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#76 06/12/08 14:06

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: OniSplit update

It looks like you used "/" instead of "\"

So the correct way for a PC is

onisplit -extract:png ..\..\TXMPfiles ..\..\GameDataFolder\level0_Final.dat

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#77 06/12/08 15:06

Coyote
Member
From: Paradise
Registered: 07/03/07

Re: OniSplit update

I changed it and I still have the same problem hmm


Does your blood burn when you kill? Mine does

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#78 06/12/08 15:06

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: OniSplit update

What if you move the level0_Final.dat file to the same directory as onisplit and use the command:

onisplit -extract:png TXMPfiles level0_Final.dat

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#79 06/12/08 16:06

Coyote
Member
From: Paradise
Registered: 07/03/07

Re: OniSplit update

The same information hmm Here is a print screen:
http://img233.imageshack.us/my.php?image=screenou3.jpg


Does your blood burn when you kill? Mine does

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#80 06/12/08 17:06

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: OniSplit update

Coyote: You might have an older version of Onisplit.
To see what you have use this command:

onisplit -version

Anyways here's the latest:
http://edt.oni2.net/OS/OniSplit_v0.9.17.zip

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#81 06/12/08 18:06

Coyote
Member
From: Paradise
Registered: 07/03/07

Re: OniSplit update

you right...I had 0.8.2907 version tongue


Does your blood burn when you kill? Mine does

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#82 09/09/08 13:09

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: OniSplit update

Just a heads up WE HAVE IMPORT and EXPORT for TRAM!!!
http://wiki.oni2.net/User_talk:Neo#OniSplit_0.9.25

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#83 09/09/08 13:09

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: OniSplit update

Yay, these news are like bushfire. big_smile

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#84 09/10/08 15:09

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: OniSplit update

More updates:
http://wiki.oni2.net/User_talk:Neo#OniSplit_0.9.27

The following can now be exported and imported as xml:
CONS, DPge, HPge, IGHH, IPge, OBJC, ONCC, ONCV, ONLD, ONLV, ONGS, ONSK, ONVL, ONWC, OPge, PAR3, PSpc, PSpL, PSUI, TRAC, TRAM, TRIG, TRGE, TRMA, TXMB, TXMP, WMCL, WMDD, WMM_, WPge.

Last edited by EdT (09/10/08 15:09)

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#85 09/10/08 16:09

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: OniSplit update

Awesome.  It's getting to the point where we have more modding power than we know what to do with!


Check out the Anniversary Edition Seven at ae.oni2.net!

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#86 09/10/08 17:09

ONIrules
Member
Registered: 09/04/07

Re: OniSplit update

No more OUP..........I think...........

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#87 09/10/08 21:09

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: OniSplit update

Naw, OUP is useful for quick level0 editing, and testing and such.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#88 09/10/08 22:09

ONIrules
Member
Registered: 09/04/07

Re: OniSplit update

True, but after people done editing in OUP, they will have to export files to overwrite Oni Files though.
This is where I kinda mess up when making weapons. Edit ONWC...export......TEST......then error....then edit..then press import by accident. Plus TRAM particle hacks which in the past no TRAM to XML, but now TRAM=XML.

Last edited by ONIrules (09/10/08 22:09)

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