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#726 5/7/13 10:17

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

I uploaded the custom melee profile as a separate package ...
Package 23901 ... I'll always update that nod whenever i update the melee profiles, so modders who want to use the custom characters with their custom profiles can always use the BINACJBOMelee Profile from that package as a source and localize it in the levelx_Final folder they need it in.

Recently added are the melee profiles for Hammer and Sarai

Rayman(120)  ... Casey(121) ... Hayate/Hanako(122) ... Jesters(123) ... Kojiro(124) ... Sarai (125) ... Hammer(126)


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#727 5/1/14 6:23

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

I'm having a problem converting a dae to oni.
It's a custom made character that has some merged parts, I used paradox's tutorial for merging the parts. http://www.youtube.com/watch?v=Sd09YP_B … O5YLUwNpSw (I've used it before and it worked great)
the model is triangulated and the nodes are ordered correctly. I can't see anything wrong with it :\
but when I convert to dae i get this error in onisplit:
ddoXg_yUeUq1SaoO9EBirlnj9uG4E0jhySbiVP9W3ZU=w575-h321

this is the dae: https://www.dropbox.com/s/7kwy5qotsk3xmld/daeprblm.zip Can someone check what's wrong with it please ?

Last edited by Samer (5/1/14 6:40)


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#728 5/1/14 14:22

paradox-01
Member
From: Germany
Registered: 14/1/07

Re: Various New characters Project

Explorer
pelvis > Polygon Mesh > Clusters > Shape

I don't know why it's there but if your delete that Shape cluster onisplit should process the file at your end.

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#729 1/7/14 15:49

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

I missed character modding so revisiting the hydra again :

new vs old :
82acpad8qOxCGTP7LifRROnpRjT6MuoKti6Gryj6_XU=w788-h563
QZODWziIBTQtyT0OSTFJJukt6yZ464Gl6ETetgeqdcM=w490-h563-noOQND45zFIBH_txHTfxVqBLL2NGTSv29xK4w85vAvi7k=w471-h563-no

hydras and sarai : (hydra's armor is more intricate)
AZig8wFt3zOy12dN5JHs47hMjiF2IWd3I8Gyy6vPzHw=w513-h563-nowRlXLE2jGeXa184Ot-xpTBaPnYcu3xUllklC-B2m87g=w943-h563-no

3 variants
SNAG-0010-1-7-2014.jpg

reminder hydra's armor was inspired by owldreamer's hikari.

Last edited by Samer (1/7/14 15:55)


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#730 1/7/14 17:51

EdT
Moderator
From: Los Angeles, CA
Registered: 13/1/07
Website

Re: Various New characters Project

Looking great!

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#731 1/7/14 18:28

s10k
Member
From: Portugal
Registered: 14/1/07
Website

Re: Various New characters Project

Indeed! Good work!

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#732 1/7/14 20:02

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Various New characters Project

Ah, that's an improvement; easier on the eyes than that white, and the suit now has a real sense of volume.


byproducts are fine, but where's the beef?

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#733 2/7/14 16:38

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

harshchaudhary wrote:

Believe me, this professor looks like a catfish-headed human.  big_smile Not joking.

Ha ? what professor ... and ... Ha ? no idea what you mean.


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#734 2/7/14 16:42

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Various New characters Project

I think he's back on page 1....


byproducts are fine, but where's the beef?

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#735 2/7/14 17:08

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

ouh ... well ok then ... harshchaudhary that was from 2009, been updated several times since then ... pay attention to reply to newest posts and the date of the posts smile
and thanks for the feedback about the hydra Iritscen, Edt and s10k.


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#736 8/7/14 4:34

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

which version do you prefer ? light or dark :
vYmXvD6FGoUgzq6CHqj8p0-EJ3XskXbLX5QdF7QjrSE=w388-h563
fBvJe0-ctvA3ZET1BATceMFcCpIsm7HhDcMk9JP1GLY=w694-h563

Last edited by Samer (8/7/14 4:37)


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#737 8/7/14 14:58

s10k
Member
From: Portugal
Registered: 14/1/07
Website

Re: Various New characters Project

light.

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#738 8/7/14 15:10

Iritscen
Moderator
From: NC, USA
Registered: 22/10/07

Re: Various New characters Project

I like both.  Can you use them for different classes?


byproducts are fine, but where's the beef?

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#739 8/7/14 15:19

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

Ouh yeah that's a good idea .. like the tctf cops the dark have higher health.

I might still add some reflections to make the dark one look less monotone.

And thanks for clarifying what I meant on the other thread Iritscen.

I might work on a new jubei and akane models next before I start working on the hydra animations.

Last edited by Samer (8/7/14 15:22)


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#740 8/7/14 20:50

Lithium
Member
From: Colorado
Registered: 17/10/08

Re: Various New characters Project

Baller, good job man


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#741 9/7/14 4:21

TOCS
Member
From: Denmark
Registered: 4/4/07

Re: Various New characters Project

If I had to pick, I'd go for the black version, simply because, you know, it's black! smile

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#742 11/7/14 14:54

Samer
Member
From: Lebanon
Registered: 4/9/09
Website

Re: Various New characters Project

deleted

Last edited by Samer (11/7/14 15:35)


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