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#1 01/26/08 05:01

TOCS
Member
From: Denmark
Registered: 04/04/07

Skinning problem

I made this striker in green, in the AV7 mod, as you may have noticed, you can see through the striker's chest, if this is a known solution, and can be fixed some how, then please response.

I am actualy thinking off doing every Easy character green wink that's why.

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#2 01/26/08 05:01

TOCS
Member
From: Denmark
Registered: 04/04/07

Re: Skinning problem

Here is the skin, if anyone wants it, just replace it with the old skin in OUP.

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#3 01/26/08 14:01

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Skinning problem

It looks like you forgot the neck texture....I don't know why, because you have it in the zip...hmm....

Last edited by Gumby (01/26/08 14:01)


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#4 01/26/08 14:01

TOCS
Member
From: Denmark
Registered: 04/04/07

Re: Skinning problem

I am a bit confused becouse, i added some random yellow boxes on all of the textures in paint, and there was no problem. Then i opended Photoshop CS2 and used the "Colour Replacement tool" and added some blue textures to the chest, still no problems, then i tryed copieng the green textures i had, then the problem was there again. I dont know why, maybe its the way i save the files i dont know.

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#5 01/29/08 07:01

geyser
Member
From: beyond the veil
Registered: 01/14/07
Website

Re: Skinning problem

Please describe how you import these textures into Oni. OUP still requires the user to do some handwork after importing, specifically for textures involving reflection maps (e.g. Striker's chest).


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