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#1 05/24/09 08:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Tutorial MOD

sorry, can someone explain to me how to apply changes to oni, I tried to read the guide in English but is too complicated


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#2 05/24/09 12:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Tutorial MOD

What do you want to mod exactly?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#3 05/24/09 12:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

First I would like to check konoko by AI and maybe change the graphics. I tried to use OUP and I'd like to find out what are all those strange formats.Thanks


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#4 05/24/09 13:05

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Tutorial MOD

What do you mean by "check Konoko by AI"?


Check out the Anniversary Edition Seven at ae.oni2.net!

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#5 05/24/09 13:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

sorry i use the google traductor.
the AI(oni) move konoko


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#6 05/24/09 13:05

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Tutorial MOD

What would you like to change about Konoko's AI?  Disclaimer: I don't know how to do anything, I'm just trying to figure out what information you need smile


Check out the Anniversary Edition Seven at ae.oni2.net!

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#7 05/24/09 14:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

I would like konoko was controlled by computer and the player controlling Muro or Griffin.


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#8 05/24/09 14:05

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Tutorial MOD

Ah, I see.  That's easy to do with a little bit of skill in BSL.  You could use the Good vs. Evil script as a starting point and just switch some language around to get what you want.


Check out the Anniversary Edition Seven at ae.oni2.net!

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#9 05/25/09 06:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

Wow, but I do not intend to programming codes,can you help me?

Last edited by Dr.Karluzz (05/25/09 06:05)


Press here >>http://www.myPlugoo.com/5PFFKSWC00BKE0D<< for chat with me

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#10 05/25/09 13:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

I tried to extract the TRAM with OniUnPacker but does not create the image then I tried with OniTool and leaves an error message "framework." Then I tried with the program set up to export the 3D models and once again leaves an error message for java. how can I export the TRAM?


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#11 05/25/09 23:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Tutorial MOD

Using Onisplit. What are you trying to get? Animations or models?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#12 05/26/09 01:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

The Animation. However I will try to use it. thanks


Press here >>http://www.myPlugoo.com/5PFFKSWC00BKE0D<< for chat with me

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#13 05/26/09 02:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Tutorial MOD

Hmm. I can't recall the exact command for extracting an animation. I'll ask Neo and let you know tomorrow.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#14 05/26/09 02:05

Dr.Karluzz
Member
From: Milan, Italy
Registered: 05/22/09

Re: Tutorial MOD

Thanks.But who is Neo?


Press here >>http://www.myPlugoo.com/5PFFKSWC00BKE0D<< for chat with me

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#15 05/26/09 02:05

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Tutorial MOD

A ninja. He made onisplit. smile


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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