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#126 09/05/10 08:09

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

Tudorge wrote:

The last version is indeed good except that the texture on her face doesn't have that serious monkey expression from the original.

a monkey expression :\ ? and that's a bad thing ?


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#127 09/05/10 10:09

Tudorge
Member
From: Romania, Bucharest
Registered: 10/26/09
Website

Re: My name is Motoko

Yes! The anime version is more serious. All that texture needs is to rotate those eyebrows a bit more. Like Konoko's face.

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#128 09/05/10 22:09

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

I still don't get the monkey reference  :\  roll

anyway I can edit the motoko face texture & make it a bit more like severed's furies textures. if EdT likes it.


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#129 12/20/10 13:12

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: My name is Motoko

Uh i tried installing motoko from

Samer wrote:

download the full and latest Motoko package with the tweaks
http://mods.oni2.net/node/81

Note: this package REQUIRES version 1 or above of the character variant fix download here: http://mods.oni2.net/node/112

And it crashed my game, so i tried the 2nd link, but i don't know how to install them chars. I have them in the right folders, now idk what to do


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#130 01/09/11 16:01

dream996
Member
Registered: 03/15/09

Re: My name is Motoko

x

Last edited by dream996 (06/11/13 10:06)


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#131 01/09/11 21:01

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

That looks really nice.  Hopefully, we can see it soon in Oni.

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#132 01/10/11 10:01

dream996
Member
Registered: 03/15/09

Re: My name is Motoko

x

Last edited by dream996 (06/11/13 10:06)


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#133 02/04/11 01:02

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

I just noticed that the HQTrainingtextures package by Vicious Reilly has a motoko chest texture file that looks really good. was it intentional to put it in that package ? and by any chance are there similar textures for the rest of the body ?


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#134 02/07/11 21:02

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

A 3D model of Motoko will go on sale May 2011 for about $90.00USD, the model is 27cm or 10 inches tall.

motoko_3d.jpg

More info here:
http://www.1999.co.jp/eng/10135608


Samer: That's the only texture he made for Motoko.

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#135 02/16/11 17:02

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Motoko is getting a makeover:

Motoko3a.jpg

How things have changed, this was the first version of Motoko, back in May 2008

motoko_new.jpg

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#136 02/16/11 17:02

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: My name is Motoko

Pretty good job Edt, although it feels like she has faded away only to be used as a boss tongue


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#137 02/16/11 18:02

Coyote
Member
From: Paradise
Registered: 07/03/07

Re: My name is Motoko

She looks perv big_smile Good job.


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#138 02/16/11 22:02

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

hot big_smile tongue i like the boots wink ... if u're still going to work on the textures i suggest the boots being purple and aligning the lines of the light purple fabric between the mid and pelvis.
@ oxe Motoko will never fade away !


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#139 02/17/11 12:02

love_Oni
Member
From: Da Nang, Vietnam
Registered: 05/10/08

Re: My name is Motoko

EdT: Good job wink

P.S: Motoko looks sexier nowadays big_smile


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#140 07/11/11 17:07

kyletm57
Member
From: Lithia, FL.
Registered: 06/26/11

Re: My name is Motoko

Hmmmm, the last post on this subject was in February. Are you still working on a new Motoko EdT? It would be a shame if this project was scrapped.


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#141 07/11/11 17:07

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: My name is Motoko

Yeah I'm sure he is, although I think the one with pants looked better tongue


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#142 07/11/11 21:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Motoko is still alive and well, but she needs new moves, which I have not been able to make, not creative enough smile

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#143 07/11/11 21:07

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

maybe u should release the new look big_smile with the old moves till u get to the new moves ? i wanna see that outfit in game :$ & i think i can improve on the look a bit too if u want smile


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#144 07/12/11 01:07

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: My name is Motoko

If you have any moves in mind, feel free to tell me, either describe it to me, or send me a link to a video where it is performed. I can create moves from my own imagination, but those ones I create at my leisure, anything anyone else wants goes more to the top of my list smile


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#145 07/12/11 22:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Samer: Here you go: http://cl.ly/3N1J3A190W2o0L0W0m3U  But aren't you busy with about 10 other characters to mod tongue

Mukade:  I can't think of anything good...  You can see my so so version of the punch and kick heavy in that package.

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#146 07/13/11 00:07

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

i can always make some time for motoko ^_^
i enjoy texturing since the trbs is basically done, trbs is what frustrates me most tongue
the face texture i made her is outdated now tongue

i see u made more changes to the moves, what i think would make the super kick better is starting from the crouch animation and not from the idle pose, and doing that rotation thing as she is going up (now she jumps reaches a certain height and then does the rotation) and then come back down slowly to the crouch pose as well.

i like the idea of the new super punch was actually thinking of something like that for the bgi agents, saw it on the matrix tongue rapid several punches. but i liked the old one more thought it would look cool with some tweaking,

anyway i got to ask big_smile the animations that u deem as not motoko suitable tongue may i use them for other characters after modifications ? like the old super punch u made, the one where she launch forward moving her arms as if cutting something tongue (only the ones u are certain u don't want for motoko)


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#147 07/13/11 05:07

Dirk Gently
Member
From: Boston, MA
Registered: 06/12/09
Website

Re: My name is Motoko

I tried it briefly last night. That was pretty cool. I had to relearn some of the moves but overall was a nice change from what we had originally.

The model's hips could use some work though.

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#148 07/14/11 00:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Samer: Go ahead and use any moves that you want from Motoko.  I'm sure you will improve them.

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#149 07/17/11 08:07

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: My name is Motoko

Edt the link to motoko in the authoritative mod directory is not valid anymore :\

Last edited by Samer (07/17/11 08:07)


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#150 07/17/11 17:07

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: My name is Motoko

Thanks, I fixed it and added more mods to my page

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