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#1 19/1/12 11:56

tokenoftime92
Member
From: Sopron, Hungary
Registered: 10/12/11
Website

De dust oni level

So I asked Delano if he could send me a download link to the de dust level, but unfortunately he does not have the file anymore.
Anyone could help me out?

Edit: I've got it.


http://www.2shared.com/file/0JardiSa/12 … stOni.html
here is the level (made by delano)
spawning is not complete

Last edited by tokenoftime92 (19/1/12 14:31)


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#2 19/1/12 15:43

Delano762
Member
From: Poland
Registered: 29/12/10
Website

Re: De dust oni level

I'll re-release the version with sketchup files as soon as I can.


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#3 29/1/12 4:33

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: De dust oni level

Delano I tested the level, it's really beautiful ! I hope u continue working on it, it would be a real shame to see it go to waste :S ! all it needs is path-finding grids which Edt can add and a fixed bsl. We can use it for many mods !


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#4 29/1/12 11:35

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: De dust oni level

Samer: How does the bsl need to be fixed?

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#5 29/1/12 11:54

Delano762
Member
From: Poland
Registered: 29/12/10
Website

Re: De dust oni level

Samer wrote:

I hope u continue working on it, it would be a real shame to see it go to waste :S !

I'm not going to continue it, since it's a time-wasting manually-made rip rather than a port. But I would still make a port.


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#6 29/1/12 12:45

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: De dust oni level

it spawns konoko below the level.


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#7 29/1/12 13:10

Delano762
Member
From: Poland
Registered: 29/12/10
Website

Re: De dust oni level

I've said it billion times, I'll say it again: I've only made the geometry. No scripts, no BSLs, nothing. Just map rip itself. Besides, EdT was already working on my level, pathfinding and BSLs are done. Right, EdT?

Last edited by Delano762 (29/1/12 13:12)


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#8 29/1/12 13:12

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: De dust oni level

dude i know -_- read my previous post, and i was replying to Edt didn't say YOU had to fix it or anything.


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#9 29/1/12 18:20

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: De dust oni level

Ok, I'll put the De dust level on my to-do list smile Add pathfinding grids and flags for the whole level, make a simple bls script.  Someone else can make a fun custom script for this level big_smile

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#10 29/1/12 19:23

Striker
Member
From: Toronto, ON
Registered: 10/3/08

Re: De dust oni level

How would I go about not spawning outside of the map and dying?


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#11 29/1/12 20:38

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: De dust oni level

Striker: wait until I fix everything smile

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#12 29/1/12 21:33

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: De dust oni level

Or read the wiki to learn where spawn coordinates are stored wink


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#13 29/1/12 22:20

Striker
Member
From: Toronto, ON
Registered: 10/3/08

Re: De dust oni level

Iritscen wrote:

Or read the wiki to learn where spawn coordinates are stored wink

I'll just wait for EdT to do the magic...
But I will refer to the wiki the next time I have a similar issue, thanks! smile


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