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#1 27/4/10 23:02

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Wraith Squad

A squad of wraith Elites, Tanker, Ninjas, Furys and Strikers.  The Airport Assault level was modified to replace some of the existing characters with the wraith squad.

Get it here: http://mods.oni2.net/system/files/21400WraithSquad.zip

Wraithsquad.jpg

Last edited by EdT (28/4/10 12:52)

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#2 28/4/10 10:12

TheCreature
Member
From: Michigan, USA
Registered: 15/12/09

Re: Wraith Squad

Yikes.  I'm suddenly reminded of the phase cloaked ninjas.  Looks good EdT.


The artist must bow to the monster of his own imagination.  Promoting the IRC and stuff for the RP: Rules Dice Map and RP

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#3 28/4/10 12:25

Leus
Member
From: Boone, NC
Registered: 28/5/09
Website

Re: Wraith Squad

Dude yes!  They look almost exactly like what I was imagining when I pitched my Wraith character.  Well, these actually have a bit more texture than I was envisioning, but still, same concept.  Awesome.  smile


If we don't change the direction we're going, we'll likely end up where we're headed.

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#4 28/4/10 12:55

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Wraith Squad

Leus: I had a version with less texture and then they were really hard to see! 

Basically, I used a single semi-transparent texture for all the parts.

I added the package link to the first post.

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#5 28/4/10 15:51

paradox-01
Member
From: Germany
Registered: 14/1/07

Re: Wraith Squad

I know these wraiths are supposed to be stealthy but i couldn't resist to try other tex. Maybe you can think of them as boss or low-on-health tex (chr_wait_health -> chr_set_class).  smile

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#6 28/4/10 16:12

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Wraith Squad

paradox: Nice! Though, you forgot to post your screenshots:

blue_wraith.jpg

red_wraith.jpg

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#7 29/4/10 2:47

paradox-01
Member
From: Germany
Registered: 14/1/07

Re: Wraith Squad

Hm, well, Photobucket has server trouble so I put the screenshots into the zip this time.

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#8 29/4/10 9:48

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Wraith Squad

I think if u could still make one completely transparent that would be scary cool smile one will have to rely on other skills to fight them ... for example the weapons with an aiming mode will still show if u are aiming at them .... I think Leus's concept was that they should be very hard to spot and that's what I think made it a cool idea.

if textures are shown even if a little bit it won't bee that impressive anymore ...

also I liked Leus's idea of making them have low health be females and with quick moves ... if they are given mukade's combo ID and the teleport particles and trams in he trac they can also teleport around ... that would be even cooler to fight ...

an invisible teleporting-low health enemy. 

I really like the textures u put paradox ! the blue one looks like some type of electrical ghost ... maybe we can expand on that a bit ? give him some of mutant muro's electrical spikes ( with blue color if possible ?) and he \she becomes a new type of electrical enemy big_smile


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#9 29/4/10 10:43

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Wraith Squad

Samer: Its very easy to make the transparent texture, its all in the alpha channel.  If its all black then the AI is completely invisible. 
The problem is if you want a semi-transparent, then you get this effect: http://www.youtube.com/watch?v=dAFtdKC32es

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#10 29/4/10 15:26

Gumby
Member
From: Seattle, WA, USA
Registered: 30/8/07

Re: Wraith Squad

Hey, you stole my idea!

...that I posted publicly on Twitter >_>


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#11 29/4/10 15:44

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Wraith Squad

Gumby wrote:

Hey, you stole my idea!

...that I posted publicly on Twitter >_>


who are u talking to  neutral


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#12 30/4/10 10:30

paradox-01
Member
From: Germany
Registered: 14/1/07

Re: Wraith Squad

Here are two different versions of an 'electric aura' (don't forget to create a "level0_Particles" folder in the wraith pack). Or do you wanted the ninja to have M.Muro's attacks?

Edit: screenshots added
version 1 - mutant muro's super shild particle + ninja's super attack particle
version1.jpg
version 2 - only ninja's super attack particle (without blue lensflares)
version2.jpg

Last edited by paradox-01 (30/4/10 10:49)

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#13 30/4/10 16:40

TheCreature
Member
From: Michigan, USA
Registered: 15/12/09

Re: Wraith Squad

I like the second version, without the blue lens flares.  Just looks more.... ghostly.


The artist must bow to the monster of his own imagination.  Promoting the IRC and stuff for the RP: Rules Dice Map and RP

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#14 1/5/10 2:24

TOCS
Member
From: Denmark
Registered: 4/4/07

Re: Wraith Squad

Somehow it reminds me of the quad damage power-up from Quake III. tongue
Nice work EdT, they look brilliant! smile

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#15 1/5/10 21:55

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Wraith Squad

paradox: Nice variations for the ninja.

Last edited by EdT (1/5/10 23:14)

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#16 2/5/10 10:15

Satyr
Member
Registered: 22/3/10

Re: Wraith Squad

I like the blue ones best.

But.. I get that the idea is to make them hard to spot, right? If you use a bright-blue texture and glow, that's kinda negated...  hmm

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#17 2/5/10 10:26

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Wraith Squad

Satyr: True, but the blue ones show the possibilities for other special characters.  Sometimes, one idea, leads to another and another and you wind up with something really cool.

For example: The Mod Squad - wraith style  big_smile

wraith_modsquad.jpg

The guy on the left is wearing an animated fire texture.

Last edited by EdT (2/5/10 11:05)

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#18 2/5/10 15:25

TheCreature
Member
From: Michigan, USA
Registered: 15/12/09

Re: Wraith Squad

Awesome.  I like the light blue one, the fire one, and the grey one that's almost invisible.


The artist must bow to the monster of his own imagination.  Promoting the IRC and stuff for the RP: Rules Dice Map and RP

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#19 2/5/10 15:31

Satyr
Member
Registered: 22/3/10

Re: Wraith Squad

I must say, those do look pretty good.  smile

Especially the 3rd and the 6th. And the lightblue one.

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#20 2/5/10 18:15

Gumby
Member
From: Seattle, WA, USA
Registered: 30/8/07

Re: Wraith Squad

"The Mod squad"?


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#21 2/5/10 19:36

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Wraith Squad

I guess someone's too young for that reference?  Or do you not like the pun? smile


byproducts are fine, but where's the beef?

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#22 2/5/10 22:59

Gumby
Member
From: Seattle, WA, USA
Registered: 30/8/07

Re: Wraith Squad

I just don't get the reference. >_>


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#23 3/5/10 5:12

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Wraith Squad


byproducts are fine, but where's the beef?

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#24 3/5/10 12:18

Gumby
Member
From: Seattle, WA, USA
Registered: 30/8/07

Re: Wraith Squad

Ok, don't you be calling me too young for the reference. I don't think you were alive in '73 either.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

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#25 3/5/10 13:53

Leus
Member
From: Boone, NC
Registered: 28/5/09
Website

Re: Wraith Squad

Oh the animated fire texture guy sounds like he'd be cool to see in action.


If we don't change the direction we're going, we'll likely end up where we're headed.

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