Oni Central Forum

A forum for the Oni community

You are not logged in.

#51 11/05/09 20:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Sentry Droid Mod - Released

A tachikoma! :> :> :>

<_< Disregarding the fact that Tachikoma are the only things I would ever call "Kawaii" with a straight face, someone would need to sit down and animate the leg actions.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#52 11/06/09 04:11

Unit 2
Member
Registered: 09/28/08

Re: Sentry Droid Mod - Released

A small tachikoma could work unless you wanted something similar looking to the sentry droid.
Is animating really needed? You could just say they're using their wheels!  smile

Last edited by Unit 2 (11/06/09 04:11)

Offline

#53 11/06/09 04:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Sentry Droid Mod - Released

The arms at least need to be able to aim...


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#54 11/06/09 12:11

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Sentry Droid Mod - Released

The arms at least need to be able to aim...

That's not hard to do, you would need to make a custom set of TRSC, TRAS and related TRAM.  That's how I got the Sentry to aim and shoot its weapon.

Offline

#55 11/06/09 16:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Sentry Droid Mod - Released

EdT wrote:

The arms at least need to be able to aim...

That's not hard to do, you would need to make a custom set of TRSC, TRAS and related TRAM.  That's how I got the Sentry to aim and shoot its weapon.

Why don't you do it for the ID, then? tongue


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#56 11/06/09 22:11

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Sentry Droid Mod - Released

Gumby: Well I think Bobbysoon was going to do that.

Well maybe the guard dog concept was not so good, lol
http://www.youtube.com/watch?v=TPp2_rLUeNk

I haven't found a model I like, so this one is just a stand in.  Also, I not sure what type of particles the guard dog should use.

Note the sound is not synced with the video, don't know what happened, the original was fine.

Last edited by EdT (11/06/09 22:11)

Offline

#57 11/07/09 10:11

dream996
Member
Registered: 03/15/09

Re: Sentry Droid Mod - Released

lol gumby's old pic xD

when is that ?


PunBB bbcode test

Offline

#58 11/07/09 12:11

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: Sentry Droid Mod - Released

lolz, Life of a guard dog smile


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

Offline

#59 11/07/09 22:11

Stevinlewis
Member
From: Singapore
Registered: 03/25/09

Re: Sentry Droid Mod - Released

ask Gumby wink

Offline

#60 11/08/09 10:11

s10k
Member
Registered: 01/14/07
Website

Re: Sentry Droid Mod - Released

wow what a nice mod! Good work EdT!

Offline

#61 11/09/09 10:11

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: Sentry Droid Mod - Released

I installed a fresh English copy of Oni on my Vista Laptop, installed latest AE and only installed this mod. The droid's jet engine is emitting particles at the top then going to side.

Does someone has the same problem?

misc.php?item=311&download=0&secure_str=13t1346

Offline

#62 11/09/09 10:11

Stevinlewis
Member
From: Singapore
Registered: 03/25/09

Re: Sentry Droid Mod - Released

how come ur driod is brown? mine is red big_smile. And yes we all have the same problem. At least i do O_O. But i think its the typical barabus jetpack thingy. If you download the barabus jetpack package, you will notice the jet blowing thingy will go sideways then go straight. So i guess its a glitch which we try to close one eye cuz we know how much efort these people put in to create this driod big_smile

Last edited by Stevinlewis (11/09/09 10:11)

Offline

#63 11/09/09 10:11

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Sentry Droid Mod - Released

paradox that only happens for like a fraction of a second tongue I noticed it but I didn't consider it a problem neutral


and like Stevin said ^_^

Last edited by Samer (11/09/09 10:11)


Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff

Offline

#64 11/09/09 10:11

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: Sentry Droid Mod - Released

I requested also an older version to pacify my paranoia but the problem keeps the same. The particle movement is like this all the time for me.

So why does the particle work accurately in EdT's vid but not for me? http://www.youtube.com/watch?v=iLl9FAoujIs

Last edited by paradox-01 (11/09/09 10:11)

Offline

#65 11/09/09 12:11

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Sentry Droid Mod - Released

paradox:  That is really odd.  The only issue I have is that sometimes the particles does not reach the ground but stays near the droid.  Did you try the Barabas jetpack mod and see if it has the same issue?

I did not make any changes to the jetpack particles itself.  Maybe you can try modifying the idle TRAMs and attach the particle to a different bone and see if it makes a difference.

Offline

#66 11/09/09 12:11

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: Sentry Droid Mod - Released

I see the glitch Stevinlewis mentioned but the end direction there is correct. I try to get rid of the changing movement direction first before changing the bone. Could take a while...

Last edited by paradox-01 (11/09/09 12:11)

Offline

#67 11/09/09 15:11

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: Sentry Droid Mod - Released

Okay, I attached a pack (below the screenshot) with two fixes. "lite" is theoretical a fix for the "common" PC glitch (theoretical because I cound't test it on your computers), and "heavy" fixes of course my type of problem.

Edit: attachment includes only the working version now.
misc.php?item=313&download=0&secure_str=13t1346

Last edited by paradox-01 (11/11/09 12:11)

Offline

#68 11/09/09 16:11

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Sentry Droid Mod - Released

Paradox ur PC "lite" fix made the jet engine appear on top :\ towards the sky tongue
and the lasers now shoot to the side :S instead of in front it's really hard to take a screenshot while shooting so i couldn't but here's how the jet engine looks with ur fix

sd%20up.JPG


Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff

Offline

#69 11/09/09 17:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Sentry Droid Mod - Released

Fix for everyone: set the emitter of the particle to always emit to WorldNegZ.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#70 11/09/09 17:11

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Sentry Droid Mod - Released

uhuh  roll  and I'm supposed to know how to do that ... because ??


Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff

Offline

#71 11/09/09 17:11

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Sentry Droid Mod - Released

Paradox\EdT should be able to.


Iritscen: roll
Iritscen: it's amazing this program even works
Gumby: i know
Iritscen: and that statement applies to my code, not just yours

Offline

#72 11/09/09 23:11

EdT
Moderator
From: Los Angeles, CA
Registered: 01/13/07
Website

Re: Sentry Droid Mod - Released

Paradox: I get the same problem as Samoko with the lite version.  The heavy works fine, though now I get the ground particles:

Sentryparticles.jpg

Gumby: I didn't have time to try out your fix.

Offline

#73 11/10/09 04:11

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Sentry Droid Mod - Released

yes the heavy appears like EdT's but shooting the lasers as a playable character goes to the side :S it worked fine before, are u having this problem EdT with the shooting ?

and is it me or does the particle seem upside down even in the heavy fix ?

I mean the blue part of it the more circular, should be right under the sentry and the red tail should be touching the ground


Join our Oni Facebook Group
Check My YouTube Channel for my Oni Videos.
Check My Wiki page for all my stuff

Offline

#74 11/10/09 05:11

paradox-01
Member
From: Germany
Registered: 01/14/07

Re: Sentry Droid Mod - Released

The shooting particle shouldn't be affected at all (unless you encounter a cutscene bug like at level 4, Muro's second appearance). EdT, why was this again: cuz of forced holster?
I could shot normally but after that scene the particle goes to the left.

However, the "heavy" wasn't for your computer, Samoko, but I'm surprised that the "lite" failed because I don't remember changing the overall direction there. Maybe something changed during the reconverting process. I will do a binary comparison of the new and old (ONCC+BINA) files when I'm home.

"I mean the blue part of it the more circular, should be right under the sentry and the red tail should be touching the ground"

In my version, Barabas' original particle starts being red and change to blue.

misc.php?item=314&download=0&secure_str=13t1346

-----------------------------------
Edit: I'm trying to collect BINA files from other sources right now. Please be patient.
For the moment I can say that my doing didn't change the ONCC file at least. (In short, I wanted to exclude the possibility of an unknown flag...)

Last edited by paradox-01 (11/11/09 13:11)

Offline

#75 11/10/09 14:11

dream996
Member
Registered: 03/15/09

Re: Sentry Droid Mod - Released

i had a little question about jeptep thingy...
u know when he coming down and land on the floor? it should have a earthquaker  neutral


PunBB bbcode test

Offline

Board footer

Powered by FluxBB