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#51 26/7/12 14:00

Delano762
Member

Re: Character Re-texture package *Version 2.1*

This isn't even brown, it's red. And it doesn't fit. Change to that green/gray, or maybe even better: do a nice urban camo big_smile And I also have to point out that you've deleted the shadow on the middle of the visor. It looks bad too.

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#52 26/7/12 14:34

Samer
Member

Re: Character Re-texture package *Version 2.1*

mmmm 1- i didn't delete the shadow it's lighter and because i added reflection it's not showing well in the screenshot, however i'll darken the shadow a bit more, what u see in the old one isn't even shadow it's a blury pixelation mess. But i do agree it needs more shadow.

2- i personally like the reddish brown but since the majority doesn't i'll try to recolor it not the same exact color as the old one but similar.

We'll see. I hope though VR or Severed or Leucha someday update the textures ...


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#53 26/7/12 19:46

Samer
Member

Re: Character Re-texture package *Version 2.1*

here .. changed the brown to a color similar to the original and added more shadows to the visor ... hope this is more appealing to everyone smile .. going to work on the male cops now ..
2012-07-27_034227.jpgOni%25202012-07-27%252003-41-04-11_cr.jpg


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#54 26/7/12 23:55

Knox
Member

Re: Character Re-texture package *Version 2.1*

Sweet.


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#55 28/7/12 2:17

Samer
Member

Re: Character Re-texture package *Version 2.1*

SNAG-0151.jpg
SNAG-0152.jpg

Last edited by Samer (28/7/12 6:24)


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#56 28/7/12 2:35

Knox
Member

Re: Character Re-texture package *Version 2.1*

Looks excellent so far Samer.


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#57 28/7/12 8:01

Samer
Member

Re: Character Re-texture package *Version 2.1*

thanks Knox smile

i hope others give feedback too hmm

Last edited by Samer (28/7/12 8:06)


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#58 28/7/12 8:26

EdT
Moderator

Re: Character Re-texture package *Version 2.1*

2 thumbs up!

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#59 30/7/12 9:47

Samer
Member

Re: Character Re-texture package *Version 2.1*

Tankers :

before Oni%25202012-07-30%252017-58-04-76.jpg
after
SNAG-0143.jpg
SNAG-0144.jpgSNAG-0145.jpg
Original face texture by Severed

Last edited by Samer (30/7/12 10:00)


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#60 30/7/12 10:52

EdT
Moderator

Re: Character Re-texture package *Version 2.1*

They look great!

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#61 30/7/12 14:11

Knox
Member

Re: Character Re-texture package *Version 2.1*

Looks cool smile. I've never really liked the vanilla tanker face. It looked like a blurry mess to me. This one actually looks intimidating.

Last edited by Knox (30/7/12 14:13)


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#62 30/7/12 14:19

Delano762
Member

Re: Character Re-texture package *Version 2.1*

New cops are epic.

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#63 30/7/12 15:18

Samer
Member

Re: Character Re-texture package *Version 2.1*

thanks guys, smile i'm gonna retexture as much characters as possible before a release, or before i get bored with texturing tongue hopefully will still include comguys' faces and bodies, and mad bomber, the furies that were left out of severed's package, hopefully kerr and maybe the scientists...or i might leave the scientists and civilains for version 3

There are characters that i feel need retexturing but i don't like them enough to work on them tongue these include strikers, elites, and thugs .. So maybe someone interested in texturing can work on them .. Like Tocs for example


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#64 2/8/12 6:38

uroboros
Member

Re: Character Re-texture package *Version 2.1*

I wanted to install these textures but my AE installer doesn't detect this package sad ( I had the same issue with motoko character)
does anyone knows how to fix this?

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#65 2/8/12 8:42

Samer
Member

Re: Character Re-texture package *Version 2.1*

thats weird, after u extract the folder to the packages folder, right click on the packages folder and select properties, make sure it's not read only... Close and reopen the AE installer, worst case scenario, move the files in the package to a package that works and install that.


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#66 2/8/12 10:39

Samer
Member

Re: Character Re-texture package *Version 2.1*

comguys and mad bomber smile
before :
2012-08-02_185600.jpg

After:
SNAG-0150%2520-%2520Copy.jpg
SNAG-0151.jpg

Last edited by Samer (8/8/12 5:58)


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#67 2/8/12 10:55

s10k
Member

Re: Character Re-texture package *Version 2.1*

They look very good!

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#68 2/8/12 11:07

Samer
Member

Re: Character Re-texture package *Version 2.1*

thanks script ..
a question guys what's the symbol on the security guard ? 
Oni%25202012-08-01%252006-21-47-14.jpg looks so ugly and pixelated :\ i'm thinking of removing it all together, or if someone suggests a clearer symbol to put.


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#69 2/8/12 12:18

Knox
Member

Re: Character Re-texture package *Version 2.1*

I think it's a police man's badge.


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#70 2/8/12 13:07

Samer
Member

Re: Character Re-texture package *Version 2.1*

i mean what is it supposed to look like .. Definitely not like griffin's nor the cops..


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#71 2/8/12 13:13

Knox
Member

Re: Character Re-texture package *Version 2.1*

WCG security?


"New car, caviar, four star daydream, think I'll buy me a football team."
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#72 2/8/12 17:07

EdT
Moderator

Re: Character Re-texture package *Version 2.1*

I can't wait until the package with all the updates is released.

Try doing a search at images.google.com for security emblems, maybe you can use one of them as a basis for the badges.

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#73 3/8/12 5:21

uroboros
Member

Re: Character Re-texture package *Version 2.1*

move the files in the package to a package that works and install that

worked yikes
new textures are looking good.. smile
maybe one day I'll force myself to complete hd ninja texture which I have started making some time ago.

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#74 3/8/12 6:15

Samer
Member

Re: Character Re-texture package *Version 2.1*

oh cool smile i was thinking the ninjas can use a make over but i'm not too excited to make them so i really really hope u do big_smile


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#75 3/8/12 8:30

Samer
Member

Re: Character Re-texture package *Version 2.1*

what do u think of the furies
2012-08-03_161949.jpg


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