Honestly, thanks for the info and update... its nice knowing that the game hasn't been abandoned... I really liked this game, it was the first of its kind that had such character interaction, and battle engine...
]]>I appreciate the info about the mouse still sticking under 10.6, it's what I would have expected, but good to have confirmation (not yet upgraded, myself).
I haven't looked into fixing the issue yet, because of certain issues behind the scenes, but suffice to say that one way or another it should definitely get fixed. Some heads need to be put together before we know how, thus why it's hard for me to say anything now without sounding mysterious.
]]>I have an Intel iMac, 24 Inch Early 2008 edition running 10.6. The game starts up, just doesn't do the splash screen... plays well, but the mouse sticks at bad times, I thought it was because of the type of mouse it was, but I guess not.
I have the newest patch as well, any chance of knowing if this will be fixed in the future or at all, or are we waiting for the new engine to come about and fix the issue by not fixing it, but switching engines as a total?
Sorry to sound impatient, but it has been nearly 9 months since the last post, and no real update
Thanks.
]]>In any case, it's a moot point because (1) we don't have the source and there's still parts of the file formats we don't understand, (2) Pierre is already writing a new next-generation engine would make rewriting the basic Oni engine lame by comparison, and (3) nobody has 1/100th of the time needed to do such a project.
Sorry if that sounds snarky, it's just that we've been getting these "new engine" suggestions often lately.
]]>This is just an idea mind you, but since the level files can be parsed and from what I have read the entire structure of them is known, why not just make a new engine to read the files and play the game?
]]>There is a slight chance (slight) that this can be fixed in the current Omni build, and I was planning to look into it soon purely because it bugs the heck out of me. I'll let you know if there's any progress.
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