For possible input files and correct import please check source file creation and OSBDfile.grp.xml on the wiki.
]]>Edit: On the other hand it works on my own Mac Mini. Otherwise I wouldn't have it released.
]]>So I would like to wait for more tests before we write something new at the wiki.
gmsly, if you can, please test your mod project with and without music.
You could try to play various long sound tracks at the same time and see what happen. (Does the music become distorted? Does the fps go down? Etc.)
SNDD_newmusic1.oni (The individual music files - Its best to break up the music into segments of perhaps 30 secs to a minute each - Oni may crash or become sluggish if you use a single file for the music)
Thank for paradox-01 and i try , the sentence is not really correct. Oni will not crash if you use a single file and above xml code.
]]>OSBDmus_mashup.grp.xml
<?xml version="1.0" encoding="utf-8"?>
<Oni>
<SoundGroup>
<Volume>1</Volume>
<Pitch>1</Pitch>
<Flags></Flags>
<NumberOfChannels>2</NumberOfChannels>
<Permutations>
<Permutation>
<Weight>10</Weight>
<Volume>
<Min>1</Min>
<Max>1</Max>
</Volume>
<Pitch>
<Min>1</Min>
<Max>1</Max>
</Pitch>
<Sound>mus_mashup</Sound>
</Permutation>
</Permutations>
</SoundGroup>
</Oni>
OSBDmus_mashup.amb.xml
<?xml version="1.0" encoding="utf-8"?>
<Oni>
<AmbientSound>
<Priority>Highest</Priority>
<Flags>InterruptTracksOnStop PlayOnce</Flags>
<DetailTrackProperties>
<SphereRadius>10</SphereRadius>
<ElapsedTime>
<Min>0</Min>
<Max>0</Max>
</ElapsedTime>
</DetailTrackProperties>
<Volume>
<Distance>
<Min>10</Min>
<Max>50</Max>
</Distance>
</Volume>
<DetailTrack></DetailTrack>
<BaseTrack1>mus_mashup</BaseTrack1>
<BaseTrack2></BaseTrack2>
<InSound></InSound>
<OutSound></OutSound>
<Treshold>3</Treshold>
<MinOcclusion>0</MinOcclusion>
</AmbientSound>
</Oni>
If you post the xml code we might see what cause the randomness and remove it.
thanks for help
http://mods.oni2.net/system/files/OSBD.zip