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#14 07/26/11 09:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Mini-Partenon - New Level

Lukas:  Can you start a new thread: Sketchup tutorials for making levels, and give us a basic tutorial on how to make a level model.  It could be as simple as a ground and a box. 

Please include project settings, how to texture the model, export settings, etc.  Then a newbie to Sketchup could follow the tutorial and make an Oni ready level model. 

I think Sketchup will be an easy way to create level models.

Thanks

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#15 07/26/11 12:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

Ah... That is very interesting... Okay, I decided to make it using text and images.

But yes, I think SketchUp is good for this because it is made specifically to design things like buildings and architecture objects.

Actually, I think I'll make it now, I have some spare time.

Last edited by Lukas Kreator (07/26/11 13:07)

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#16 07/26/11 14:07

s10k
Member
Registered: 01/14/07
Website

Re: Mini-Partenon - New Level

Pretty nice level, it may give me some ideas to work.

I wonder if we won't see many parkour levels in the future. smile

Last edited by s10k (07/26/11 14:07)

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#17 07/26/11 14:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

Thanks. Parkour is pretty cool, I'm sure someone will make some Parkour levels. Maybe I make, but I'm not sure.

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#18 07/26/11 14:07

Delano762
Member
From: Poland
Registered: 12/29/10
Website

Re: Mini-Partenon - New Level

Well how about porting some maps from other games? Did anyone thought about that before?

Last edited by Delano762 (07/26/11 14:07)


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#19 07/26/11 15:07

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: Mini-Partenon - New Level

Make Dustbowl or GTFO Delano


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#20 07/26/11 15:07

Lukas Kreator
Member
Registered: 05/07/10

Re: Mini-Partenon - New Level

We can try that, but we will need the maps in the .dae format. Also, we need all textures.

Actually, the Maze level, for example, was taken from the Google 3D Warehouse, so we can probabily find levels of some game in .dae or some format we can convert.

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#21 07/26/11 16:07

Delano762
Member
From: Poland
Registered: 12/29/10
Website

Re: Mini-Partenon - New Level

Hmmm... Sounds like a plan.


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#22 07/26/11 18:07

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Mini-Partenon - New Level


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#23 07/27/11 07:07

Delano762
Member
From: Poland
Registered: 12/29/10
Website

Re: Mini-Partenon - New Level

What about GoldSrc maps; HL1/CS?

Last edited by Delano762 (07/27/11 07:07)


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#24 07/28/11 13:07

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Mini-Partenon - New Level

Again, in theory. You just need to find a tool to convert it to a standard model format.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#25 08/25/11 15:08

onirulez
Member
From: United Kingdom, Tooting
Registered: 01/21/10

Re: Mini-Partenon - New Level

Great level!


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