Saw the link. Note as that guy had to use a lot of code for something that could be simpler and nicer.
ALSO: The treeview in the image is from the Einhugur library, wich is not free.
]]>And look, you can do treeviews in RealBASIC:
http://forums.realsoftware.com/viewtopi … =3&t=26080
Gumby, unfortunately I find that too much complicated in RB. It was far simpler in Visual Studio (when I could use it >.<). The most complicated part is handling 'nested' rows, as I don't see any easy way to find a node's parent in RB.
What do you mean? You start out with the parents, you find the children then add them. You don't need to find the parents, you already have them.
]]>Also, would anyone know wheter colors in ONI appear as "A R G B" or "R G B A"?
]]>Anyways, not a huge priority, actually rather small, but as I said, something to consider
]]>Anyway, maybe you want to consider this takes less space.
Mukade, that is a good idea... Maybe I include that in the upcoming "Patterns" system... But you could just delete that nodes (right-click)
]]><DaeImport>
<Path></Path>
<Start></Start>
<End></End>
</DaeImport>
Right before <Lookup> tags.
You can see what I mean here
Or PM me if I'm not making sense
]]>Thanks for the idea!
]]>