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#1 12/14/07 20:12

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Coming Soon: Oni: A Bad Hypo

She should have listened to Shinatama's warning...

Features:

Dizzying effects
Disappearing Walls
Deformed enemies
That out of body experience
Enemies multiplying before your eyes
The colors...O_O
Voices from nowhere
A "Foggy" memory
Wireframe madness
Time sloowwwwing down
Enemies coming from nowhere

Whatever else I can think of to make Konoko seem high ^_^
Any other ideas?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#2 12/14/07 20:12

Ultimatum479
Member
Registered: 08/29/07

Re: Coming Soon: Oni: A Bad Hypo

...It's the Dream Diver level gone insane. ^_^ Sounds interesting. I should mention that phase-cloaked guys wearing force fields and/or Daodan-powered can look like random messes of color, especially in the right places and mini-moded or godzilla-moded. But I'm sure you've got all the hallucinations covered. Don't forget noclipping enemies ^_^


Work in progress...

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#3 12/14/07 20:12

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Coming Soon: Oni: A Bad Hypo

m3_shade_vertex = 0 No clipping...sounds fun...how long should each  hallucination last? The maximum at a time?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

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