I tried it out. And with a 50%-grey layer it works, but if I want to use red or green, there is no effect!
Be sure to mess around with the settings (highlights, midtones, shadows) and your exposure (0-100%) depending on the original color tone.
If it doesn't come out the way you want it, make a new layer above. Then paint in darker tones, and use blending modes and opacity to get the amount of shading you desire.
Trial and error! Learn through experience!
]]>I tried it out. And with a 50%-grey layer it works, but if I want to use red or green, there is no effect!
Yes, you're right, I'll delete my displays, but I've got a lot of doors, which haven't got these icons, so I'll delete only the displays.
Thanks for your helpful tips
]]>but I really want to know how you did that small shadows, as example on this "Turn-Off-Laser"-signs.
I used the "Burn" and "Dodge" tool with a soft brush.
Example: flat area of color ------- burn in some shadow ------- dodge in some highlight
*and if your dont want to use your doors and displays, remove them - it'll save 150MB in your package size.*
]]>The floor texture At the start of the warehouse was created from scratch. I wanted to make the textures looking better, I did not so much at the sings.
Can you tell me what you did? I don't want to redo my signs, because I want the users of my mod to use your mod too.
But maybe the way you did this may be useful for me to do this with my textures
And I only use Photoshop for making the textures looking better Of course with some "Detail textures", and with a good transfer-mode, some scratches using these layer-options (don't remember the name ) and a filter texturizer-filter (for creating the glass effect on the fire extinguisher.)
]]>In this case given the simplicity of the symbols, recreating from scratch is not too difficult.
So what programs do you use?
]]>Thanks for testing my mod
-venom
]]>Some Helpful Hints - try to stay away from Photoshop filters and Illustrators "Live Trace"
Try messing around with Layer Styles and Blending modes
I'll throw in more advice once I get further in your pack.
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