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#1 19/1/09 1:44

rebel28
Member
Registered: 19/1/09

Oni - Half Life 2 Combine Assassin skin

I recently finised the last of the Half Life series, and I heard about a Combine Assassin (cut from the game)
She (yes the assassin is a girl) would look awesome.
here's some pics:
http://www.remusbrailoiu.evonet.ro/albu … assin2.jpg
http://img134.imageshack.us/img134/6153 … sinhu1.jpg
http://www.remusbrailoiu.evonet.ro/albu … sassin.jpg
http://www.3dm3.com/portfolio/files/8/7 … iginal.jpg
I only got Oni recently, so I don't know much about modding.

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#2 19/1/09 15:35

Gumby
Member
From: Seattle, WA, USA
Registered: 30/8/07

Re: Oni - Half Life 2 Combine Assassin skin

Well, its going to be a mess, especially considering that model doesn't look like it is 19 bones. wink

The first thing you have to do is open it up in your model editor of choice and chop it into...

pelvis/none
left thigh
left calf
left foot
right thigh
right calf
right foot
mid
chest
neck
left shoulder
left arm
left wrist
left fist
right shoulder
right arm
right wrist
right fist

Most of the bones will need to be extruded into eachother so when you rotate them they don't show gaps.

Then you will have to set up a bone tree (is that what you call it), and muck about with exporting it. (At that point, I'll probably put you into contact with geyser...or maybe before then, though I'd rather not bother him smile )


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#3 19/1/09 20:08

rebel28
Member
Registered: 19/1/09

Re: Oni - Half Life 2 Combine Assassin skin

well till I figure out how to do it (I can only find the model in .mdl format).
If anyone makes this, please tell me.

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#4 19/1/09 20:56

Gumby
Member
From: Seattle, WA, USA
Registered: 30/8/07

Re: Oni - Half Life 2 Combine Assassin skin

Chances are, nobody is going to. If you get stuck, ask for more help, we will do the best we can.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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