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#26 19/11/09 20:35

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Devastator Weapon

Wow, that's crazy.  But strangely beautiful.


byproducts are fine, but where's the beef?

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#27 19/11/09 20:49

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Devastator Weapon

Wow, not only does it devastate the enemies, it devastates computers!

Sorry, I don't know what's causing this issue.

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#28 19/11/09 22:43

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 29/5/07

Re: Devastator Weapon

yeah thats what i get when the gun is on the ground and you angle the camera a certain way


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#29 20/11/09 17:35

Phydur
Member
Registered: 13/1/07

Re: Devastator Weapon

it does go away if i move the camera, btw.

if i were to hazard a guess, i'd say it has to do with the textures. or maybe the model. idk. hmm

Last edited by Phydur (20/11/09 17:44)


I intentionally spell dang, dange, FYI.

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#30 22/11/09 21:41

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Devastator Weapon

I reduced the number of polygons and vertices on the weapon. This may be the cause of the crashing issue.
Please download the updated version and let me know if it fixes the problem.

http://mods.oni2.net/system/files/12300Devastator.zip

Last edited by EdT (22/11/09 21:41)

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#31 23/11/09 1:05

Stevinlewis
Member
From: Singapore
Registered: 25/3/09

Re: Devastator Weapon

yup no crash big_smile. BUt ive only played it for 10mins tho,.. Thanks EdT big_smile

Last edited by Stevinlewis (23/11/09 6:41)

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#32 23/11/09 4:22

Unit 2
Member
Registered: 28/9/08

Re: Devastator Weapon

Now it works perfectly, thank you!

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#33 1/3/13 20:59

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Devastator Weapon

EdT.

I used the particle made by ONIrules, for one of his Halo type rifle.

I'm updating the weapons collection pack(s) and in my update I'm reducing the power of that particle and the impact (it shoots blue but impact is yellow) ... but because your pack uses same name of the particle and is higher number it keeps overwriting my update .. so to avoid an incompatibility .. may I rename the particles in your pack to w27_dev like the weapon, instead of the w24_psr ? (with the necessary xml modification)
and also onirules had a green particle of same effect that is not used, if it's ok with you, can i update your pack to use that green particle instead of the blue one (thus it looks different than the blue one that i'm modifying in the other pack and avoids an incompatibility)

Last edited by Samer (1/3/13 21:01)


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#34 1/3/13 21:47

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Devastator Weapon

Samer, feel free to modify it any way you like.  Thanks for taking care of it.  smile

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#35 3/3/13 10:59

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Devastator Weapon

Hey EdT I modified and uploaded the pack.
I used the particles you made for sentry droid as basis, (now the beam is more orange and with a matching hit impact) and it doesn't overwrite the ones used by w24_psr in the new weapons package.
also decreased the damage just a bit, and changed the ammo meter and icon.

edit: I'm thinking of adding a secondary fire mod, later on.

Last edited by Samer (3/3/13 11:01)


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