So what now? Vago is and has been fully opensource almost since the beginning. If you really want to build over it you can. Other option is to build a new (hopefully better) GUI tool from the ground up that fully supports the new modding requirements. Feel free to take over this (or a similar) project.
Regarding other projects, I am still planning to support XmlTools at least for now.
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Change Log:
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1.4a, 03-01-2018
- Fixed bug while saving project file. Levels tab rows were being saved in Objects tab.
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Change Log:
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1.4, 30-12-2017
- Fixed crash when abort window was confirmed after the conversion has finished
- Replaced our custom log class by the plog library
- Fixed paragraphs not being created in "Window messages wizard"
- Added extensions validations to the conversions
- Add "Standing Pose" to ONCC extraction (-noanim)
- Fixed some inconsistencies of disabled options, now if a option changes states to invalid
(can't be used with current conversion), it is simply disabled and not used, but will remain
with the state unchanged (e.g. the checkbox may remain checked)
- Fixed bug in Textures tab, options didn't get disabled once enabled (when TGA -> TXMP)
- Added internal upgrade vago projects feature (so the vago projects can be updated over time depending on each
Vago version changes)
- Some code refactoring to make the code more modular and easier to build (now uses s10k's "shared" libraries for
qtcreator projects)
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Now go to Characters Tab, select from TRBS / ONCC ONI to DAE. click ADD go to Vago Workspace/Levels/DAT - ONI Files/level0_Final/ choose the TRBS or ONCC you want.
]]>Well you need to know programming (maybe java or python are a good starting point), then you need to learn how to build basic user interfaces in these languages, then read a little about oni xml structure in oni wiki page and finally connecting you application with onisplit.
It is not that hard (if you already know some of the basis above) but can take a bit of work.
]]>Here's a new version, the main new feature is a new wizard that allows you to create easily pages for the game like diary, weapon and objective pages. (thanks paradox for the feature request)
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Change Log:
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1.3, 09-12-2016
- Changed Sound Wizard default settings to create files that are playable as music ingame
- Now wizards have no longer modal windows. You can minimize and open multiple at the same time
- Added some tooltips to XmlTools interface
- Added wizard to create ingame pages like weapon / item pages or text for consoles
- Added drag and drop support to Extract TRAM with TRBS/ONCC
- Changed the layout of about dialog
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