Iritscen:
thanks.
PS: reverse engineering is fun, sad that there is no need in it ;-)
PPS: I can write code and I can help with mac os / *nix build. With whom I should talk about it?
I've made some changes in mac os build:
1) enable vsync (done throw injected library, something very similar to windows daodan hack)
2) disable sparkle autoupdates (they slowing down game start)
I can upload patches and sources to github. Is it interesting to anyone?
And I'm still thinking if there is any need in bink library replacement:
from the technical side it is possible: emulate blink api and let ffmpeg do the rest. Complex part is to reverse engineer blink api.
from the other side there are only 2 videos which it plays.
So what you guys think about it?
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