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#76 25/3/15 9:50

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

KaB wrote:

Someone was able to export the character(!) animation in unity3d?

Export using Oni Split into .DAE
then, use XSI to convert .DAE to .fbx


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#77 2/4/15 6:26

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

professor-farnsworth.jpg
At last, doors are animated and oriented properly.
Now i'm starting to implement new stuff (lightning and more animations).

Last edited by 6opoDuJIo (2/4/15 6:35)


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#78 2/4/15 15:30

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

Seems like i need some help with lighting. How is final color calculated from vertex color, anybody know?


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#79 2/4/15 20:45

TOCS
Member
From: Denmark
Registered: 4/4/07

Re: Playing with Unity3D

6opoDuJIo wrote:

Seems like i need some help with lighting. How is final color calculated from vertex color, anybody know?

Are you running a paid version of Unity? If I recall correctly, the free version doesn't support real-time shadows and lighting for more than one light source.

I suppose you're planning on pre-baking lighting then?

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#80 2/4/15 22:39

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

I mean native ONI vertex shading. Lighting info is stored in vertex color property.


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#81 2/4/15 22:55

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

I just realised that some of lights are just particles/geometry, but the other things are same look as my thing. So, i need to figure out wth this lights is.


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#82 6/4/15 11:31

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

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Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#83 6/4/15 16:44

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Playing with Unity3D

That looks awesome! You got vertex shading working!

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#84 7/4/15 0:49

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

Not only  - fake lights, defined by ENVP, are on their place too.


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#85 8/4/15 15:50

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

professor-farnsworth.jpg
Good news :
- New animations are here. Just a bit - i have just added a directional rolls.
- Fixed ENVP particles (which are not actual particles right now) scale
Bad news :
- Current animation control code coming to be too much redundant(more than 1200+ lines just to switch between less than a half of animations). So next goal is refactor this stuff.

Last edited by 6opoDuJIo (8/4/15 15:54)


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#86 17/4/15 18:30

6opoDuJIo
Member
From: Ukraine
Registered: 18/3/13

Re: Playing with Unity3D

professor-farnsworth.jpg
Good news :
- Animator code refactored. It's now much less redundant. Also, few new animations added. Full video : https://www.youtube.com/watch?v=DBlvNFzC22s

Next goal is, i believe, is basic consoles and sound management. Also, i need to fix some stuff i broke during refactoring (at least, its not a bot lot).


Implement Oni with Unity3D engine :
https://github.com/6opoDuJIo/Oni-Round2

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#87 18/4/15 10:37

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Playing with Unity3D

That's great news!

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#88 18/4/15 11:03

Delano762
Member
From: Poland
Registered: 29/12/10
Website

Re: Playing with Unity3D

This is definitely going somewhere.


Circus Afro, Circus Afro, Polka Dot, Polka Dot!

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#89 17/10/15 8:03

Casykago
Member
Registered: 15/10/15

Re: Playing with Unity3D

I am thinking about looking into Unity. Not necessary for Oni related projects but making games is an interesting thing, that's for sure. I wonder how hard it could be to learn to work with that engine.

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