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#476 08/12/11 06:08

s10k
Member
Registered: 01/14/07
Website

Re: Various New characters Project

Never noticed that tanker had an eye of each color.

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#477 08/12/11 07:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

where on earth do u see an eye of each color ?


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#478 08/12/11 07:08

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Various New characters Project

The Tanker never really did look that mean in the first place (unless you count here :-).


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#479 08/12/11 11:08

Yoriko
Member
From: Sweden, Gothenburg
Registered: 02/15/11

Re: Various New characters Project

Mukade wrote:

Nice texture, but he doesn't look mean enough.

On the screenshot with all the characters faces the tanker doesnt look particularly meneacing, he looks pretty much like what Samer has done to him.


-I noticed that the hackers of oni community made a lot of modifications before they locked me up, do you have any idea what they want with an old game? -Modifications? What kind of modifications?
-Hard to tell, without getting a look at things but it looks like they're repurposing it. -Why?
-Beats me, all the game has is brutal melee combat and furious gunplay. -I dont like the sound of that.....

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#480 08/12/11 18:08

s10k
Member
Registered: 01/14/07
Website

Re: Various New characters Project

Samer wrote:

where on earth do u see an eye of each color ?

here:
2011-08-11_041327.jpg
and here:
TXMPTANKER_EASY%2525252Ftank_head%252520-%252520Copy.jpg

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#481 08/12/11 19:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

ouh ok u meant the old one :\ i thought u were talking about the new texture.


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#482 08/13/11 23:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

which looks better 1 or 2 ? (only difference is which parts of the pants are blue and which are black) please don't criticize any of the textures, they're not done yet.
2011-08-14_073149.jpg

Last edited by Samer (08/13/11 23:08)


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#483 08/14/11 03:08

Yoriko
Member
From: Sweden, Gothenburg
Registered: 02/15/11

Re: Various New characters Project

2nd IMO, are you gonna release this tankers face for the skull tanker especially or are you updating all tanker faces with that face?


-I noticed that the hackers of oni community made a lot of modifications before they locked me up, do you have any idea what they want with an old game? -Modifications? What kind of modifications?
-Hard to tell, without getting a look at things but it looks like they're repurposing it. -Why?
-Beats me, all the game has is brutal melee combat and furious gunplay. -I dont like the sound of that.....

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#484 08/14/11 04:08

s10k
Member
Registered: 01/14/07
Website

Re: Various New characters Project

2nd

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#485 08/14/11 06:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

yoriko for now the face will be released for this tanker, however i'll later update the character retexture project with that tanker face and other tanker textures.
I'm still thinking though if i'm going to use the face for other tankers as well i need t make this one more unique, i might go with a darker skin tone for the skull tanker, or vice versa.

2nd it is then.


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#486 08/14/11 12:08

Severed
Member
Registered: 07/03/09

Re: Various New characters Project

Nice work, but chains and fire t-shirt with giant skull, it's looking...strange in 2032 smile . More techno please!
And his face is too young and cute for badass tanker.
txmptankerhardtankhead1.pngtxmptankerhardtankheadt.png
Fast sketch "how i see it". Blue -> green.
txmptankermedtankhead.png

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#487 08/14/11 12:08

Delano762
Member
From: Poland
Registered: 12/29/10
Website

Re: Various New characters Project

Cartoony Tanker? Heck yeah!

Last edited by Delano762 (08/14/11 12:08)


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#488 08/14/11 12:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

ok now mine looks like crap sad tongue
can u make me these textures severed big_smile tongue ? i know i can't replicate them

and i'll use the face u put for the other tankers ^_^

Last edited by Samer (10/22/13 00:10)


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#489 08/14/11 15:08

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: Various New characters Project

Whoa! That's some nice work ServerED! And yeah, I love the face on this one much better, I'm not saying Samer did a bad job with his textures, they were fine, but this one looks alot meaner, like I suggested before!

Also, the outfit itself is very intimidating!


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#490 08/14/11 20:08

Dirk Gently
Member
From: Boston, MA
Registered: 06/12/09
Website

Re: Various New characters Project

Borderlands style artwork. I like it.

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#491 08/14/11 20:08

Gumby
Member
From: Seattle, WA, USA
Registered: 08/30/07

Re: Various New characters Project

Can't top SeverED tongue


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#492 08/14/11 21:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

i know that, but we can have a different perspective ^_^


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#493 08/17/11 11:08

Yoriko
Member
From: Sweden, Gothenburg
Registered: 02/15/11

Re: Various New characters Project

We need to script the skull team into the game! How about the grey fury at the last battle on atmospheric proccession center exterior where you hear the "fight" track playing and you're originally fighting one red fury with a phase projector and two red strikers. How about 4 red strikers and the grey fury instead?

The grey tanker could appear at the end of airport assault where you unlock the console that opens the door to the hangar and two red strikers with plasma rifles show up to the "fight" track aswell (that track is used at several occasions in the game), instead you could fight the grey tanker aided by two easy elite strikers.

Kojiro should replace the comguy at the last level operating the sturmanderug controls. (He's also the only comguy in that level)

Last edited by Yoriko (08/17/11 11:08)


-I noticed that the hackers of oni community made a lot of modifications before they locked me up, do you have any idea what they want with an old game? -Modifications? What kind of modifications?
-Hard to tell, without getting a look at things but it looks like they're repurposing it. -Why?
-Beats me, all the game has is brutal melee combat and furious gunplay. -I dont like the sound of that.....

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#494 08/17/11 11:08

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: Various New characters Project

The Grey Fury is in a Final Battle mod, so is Kojiro.

I think the Grey Tanker would work well in the Airport Cargo Hangars.


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#495 08/17/11 13:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

damn it u beat me to it ! -_-  i'm already working on a package for that that i'll release soon

the tanker would be in the airport cargo hangars instead of the tanker usually holding a SBG
and the grey fury would be guarding shinatama
i'm not sure about kojiro yet :\ the
last level u could easily make him fall off .. and it takes a lot of time to reach that position.

Last edited by Samer (08/17/11 14:08)


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#496 08/17/11 14:08

Lithium
Member
From: Colorado
Registered: 10/17/08

Re: Various New characters Project

I think Kojiro would fit nicely in the TCTF HQ Attack

Instead of Barabas


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#497 08/17/11 15:08

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: Various New characters Project

I don't know if even Samer remembers, but the SKull team was originally meant to counter a squad me and Leus were gonna make for a Special Forces mod, that we never actually did.


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#498 08/17/11 15:08

Iritscen
Moderator
From: NC, USA
Registered: 10/22/07

Re: Various New characters Project

Okay, let's try to keep it on topic and make it our goal to post at least two screenshots per page of the Screenshots thread wink


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#499 08/17/11 20:08

Mukade
Member
From: Ottawa, Ontario - Canada
Registered: 05/29/07

Re: Various New characters Project

Hey Samer, I know you're taking a break from modding for a bit, or at least from character creation, but I have an idea for an addition for your skull team. You could make a skull elite , and I was thinking that since Barabas used to be one of the syndicate's top Elite, that you could retexture his head to look like pre-daodan Barabas, and stick it on a Skull Team suit of Elite armor smile

So you could say that Barabas used to be a member of the elite skull team before he was chosen for daodan experiments big_smile

Last edited by Mukade (08/17/11 20:08)


"He looks mean enough to tear my arm off and beat me to death with it. In fact, he looks mean enough to tear his OWN arm off and beat me to death with it."

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#500 08/18/11 09:08

Samer
Member
From: Lebanon
Registered: 09/04/09
Website

Re: Various New characters Project

mmm actually i was going to keep the skull team at 3 ... then someone on the facebook group suggested making a ninja and i kinda liked that idea, and a striker (which i disliked cz i hate strikers) big_smile
and an elite to which i said that the regenerating tanker already has throws from the elite so that covers the elite ... However I can't deny that the idea of a pre-daodon Barabas with the skull team is very interesting ! so yeah i might do that I'd like to see how barabas looked before ^^ smile
and we could like have him in the pre-daodon form in level 3  .. and then in the daodon form in the TCTF HQ attack.

but the problem is i'm not taking a break on purpose :\ it's just that i don't have time anymore to do anything big sad 
but yeah that idea just made the list ^_^


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