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A8D: You can try the following GUI for onisplit:
http://oni.bungie.org/community/forum/v … php?id=587
http://oni.bungie.org/community/forum/v … php?id=692
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It seems that you cannot download demos_kratos's GUI anymore, and Gumby's does not work for me, nothing happens when I click "Recombine Level".
Please, could you explain how to do it in command line ? It doesn't scare me, it's just that I don't know which command to use. Thanks
Where there's a will for Oni II, there's a way !
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A8D: Sorry, those programs didn't work for you. I'm the wrong person to ask, since I'm on a Mac. I don't know the details on using OniSplit with Windows.
Did you look at this page: http://wiki.oni2.net/Onisplit
Basically, wherever onisplit.exe is located, you might say that it is the main folder or directory. All the other folders such as GameDataFolder\level0_Final need to be entered in the command line as relative to onisplit.
So if onisplit.exe is in your Oni folder then the command to recombine level1 should be:
OniSplit.exe import:nosep \GameDataFolder\level1_Final level1_Final.dat
Once you figure out how to issue commands, then it will be easy from that point forward.
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Wow if only you kids would use their brains like this at school (so i can copy!) Boy i wish i had the pc version.
Oni IRC | Kumite! Kumite! Kumite!
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Wow if only you kids would use their brains like this at school (so i can copy!) Boy i wish i had the pc version.
Hey oxe That's what I did at school (use my brain, not copy =P) ! But like Striker I sometimes fear that my brain isn't fast and strong enough to get all this ^_^.
EdT, I think it must be that command you wrote. I put OniSplit.exe in the right place and tried it... I got the following message in the console : "Reading files from D:\GameDataFolder\level1_Final", and nothing else happened.
Last edited by A8D (01/01/09 03:01)
Where there's a will for Oni II, there's a way !
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Patience. It can take a while to recombine.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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A8D: Here's a page that should help you (I just remembered about this page)
http://wiki.oni2.net/User:Paradox-01/for_WIP_pages
Sorry, since I'm on a Mac, I probably got the syntax wrong. One little mistake and it won't work.
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"D:\GameDataFolder\level1_Final" would mean that you don't have a Oni folder, so no Oni exe, very strange.
ps: the "window address bar" section has two screenshots now. I hope that makes things more clearly.
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Thanks to you paradox-01, I understood why it hadn't worked and I eventually succeeded in recombining the level with OniSplit (do you have any idea why your GUI doesn't work for me, Gumby ?).
But my Mukades are not spawning...
In the BINACJBOCharacter.oni file of the first level, I pasted the 548 bytes containing "D...super_ninja_1" and "E_SuperNinja" from the level 12 file. I also made sure to change the file size information, and change the 4 bytes before what I had added to "20 02 00 00" and the last 4 bytes of the file to "00 00 00 00".
In my script, I wrote : ai2_spawn D_SuperNinja and ai2_spawn E_SuperNinja, and they don't appear.
Where there's a will for Oni II, there's a way !
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I eventually succeeded in recombining the level
You could look at the file's date. In your GameDataFolder, change the view option to detail. That isn't a ultimate proof but still a help. Suspected errors can be found by using the local CMD - then onisplit doesn't automatic close then and can show errors.
The era of hex editing is almost over and in this case you can already extract BINACJBOCharacter into xml, that's safer.
Also, be careful about using names - even a small letter in BINACJBOCharacter ("D...super_ninja_1") and then a capital in your script ("D_SuperNinja") can produce an error.
A second problem can be the location. Where do you think he will be spawned? Every level is different. So the copied location might not be suitable, he could be spawned beneath the level and fall to death. Try to teleport him to a known location.
ai2_spawn E_SuperNinja
chr_teleport E_SuperNinja "valid_level_flag"
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"D:\GameDataFolder\level1_Final" would mean that you don't have a Oni folder, so no Oni exe, very strange.
Unless Oni.exe was at root level, and D:\ was your Oni folder. Also, Oni would still find the GDF at D:\ even if it was run from several levels down.
Check out the Anniversary Edition Seven at ae.oni2.net!
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is it even possible to just spawn characters as many as you want in the game? just at random?? wich mod? bnnot konoko v.s world rright? cause that one is only for 1 leven and you can't play the story line with that mod ..
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Well, there aren't any scripts that spawn characters at random, because BSL doesn't really allow random behavior, but it's not hard to write a script to spawn enemies at a certain location. Not sure exactly what you're looking for.
Check out the Anniversary Edition Seven at ae.oni2.net!
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He wants to know if there is a limit to the number of spawnable characters. The answer is sorta. :> You can have up to 30ish characters on screen without crashing.
If you like lots of characters, try this - http://mods.oni2.net/index.php?q=node/41
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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ah yes tnx!
and to make no cunfusion, what i mend was that with one button hit you can spawn a npc before you whenever you want
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Actually, it's not one button, but you can quickly spawn a chump who follows you around by using the BSL command ai2_chump on in the Console.
Check out the Anniversary Edition Seven at ae.oni2.net!
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ah yes tnx!
and to make no cunfusion, what i mend was that with one button hit you can spawn a npc before you whenever you want
No, not yet anyways.
Iritscen:
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours
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