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#76 06/26/09 04:06

Ire Yosuke
Member
Registered: 05/23/09
Website

Re: My name is Motoko

Now that is awsome! I wonder what would it take to actually make a new set of new moves ?


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#77 06/26/09 08:06

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: My name is Motoko

On the technical side, it would require OniSplit to be able to import DAEs (Collada models) with animations in them.  All I can say is that it is being worked on, but it's a complex issue, so I don't know when our wizard/hacker will be done.  On the human side, the animator should have experience or at least be a student of animation and human motion, to know how to make things look good.  Steve Abeyta left quite an act for us to follow.


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#78 06/26/09 11:06

myplea1
Member
From: Ottawa,Canada
Registered: 05/25/09

Re: My name is Motoko

So who are they making the new moves for motoko or what but either way it would be awsome since im familiar with every single move in the whole game so new moves would be fun. And also for far ive beat the game with only motoko no cheats on easy


Awol

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#79 06/26/09 11:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: My name is Motoko

Well, for now we are just mixing up the moves. smile


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Iritscen: it's amazing this program even works
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#80 06/26/09 23:06

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Here's the latest version:
http://edt.oni2.net/AE_Files/motoko5.zip

Tweaked some of the moves and removed the scar from her face.

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#81 06/28/09 06:06

dream996
Member
Registered: 03/15/09

Re: My name is Motoko

make the hair a bit more longer !


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#82 06/28/09 13:06

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: My name is Motoko

Longer hair looks stiffer. smile Someday I would like to give Konoko the awesome hair from the intro, but it would look horrible ingame, I think.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#83 06/28/09 13:06

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: My name is Motoko

The action mullet? hmm


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#84 06/30/09 18:06

Shade
Member
From: OH, USA
Registered: 06/08/08

Re: My name is Motoko

I have a question, How can I replace Konoko's model and moves with the Motoko model and her moves? The model looks good and I wanted to try it out when ever I get the chance. I'm using Windows XP by the way. smile

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#85 07/01/09 00:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Shade: Either shapeshift to Motoko or you will have to modify the BINACJBOCharacter in each level to use Motoko instead of Konoko.

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#86 07/01/09 00:07

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: My name is Motoko

The other alternative is to duplicate the Motoko ONCC a few times and rename it to replace Konoko's. Lol.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#87 07/03/09 04:07

Shade
Member
From: OH, USA
Registered: 06/08/08

Re: My name is Motoko

EdT wrote:

Shade: Either shapeshift to Motoko or you will have to modify the BINACJBOCharacter in each level to use Motoko instead of Konoko.

Thanks, I forgot that I've posted on this thread. Sorry for late reply.

EDIT:

Got the mod working, It works fine. smile

Last edited by Shade (07/04/09 03:07)

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#88 08/12/09 20:08

dream996
Member
Registered: 03/15/09

Re: My name is Motoko

i really think motoko need some retexruring ....maybe the hair


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#89 08/13/09 00:08

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

dream996: If you can improve the textures of Motoko, please do so.

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#90 08/13/09 06:08

love_Oni
Member
From: Da Nang, Vietnam
Registered: 05/10/08

Re: My name is Motoko

Well I think I should give a try at texturing work. Do you know any texturing tutorial EdT?

(I'm sorry having asked that, the wiki seems to be down for me this time)


The Boy Who Knew Too Much tongue

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#91 08/13/09 08:08

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Here's a basic tutorial :-)

Extract the textures you want to modify -extract:tga or -extract:png <dir for file> <filename>

Open the image files in a graphics program, such as gimp http://www.gimp.org/
Some of the original textures are small like 64x64 pixels. But now Oni can handle up to 512x512 pixels.  So for detail work you can enlarge the texture up to 512x512.

Convert the image back to oni files: -create:txmp <dir for file> -format:bgr32 -genmipmaps -large <filename>

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#92 09/13/09 23:09

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

this is a new face texture for motoko smile inspired by Severed textures

if u like it ... jut replace the old  TXMPmotoko_head.oni & TXMPmotoko_jkt_neck.oni with the new ones ...

uncheck motoko package thru the AE installer and click install ...  replace the files then recheck and install again.


here's a before and after

3919219278_343b02f186.jpg

3918446401_4f7f6f33db.jpg

Last edited by Samer (09/14/09 04:09)


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#93 09/14/09 09:09

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

I like it a lot!  Thanks.

Maybe one day using XSI Mod Tools, we can make her hair look better! :-)

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#94 09/15/09 20:09

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

ok this is kinda a little tweaking I made for my motoko ... but i thought i'd upload it .. if someone finds it interesting ...

changes :

currently motoko's k-k fw k makes a crescent moon kick, and also p-p-k ... i wanted them to have different moves so the p-p-k now makes 2 punches from muro then uses ninja's heavy kick she flips in the air and comes down on enemies smile the transition is seamless and it looks cool tongue

currently each impact of the (super) moves is different, the running kick gives muro's kick impact the heavy kick gives red's ... while the twister kick gives konoko ... I'm talking about the flash when the move hits the enemy ... so I made them all have the same impact (flash) which is that of red's heavy kick ...

new textures for the face and neck ... same ones i posted earlier (slight change to the hair)

lowered the jumps height to make more use of the jumping attacks and to reduce the float effect ... still much higher than konoko's though tongue

added right, left and back jump flips ...


download http://mods.oni2.net/node/81
Note: this package requires version 1 or above of the character variant fix download here: http://mods.oni2.net/node/112

Last edited by Samer (02/05/10 23:02)


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#95 09/15/09 20:09

myplea1
Member
From: Ottawa,Canada
Registered: 05/25/09

Re: My name is Motoko

Lol Gj you should keep working on motoko shes the best charecter my fav.


Awol

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#96 09/15/09 20:09

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

tell me what u think once u test it tongue  ...

Last edited by Samer (09/16/09 07:09)


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#97 09/16/09 16:09

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Very well done!  I like how you improved Motoko.  Its fun to play as Motoko, but, hard to fight against. :-)

If there other moves or aspects about Motoko that can be improved, please do so.

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#98 09/16/09 17:09

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

yup i don't want to go up against her tongue

I've (she has) kicked muro's barbas mukade's and evil konoko's ass tongue

I'm glad u liked my changes she was already great smile

Last edited by Samer (09/16/09 18:09)


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#99 09/16/09 22:09

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: My name is Motoko

such an overpowered character tho, i would at least take the super-jump off, personally i think it makes her an unbalanced character to level *fairly* with

maybe make a modified non super-jumper version?


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#100 09/16/09 22:09

myplea1
Member
From: Ottawa,Canada
Registered: 05/25/09

Re: My name is Motoko

no way the super jump is fun i could never live wthout it im so used to it.
aniway what do u care u dont even have motoko downloaded tongue

Last edited by myplea1 (09/16/09 22:09)


Awol

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