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#1 24/8/12 11:05

From: Toronto, ON
Registered: 10/3/08

Model Polygon Count Question

Hey guys, I know I haven't been posting on the forum for a little while now, but I still lurk around and read the topics. Anyway, after seeing a constant flow of new characters, I wondered why we cannot create a higher polycount playermodels for Oni. I remember a while back someone mentioned that it was very difficult, if not impossible, to create a high-polygon playermodels/weapons, but couldn't exactly explain in detail why. Does the engine not support a certain amount of polygons per level? Would it be possible for any of us to hack around and possibly find a way to work around that issue?

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#2 24/8/12 13:12

From: Lebanon
Registered: 4/9/09

Re: Model Polygon Count Question

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