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Just a simple mod slightly altering the final battle in TCTF HQ II. I thought this was a good idea until I read everyone saying that they thought this part was the hardest part of the game originally.
Oh well.
Edit: There it is!
Edit edit: WTF.
Last edited by Leus (11/02/09 12:11)
If we don't change the direction we're going, we'll likely end up where we're headed.
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DAMNIT!
Lol.
Edit: I dunno what the hell just happened but it's up now.
Last edited by Leus (11/02/09 10:11)
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NOOOO!
I was ACTIVATING the final console after having started the battle with full health no hypos...
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Ow. I guess now you know what it feels like to be a Commguy who just made it to a console to alert his buddies, and had a chick run up behind him and break his back while he tried to use it :-)
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I have a whole new perspective.
If we don't change the direction we're going, we'll likely end up where we're headed.
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what is it ?
Does it have to do with shini bot ?? I don't have time to test it so what is it
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that is one MEAN mod Leus.....
---cant get past the first two consoles on hard
---has no hypos
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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Wow, this is quite fun - I beat her and thought it was fairly easy, but then...
Good thing I have a VDG, a bit of a shield, and hypos!
Last edited by Unit 2 (11/02/09 15:11)
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that was fun ^_^ hehe my shini kicks ass that's how i raised her
but too hard Leus !! i have a suggestion .. when the laser is triggered instead of the turrets shooting can u make it spawn an additional shini or 2 ^_^ makes the fighting bit more enjoyable and less impossible but great idea ! ...
I must admit I never thought of adding shini there though it makes perfect sense !! I always thought she belongs in dream level ... nice one Leus ^_^ loved the way they're spawned too...
( i wanted to do a mod where the custom characters are bosses in random levels I thought kojiro would be in the airport instead of the 2 red strikers ( where the palne is ) but defeated not killed and casey as a boss in the final room of training level she has to defeat him to finish training and the grey fury in the final save of atmospheric exterior the chiefs in the sc prison lab right after Kerr dies ... and motoko guarding shinatama in the atmospheric interior instead of the red fury.
Would u like to do that ^_^ together : NewBossFights package
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That sounds pretty rad, not gonna lie.
I dunno about the whole Motoko as a syndicate troop thing though. I dunno if that should be necessarily true. I mean you should def have to fight her, but I dunno. Her character in Ghost in the Shell wouldn't imply syndicate imo.
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and it all makes sense >_> yeah, i'd be willing to help with a few of those myself
yeah Leus it's kinda hard juggling a kickass Shinibot, hitting consoles, dodging lasers and turrets all at the same time, especialy when she throws you in... all on ahrd mode, but if it were just battling shinibots that wouldbe cool. And it would still make sense, shinitama would be like a central proccessing unit controlling all the shini units, it would be harder to do, but it would make sense
yeah, i think grey fury shouldbe guarding shini
Last edited by Mukade (11/02/09 15:11)
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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It is hard but the original is so easy I just feel like this makes it more balanced while sticking to the original idea more or less.
I dunno I feel like if that were the case I should just get rid of the lasers altogether and just have the player fighting like four ShinBots constantly or something.
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thats exactly it... maybe not 4 the whole time, start with one, then level 2 go for 2 then level 3 have 4 or sumthin....
and then for omega have like 10 of em come in, but then they all die when she climbs out
it'd be cool but that part might be difficuly
"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."
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Lol hm. Well that might be cool, but then it would still be more about evading the ShinBots than fighting.
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mm EdT originally intended her to be an enemy that's why, and she makes an awesome enemy :\ + that area is really big where shinatama sits, really good arena for a boss fight .
but the grey fury could work there too ^_^
I think it's ok if Motoko appears as a syndicate boss (not a troop) we included her in the final battle ... and some people like me never heard of ghost in shell, till they downloaded Motoko
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Lol hm. Well that might be cool, but then it would still be more about evading the ShinBots than fighting.
IT WOULD BE COOL !!! and evading shinibots is still cooler and more unique then evading screaming cannon.
I'll do it if u don't feel up to it
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Go for it if you want, I've got the BINACHAR all set up for it. I'll think about it in a few days when I hopefully have completed some school work, though I know that's not gonna happen... It's not the last minute yet.
Last edited by Leus (11/02/09 15:11)
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I'll go for it like in a month or more :S still exams and the other projects including ur BGI characters
and I think u'll do a better job than me with the Bsl :$ so if u can do it earlier and want to do it please do
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I've spent too much time modding, my Oni game skills are terrible... Time for the cheats liveforever, canttouchthis and touchofdeath... lol
Nice fun mod.
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The explosion of Shini u created Edt has come back to haunt you
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total newbie to the AE, and this is the first mod package I tried out, lots of fun, definitely needed liveforever.
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