Next goal is, i believe, is basic consoles and sound management. Also, i need to fix some stuff i broke during refactoring (at least, its not a bot lot).
]]>Seems like i need some help with lighting. How is final color calculated from vertex color, anybody know?
Are you running a paid version of Unity? If I recall correctly, the free version doesn't support real-time shadows and lighting for more than one light source.
I suppose you're planning on pre-baking lighting then?
]]>Someone was able to export the character(!) animation in unity3d?
Export using Oni Split into .DAE
then, use XSI to convert .DAE to .fbx